I think Alarak’s rework was pretty great, since he became my main after it, but never liked him one bit before it.
Artanis’ rework when they introduced his Q, E, combo was also pretty great; even though it probably is not so good anymore, i found it fantastic at the time.
Malthael’s rework was exactly what i think was needed for the hero. Nailed. 100% agreed on everything that was changed.
I’m also beginning to really enjoy Stitches’ gameplay being more that of an unstoppable monster and not that of a Blitzcrank; but i haven’t really understood everything about him yet.
I like brightwing’s rework. The part that she now heals when she has teleported to an ally. Before this rework I usually got the talent which gave brightwing and her target a shield after teleporting. I also like the cleanse ability, but it’s difficult to time. Works great as a method of escape though. I also miss double wyrmhole, I don’t like the new invisibility talent because the invisibility is usually broken quickly in a team fight.
The talent itself is mostly for the fun BW fantasy of making her whole team invisible then sneak up and ambush the other team with a knife in hand. SNACK TIME, YES YES.
I never played Zul’jin before his rework, but I definitley enjoy playing him now.
Ana’s rework made her so much better than before. Now if they’d go ahead and make Vampiric Rounds continue stacking at 5 stacks…
I played him a good bit before and enjoyed it quite a bit, but I do like his current iteration much more than his old one.
My main issue with Artanis now is the change they made to Force of Will. I miss level 20 ultra-Tank Arty.
lol They completely ruined him. He went from one of the most powerful duelists and teamfighters in the game to a lane-troll and R-spambot. They fixed none of the issues he had and added several more to the pile.
Muradin’s rework was great after they finally got him balanced, especially with the recent tweaks to his level 13.