Thank you for your response.
I was Team A Uther. I briefly considered W build because I knew there would be a tonne of incoming AoE damage. But I reasoned that if my allies were good at positioning, then they would not be clustering and might even be out of range. I decided on E build, to try and help in the front line (such as it was).
However, it quickly became apparent that we were badly out-gunned. I ended up morphing into the following, which is close to your suggestion:
https://www.icy-veins.com/heroes/talent-calculator/uther#51.1!3131311
Notes:
- No regrets on 7 - Hand of Protection, as on several occasions it saved an ally and secured a counter-kill on Team B Uther
- No regrets on 13 - Spell Shield because we were being totally shredded
- 16 - Beacon of Light was a mistake, a mis-click in the thick of things! Arghhh…
Team B Uther went with the following:
https://www.icy-veins.com/heroes/talent-calculator/uther#51.1!3122233
It is pretty obvious who knew that he was on the defensive, and who knew that he was on the offensive. But to be honest, he did not get much use out of his build in terms of stun-locking anyway. He could not get that close very often!
We lost pretty badly. Gul’dan and Kael melted waves so there was nothing between us and Orb Ming in the lanes. In team fights, the long range and spread of Gul’dan and Orb Ming wreaked havoc; if Greymane did manage to dive or Uther to stun, then it was immediately 4v5. My allies frequently jumped (Hanzo, Lunara) out of my range. I died once, and only got one heal off as I tried to chase a fleeing Lunara.
My mistakes, on watching the replay:
- As anticipated due to scatter, I missed too many W
- My positioning was good, but it might have been better to be a bit bolder? (But, no trait value when I died anyway.)
- I mis-clicked my level 16 talent
Moreover, this is the build I would have gone in retrospect:
https://www.icy-veins.com/heroes/talent-calculator/uther#51.1!1131331
Though I completed my E quest, it was not much use. The increased range on Q would have been invaluable, especially with Benediction (damn you, mis-click!).
I was abused pretty badly for my healing numbers throughout the game. By the end I had logged 45k versus 70k for the other Uther. But I watched the replay, so that I could learn what he was doing so much better. He was not a better Uther.
- He got little to no Devotion value
- He wasn’t getting an inordinate amount of trait value by being hyper aggressive
He simply used his heals on cool down, out of combat, and frequently had to tap/hearth. This didn’t end up mattering because his team killed mine so quickly. I bet that if you added in my shielding, it would be more like 60k+ to 70k.
Side rant: Blizzard really needs to add a damage prevented (i.e., shielding) stat. Not enough players understand how Uther works, and it can actually be damaging to a team’s morale when they look at healing numbers alone.