For those of us that still play heroes religiously, especially those of us in the lower ranks, we are ALL aware of the issues in dealing with TROLLS in the games. It’s a terrible thing to have to endure during a game, sometimes back-to-back. It’s such a problem that when you join a Ranked lobby, someone will say “I’ve played with this person before. They’re going to run into the towers the entire game.” Sure enough, the game starts and they suicide into the towers the ENTIRE game. It was brought to my attention that there’s a post on this forum about the report system not currently being maintained (although I haven’t seen it for myself), which is sad but I guess understandable in some sense.
I have a simple solution to these trolls that I think will work: If you block a player, you cannot be queued with them. Simple enough?
Yes and no. While it is certainly a solution, something similar was tried in Overwatch and they found issues, mostly at higher ranks. People didn’t want to play against certain master players who were almost unbeatable on their comfort picks, and they found that blocking them meant they didn’t have to face them, which is definitely not the intention of such a system. It is hard to say if the good it does is worth the harm it does.
In the meantime, there is a manual “avoidance” system you can use that works, although is a bit more work. When the game ends, bring up the score screen. You can use that to send a whisper to the player you don’t want to be matched with. You don’t have to actually say anything to them, just open the whisper channel.
In the chat area, you can see the names of people you have active whispers with, and most importantly, their in-game status. If it shows they are “Available”, go take a bio, stretch break, or get a drink or something. If it shows they are “In Game”, it means their queue has already popped, and it is safe for you to queue.
Sadly, I have had to do this a number of times myself, but the good news is that is works without fail!
Players like you describe will almost inevitably get banned if they keep doing so. If it’s like really blatant, I’ll even report that stuff if I see it on the enemy side. It just may take a while as they accumulate enough reports and data to trigger a punishment. The unfortunate thing is that these kinds of players don’t care and will most likely just make another account.
You cant give this to the players and not expect them not to abuse it. People would block better players for easy rank up. Its many years now but someone in OW experinced just that. Got blocked by 100 of players and had 10hour que time.
The same would happen here. innocent players that ends up in hour long ques just because alot of players got him on ignore.
^ This and the reasons Hoku pointed out. We also can’t have any sort of avoid player option, as the active player population for Hots at this point is far too small.
It’d probably be “simpler” to add some pbmm and have deaths and takedowns influence mmr. Players that feed will tank their rating faster than those they’re dragging down and get outside their matching range.
One issue with the report system is that players can get in a false-negative loop and think it doesn’t work, so they don’t use it, thus making it not work.
Additionally, since sanctions are based on unique reports, if a problematic player only encounters a small amount of allies (as who reports enemies?) then it can take longer these days for them to get silenced or banned compared to when the game was more active, thus pervading the appearance of the system not working in a loop.
Afk/feeding reports are supposed to use game stats to verify the report, so middling cases might not reach a certain threshold
. ie feeding on murky/dva/vikings/etc reduced death count heroes may be harder to punish.
I do! If I see someone on the opposing team clearly afk or deliberately running to die, I will definitely report them. No one deserves a teammate like that.
for my 2 bits there; “Boring” is what people experience when they don’t know what’s going on, they don’t know how to engage with life, hobbies, activities that aren’t structures imposed on them by someone else.
They’re typically in a loop of fault/complaint, and they only value they’ve ingrained in their habits is to think that ‘ruining’ things for others is fulfilling and satisfying because they currently gave-up on figuring out how to learn what is fulfilling and satisfying.
If there is anything I’ve learned from Nolan Batman, clearly there are some that don’t get the teammate they need. So they’ll hunt him and… deep thought stuff reference-reference.
People would even do this in Bronze. There are non-smurfs in Bronze who are just miles better than the competition who deserve to rank up.
Plenty of normal Bronzes would block these players just to avoid them.
Were it to be implemented so they can’t be on your team, this will be exploited too. How? There are plenty of people in Bronze who are just sub par players. Lots of people would block them so they can gain easier wins by having them on the opposing team.
Add to this the fact this would considerably increase que times as the system now has to check who has blocked who, and who should never be on whose team.
Sorry, you can’t just let people curate “lists” of players like this. It will be abused, minmaxed and optimized by calculating players just like in OW, until it has to be removed as a feature.
As the game has no staff left, the only realistic solution would be automated catching of obvious feeders. If for 2-3 games straight you racked up more than 20-30 times the deaths of your teammates, you just get temporarily blocked from playing Ranked games, for say 24 hours.
There is no legitimate scenario or case where a player dies 45 times in 3 consecutive SL matches. Not even as a Leoric. The system could automatically catch these.
Edit - there would of course be an exception for Vikings and Murky, even they shouldn’t die that much but there might be legit scenarios where they do (in total).
It’s a nice idea, not a good idea. The pop is much too low, and you will need thousands so that player isn’t ostracized, unless they are asking for it. Plus, as others mentioned, known pros will be the first ones to have long queue times to find a match with players who don’t know them. Not really fair to them for being good at the game.
This is a FTP game…they will make a new account and you will have to avoid them too. Soon your list will be filled with alt accounts of the same troll.