This is not a discussion of “Is Uther bad or good?” because I personally have seen Uther used effectively many times in both the pro scene and at high levels of play with a proper comp built around him.
The only problem is that Uther is only good when utilized with a team and hardly anywhere else. In a chaotic environment like quickmatch where people often play alone, usually the team with the Uther always loses for one simple reason: Not enough healing.
Uther’s Q does less healing than an alex Q, has almost quadruple the cooldown of alex’s Q (with live or let live), and costs almost 1/5 of his entire mana bar to use compared to alex’s 0 mana cost.
What you see more often than not at the end of the game is your uther with 30-40 thousand healing while the enemy healer is sitting at 100-110 thousand.
Almost every engagement ends with your team having to retreat because you have no health while the enemy is almost completely topped off by their alex/whitemane/brightwing spamming healing nonstop at zero mana cost.
With as chaotic as the matchmaking is right now, most games devolve into a poke war with both teams just spamming ranged abilities and retreating, never engaging once. If your team has the uther, you simple will not be able to handle all the sustain damage. Meanwhile, the enemy healer can keep everyone topped off at 100% health with zero mana cost and keep going infinitely.
Of course he has less healing. He has armor to compensate lol. So if you’re going to compare one of the least healing heroes because of armor in mind (those numbers are ridiculous btw, those are just bad Uthers), to one of the most healing heroes like Alexstraza who has inflated heal numbers because of her self damage/abundance, that’s going to be like a huge duh.
If you filter win rates for QM only. Uther is sitting at 55%, and Alex is at 48%. Sorry, your argument just doesn’t bare out in the actual stats. If you have a problem with Uther, it’s probably because of your approach in how you’re playing him.
While I agree that Uther may need some math tweaks to give him some more mana efficency, the issue addressed by OP is common to also other Heroes (Kerrigan to name just one): some char are strictly niche and requires certain setup builded around them to properly work, otherwise they’ll be totally behind other performing the same role.
It’s not something that can be solved, since QM is not the correct environment to look at when thinking of balance fixes, but I agree that it may be frustrating to not be able to play a favorite Hero because of totally random team setup in QM (since it’s the only mode where you can just select what you want regardless of counterpicks, bans and maps.).
Question 1 :what should he be classified as then?
Question 2 : how would whatever classification you propose not break QM each time someone picks uther?
Question 3: Supposing that what you say is true.Why would uther have a QM pass while other heroes who also are more draft/team reliant suffer?
Yep, im lvl 6 on Uther and even i can put up higher healing numbers. I thought he was trash because like OP is saw many really bad players, but i realized that wasnt the case.
I would say Uther is one of the better QM healers because he is at least Okay in most scenarios.