Valla squishy cool, but

Why is her dmg for the ease of use on the character so much higher than a vast majority of the assassin roster, on top of having a big mobility/speed advantage? Most games she is doing anywhere from 25-50% more dmg than the rest of her team even if she died often.

Because Valla is still busted in terms of dmg. Hunger Arrow just melt tanks if she is allowed to stack and Multishot gives her a way to poke high dmg for free cause its stacking.

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Don’t have to tell me. hungering arrow talents busted. been hit for over 2.5k to hungering arrow in under 2 seconds.

They gave her a 1% buff for every skin made for her.

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Ohhhhhhh that’s a good one!

vall does stand out in being a popular pick for casual and organized players. Tuning concerns aside, she does a good job of being the ‘easy to learn, difficult to master’ design blizzard aspired to make. As a generalist, valla ‘feels good’ in her talent variety, and she stands out as select few ‘hyper carry’ heroes who teams can build around protecting because she can have enough damage & waveclear to enable that particular strategy.

However, the point of concern – damage higher than other characters – tends to happen because players are bad at either securing kills, or securing advantages from the kills they get.

2.5k damage in ~2 seconds doesn’t say much. At 20, a valla without any quest stacks can deal that will caltrop resets. That’s also less than a OitC nova rotation, Q chromie triple hit + bronze talon aa, nazeebo spiders can deal double that in 4 seconds without vile infection; and the list goes on. For many heroes, some ability/rotation/etc routinely deals 2k+ dmg, so that’s par for the course at that point in the game. Now if you took 2.5 at lvl 7, that’s a bit different :wink:

All of valla’s builds have quests on them now, so mindless skirmishing through the game allows her to get lots of stacks, which can turn into ‘easier’ damage than other heroes deal, especially since her comboes and skill shots aren’t as demanding to do as some other heroes have.

Some heroes might be a bit behind the curve from powercreep/reworks, and others are simply a matter of people putting in more time/focus on a select hero, so that’s all the comparison that they have. Lotta players don’t know how hard AA kael’thas combos, so when I play that way, that’ll probably get some “zomg, he dealt so much damage in [x seconds]”, though apparently I don’t do it enough to get topics on people reacting to it :thinking:

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2.5k dmg in less than 2 seconds says alot considering I was dead on from full hp on muradin when she popped her combo after hitting her vengence ult to stun me instantly. The 2.5k was just the top dmg of the entire combo on the recap. That wasn’t including the rest scatter shot, auto atk, and vengence.

You cannot even begin to bring chromie into this because everything on chromie has a windup, and you can see precisely when she is going to attack. Don’t even consider noobva because there is little to no skill required for her.
Nazeebos spiders are also easy to predict and dodge due to air travel time.
Valla on the other hand has high mobility her hungering arrow has a fairly large hitbox and travels fast. That is not including her scatter shot and high auto atk dmg on top of the speed boost she gets with stacks.
As far as vallas things being “quests” does not matter when she can roll int nail you in an instant and get out especially in team fighting. Lets not forget she has talent for resetting hungering arrow cd, but also can have 2 charges, and make them hit more often.

No. She requires skill to play well. Part of the reason she got her bad rap is people playing her poorly.

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Anyone with patience can play her. Does not mean she requires skill to play well. Just means she requires patience to pick off people around half hp.

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most of my post is regarding context, stuff you’re leaving out in favor of exaggerated rants that can make anything seem op

And yea, I can bring up those heroes because they all have ways to enable the damage you want to shrug off. You’re pretty much acting like valla has all her talents, and other heroes don’t have any of theirs. You’re setting yourself up for a bad time with effectual hyperbole and bias

Rest of the team means nothing, because Tanks and Healers are not really good at dmg, so doing more than them as an Assassin is kinda the base requirements.
Now if the 20%-50% is based on the other Assassins, that’s more meaningful, but still not by much. Because context is missing.
Overall, good players, regardless of their Hero will do more than bad ones. Maybe you faced some rare good Vallas.
(Ps: sad to hear that you got outplayed by her as Mura.)

Is this the common consensus? I would have said easy to learn and easy to master, myself. Valla is a filthy hero, in my estimation: a filthy, filthy hero. It’s ridiculous how easy it is to have a huge impact with her. :man_shrugging:

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I want this added to Valla’s official hero description when browsing the roster.

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I mean I’m not even on either side of the debate as to whether Valla is overtuned or not… but…. The fact you seem to be singling out Nova of all people as being busted kinda makesi t hard to take you seriously

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2022
saying valla is OP
adorable
:expressionless:

She is not OP but more like a sleeper OP becasue she can deal high dmg from safe distance that just gets higher the longer the game goes on. She is already the most banned range dmg dealer and highest popularity becausse of how she works.

Not OP but sleeper OP casue of her easy dmg dealing and high carry potential.

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Your last sentence literally contradicts your previous paragraph. Sleeper OP because of easy dmg dealing and high carry potential. There is a reason why she is the most banned ranged. It is literally because she is OP, and very easy to get extreme value out of with very little effort.

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Being busted in terms of dmg and being OP is two different words. Valla being OP would means she has no weakness but she does have. She is a glass canon that dies the moment her team does not protect her and enemy team jump on her.

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Valla would need a rework. Her current design is a classcanon hypercarry. All they could do without a rework is exchange damage with health, which would mean at some point that nobody would play her because there are better options. Anyway => Maintenance mode.