Title says it all. Opinions on this fine Thursday morning?
AI:
Brawl:
Quickmatch:
Storm League:
Title says it all. Opinions on this fine Thursday morning?
AI:
Brawl:
Quickmatch:
Storm League:
i think its kind of subjective feeling. to me (Gold europe Server) im proud of my 52% by having played something around 300 stormleage Matches this season.
AI, qm etc. doesnt matter to me, its irrelevant when i watch my mates profiles.
u should not judge someone by having 40% when he only played 20 games. there are Players in draft wich are proud of ther 60% WR with lvl 4 hero….
excuse my not perfect english.
98%+
In every other game mode (QM+SL): depends.
51% in silver is not the same as 51% in masters.
If you’re at your skill lvl, you’ll have a winrate close to 50% and that’s good (no matter which rank). If you’re climbing, you need 55%+ wr imo to feel good.
Winrate alone almost represents nothing. Ideally everyone should get to the point where he has an overall win rate of 50%. If a player wins more than 50% of his matches then that player will automatically increases his MMR until he gets into tougher matches --> getting him to the 50% winrate.
A player that has a really low winrate was just placed too high at the beginning (or his skill suddenly disapperead lol). A player that has an incredibly high winrate was initially placed too low and/or that player improves his skills very frequently.
If you play against similar opponents then the chance to win should be 50%.
Average is 50% by definition so if you’re around the average +/- Id say 2-3% you’re doing alright so in the 47-53 range. More than that is great and less than that means there’s still stuff to work on
objectively?
anything positive of 50% is good since that means you are able to climb.
with that said though… the higher the number the better
So what I’m getting at: Having above 60% Winrate should mean I should climb higher up until I have a 50% Winrate. Hitting 50% means hitting my rank skill cap or being placed where I should be.
Win rate doesn’t really matter to me. I think wins rely on the whole team, not just one hero. You could be queued with people who are new learning players, afk, toxic, or just plain bad. I think a bad player has a bigger influence on the end game result than a really good player on your team. For example, if a player constantly dies or doesn’t help in team fights you are always going to be outnumbered and probably behind in levels and talents and probably lose the game unless your come back game is real. That’s just my opinion on win rates. People who look at win rates aren’t seeing the whole story. You might not be the reason you won or lost the match.
Win rates has always been a big debate but i would say 50 % is a good zone . then again , win rate alone doesnt represent the full scope of one skills.
On the other end as longas i can keep my character win rates above the average im happy lol since we dont know the true overall average of the player base i have a look on Hotslog and compare where i seen to stand with some of my mains
Vs AI it should be always 100% , ai are pretty exploitable and easy to win against most of the time .
Everything else if you 50% it means your ok ! Anything above that is you improving !
This one is easy because if I only played 29 games and won 20. There were very difficult games preventing me to get more than 70% win rate of that character.
To me, if you’re a spirit of fighting with your teammates till the end of the game. You are a good player.
All depends on the level. In ranked I’d say good is:
Above 75% in bronze and silver
Above 70% in gold and plat
Above 60% dia5 to dia 1
Diamond 1 and masters (even at masters with 0 points) you get matched against 3 GMs at times so anything above 50% is good.
QM above 60% I’d say give how random it is.