Blubblez, not every character needs to be fun for you. Other people have different ideas of fun. If you want to play a mage, play a mage. We have a dozen already. Plus another dozen more can be talented to function as mages.
Things can be fun without being full dps. Sincerely, the support main.
Tassadar should always have been a mage. I like Tassadar, I want him to be fun. Look, even blizzard agrees. Tassadar is the hero that has been through the most reworks in the game. Clearly his current kit just doesn’t work.
It’s not that it’s just boring, it’s also extremely flawed. 0 synergy with itself, far too much of an enabler with shields, rest of his kit super weak and dull to balance him out. He’s always either absurdly broken, or very bad.
Boring and fun are subjective terms. Demanding a hero be a certain way so they can be ‘fun, like how they were supposed to be,’ seems very egocentric. Not to mention ignores all people who find the current iteration fun.
If you don’t like how tassadar plays, fine. Lots of other heroes to choose from. A lot of them are mages even.
It’s not bias. Tassadar has the lowest pick rate of nearly all the heroes. It’s just a fact most players find him boring, thus he never gets played. Sometimes you have to go against the 2% of the population to make a character that a larger % can enjoy. With so few people liking his kit what is even the point?
It’s a worthless defense because you already lost. Tassadar is getting changed, big time. Big, big update. Finally he might have the chance to become actually interesting. Maybe more people will play him, even if the current Tass players leave him. It’s not going to be a big loss
This isn’t about winning or losing. And I guarantee you aren’t ‘winning’ either. They aren’t going to use the kit you posted. High chance they keep shield.
Iirc they said they were making forcewall baseline and giving him a new ult. Dimensional shift and Oracle are getting removed and becoming optional talented abilities. Never said anything about shield.
Now as for the 2% pickrate. There are 88 heroes in the game. Assuming all are played equally, that is 1.13% playrate for each character. Obviously this is not the case. Some characters are generalists. Some are niche. Guess what? That’s ok and a normal part of game design. At the end of the day, trying to make everyone have a high play rate is pointless. Also, according to HeroesProfile, there are many characters that have a similar/worse pickrate than Tass. Medivh and TLV are similar, but guess what, Maiev, Genji, and Zeratul also have similar pickrates. It seems to me that people just don’t like playing high skillfloor and skill ceiling heroes.
To back this up further, li li, li ming, Kael’Thas, deathwing, Raynor, Varian and Johanna are the most popular. They are also widely considered easy to play.
I could also do a long lecture on the tyranny of the majority, but something tells me that won’t be appreciated.
so far through my play time i’ve only seen 1 or 2 good tassadar players and that’s around 5 years total. samuro is “hard to master” but i’ve seen multiple good samuro players and he’s hard to master but tassadar extremely rare to see him as a valuable pick. so he might receive a big rework cause it’s taking pretty long time and we’ve heard nothing so far they might make him 100% mage who knows!
IMO, they need to give Tassadar some additional combo-ability. Like maybe make it so focused beam gets folded in baseline but changed so that it applies when an enemy is inside of psionic storm (So your AA damage’s burst is reliant on keeping enemies inside of it).
Alternatively, remove his shield and replace it with another spell like Feedback.
That and make it so Archon synergizes with his AA talents.
Devs already said they are making Tassadar more mage-like. To bring him more in line with the High Templar fantasy. He’s going to be a slow, long cast time mage with minor supportive capabilities. And I know they won’t use my rework, but he’s still going to end up much better than the horibly dull version Dr.logan is into.
This has been said on reddit.
Dr. Logan kinda had it coming. Not open minded at all, threw a hissy fit the moment I called out how messy supports were. He just doesn’t want me to change Tassadar so no matter what I say, if it gets rid of that stupid shield he’s not gonna be happy. Oh well, one unhappy dr.logan is nothing in the vain of several happy players all enjoying new tass.
That’s mainly because Tass is not THE playmaker. He mainly enables others to do the big plays with really good timed shields, good damage from W + AAs, nulification, good Archons or Walls etc. Those are not “big” things to look at, but these small plays from a good Tass actually add up a lot and turn the fight in his team’s favor.
It is also pretty hard hero to play because of the timing of his Q. You don’t want to just throw Qs on cooldown whenever you can, specially on your hypercarry. That’s the first major mistake 99% of the people playing Tass do.
You really think that’s the only reason…? No. I’ll say it again…
His kit has 0 synergy, he’s clunky, and is very, very slow revving hero. Most of his best talents are quest talents with long requirements… or the fact that his kit doesn’t even come online at all until he gets late game talents.
Talents literally are the band-aid fix to his horrible, horrible kit. Without his talents he is literally the most stale, and bland hero in the entire game… and honestly even with talents he still feels that way because the way the talents work with his kit is insanely clunky. I mean having to use your vision to bump up your damage and utility is just so bizarre. Honestly his trait in general is pretty bizarre… and uninspired, and not really a fun button to press. Like whoopie I get a large vision raidus for a little while and I can see stealth. That is such a fun button.
And his Q… that damn shield… balancing nightmare. Made the rest of his kit so damn weak. W is a tickle field, his auto is a tickle beam, his E is okay but it’s not exactly thrilling to use.
his shields are laughable. his AA is laughable even a murky would do better. his W can be avoided so easily his archon? might be useful vs noobs in QM other than that it’s a joke. his walls? they can be helpful but they can also help the enemy team secure kills on your team in some way. that’s why he’s not worth picking in so many type of situations. like you can’t even compare him to abathur or medivh or zarya when it comes to “support heroes” he’s nowhere near as useful as these 3
Slow your roll. I was not agreeing with you in the slightest.
I thanked DrLogan, because he knows what he is talking about.
I apologized to DrLogan, because me “summoning” him here to handle you, didn’t mean he was going to show up and handle you. He has no obligation to do anything I ask.
I sincerely apologize to him for even putting up with you this long.
You “graced” us with a thread for Stukov to be more inline with SC. You asking to remove shields from Protoss is a sin, and goes against your entire belief/thread.
I mean, he was one of the top ban heroes in comp for a reason… He is definitelly all that you said for casual players, be he is pretty damn strong when you have a good team who know what they are doing.
I know you were not agreeing with me. I merely used you to my advantage. I don’t care what you agree with. Point is and point remains I was respectful to Logan, we merely debated… I was harsh and critical with Tass but never with Logan. But Logan just had a hissy fit and left. So… don’t know what to tell you. Don’t know why you blame me for discussing my opinions on Tassadar. Opinions that seem to be in the right since Blizzard is reworking him. The points I made are all points that lead to the cause of his rework.
But anyways, who cares what a Mumrah has to say. Stalking me on alternate accounts… and harassing me on your main account and deleting all your posts cause you’re so cowardly and don’t wanna deal with the repercussions.
Also, biiig difference. protoss having shields… protoss giving shields. I’d be totally fine with Tassadar having shields for health like Fenix. But protoss don’t usually give shields… High templars in SC 1 didn’t give shields they gave armor and they don’t even do that anymore.
Only sentries in legacy of the void campaign and shield batteries give shields and Tassadar is neither of those things.
You’re the one who claims Tass can’t be fun if he has a shield. As far as I know, you have never played him
Meanwhile, DrLogan pretty much only plays Tass and other “boring, un-fun” characters. You pretty much said you don’t care if his fun is ruined,as long as you get your fun.
I mean, I want Tassadar to become a hero that’s actually played. Dr. Logan is just one person. Tassadar has fans I admit but not many. I’m not even really discussing my own fun. I want him to have more global appeal among the playerbase. It’s just pointless for him to be fun for only a select few people.
That is the point of reworks, to make them more appealing to everyone.
And again I never said it was just fun, I also stated Tassadar has core problems with his kit as nothing synergizes well and he’s also extremely clunky with his talent band-aid fixes.
His shield doesn’t combo with any of his other abilities, neither does his W, or his E. Forcewall is about the only thing that does kinda combo… and that’s honestly the most interesting thing in his kit because of it.
His trait also does nothing for his kit.
Talents fix these issues but they are talents and don’t count. band-aid fixes are not real fixes to a core issue.
No but Auriel’s other abilities do combo. E combo’s into Q. And heal does combo with trait. Trait gives energy, energy gives heal, heal is W. Synergy, Putting trait on a big boy dps gives more energy means more heals. Auto attacking as auriel more gives more energy means more heals. There is complexity, it’s not just a heal.