You just make “Frostmourne Feeds” extra activation not be able to stun.
Eternal hunger just gives mana. If any talents makes it OP, I don’t think that would be it.
Plus, you can simply chose to make talent buffs untalented. Plus, y’know. There’s still the issue of it only being available if you manage to walk up to an enemy hero.
In resurgence of the storm, they did something neat with Arthas where his aura slow became his new passive, W his empowered attack increase and his E is his 7 armeo CC reduction.
Which helped him being put into a rather interesting tank position.
He lost his army of the dead ultimate but received a new one where his passive triples in size for a moment pressuring everyone for a moment.
He felt and behaved like a tank even for a fan game but honestly Arthas just needs more than simple changes.
Right now he’s ok, the recent buffs helped in making him bearable, but he certainly a rework candidate and some ex blizzard has shared this with a Reddit post with a rather unbalanced but interesting concept.
Resurgence also lacks hyper mobility heroes almost entirely which helps his viability a lot. Think ming is the only one id consider mobile enough to evade arthas forever but I also thing they overall nerfed ming by moving triumverate to level 7 in a game where I think they overall buff the heroes they put in.
You missed the part where it adds 4 damage (this stacks! And scales with Frostmorne Hungers). It doesn’t sound like much and it is slow to start, but if you stay constant with using it every time it is up off cooldown, it will snowball by late game. Just keep stacking.
I would argue that a Howling Blast root combined with a Frozen Tempest aura does everything you need here in terms of a gap closer and lockdown. I would add that lvl13 Frost Strike on your D adds an additional layer of 50% slow for 1.5 sec (while lowering the CD of your D).
Additionally the lvl16 Frostmourne Feeds adds an additional D (Frostmourne Hungers) - Further increasing stacks of Eternal Hunger…
You can even round it off by going Deaths Advance at 20. Nobody is getting away and you’ll be hitting as hard as a fed Butcher.
This is an absolute sleeper build and everyone misses the +4 stacking dmg on Eternal Hunger. The tooltip description from Blizz could use some work here for sure =/
I would argue that it doesn’t since Arthas root is among the easiest CC to dodge among tanks. And if it does land, the target can use mobility or CC to walk away after the fact, and Arthas can’t follow.
I didn’t. But you won’t realisticly have an enemy hero next to you every time it’s off cooldown. And it’s a melee stacking attack, on a hero with no mobility. You WILL snowball if your enemies are dumb enough to walk up to you and hug you, but then you’d win anyway whichever talent you took.
Arthas should have never been a tank to begin with. Neither Arthas nor the LK were “tanks” in WoW. He should have been a bruiser from the getgo, with better themed abilities from the LK boss encounter. Remorseless Winter is a serious ability in that fight, and it’s basically a wet puddle here that’s weaker than something Murky would cast.
Maybe you are doing it wrong if you are doing long range Howling Blast openers. Arthas is about zoning and positioning. Position yourself in between creeps and enemy heros. You can deny xp or force them to come to you. You should be using Frozen Tempest in conjunction. Even stronger when a map objectives pops. Enemy not going to do the objective? Then you will get a pretty quick win if they are not willing to engage you.
Same as above. My best advice is not to use Howling Blast as a long range initiation. Pop your Nova first, get the fight going and then use HB after the fight starts.