[My Wish and My Idea] Troll Batrider

Troll Batrider

Light flying unit with incredible perception. Good at destroying buildings and flying units with their suicidal special ability. The fire obsessed troll bat-riders are often used as reconnaissance for the orcish Horde.

Generality

An assassin who fly at sky and shut various kind of Bomb on his enemies.

Basic

Health:1408
Health Regeneration:3.10
Basic Attack Damage:82
Attack Speed:1.11
Attack Range:5.5
Role: Ranged Assassin.
Race: Troll from Warcraft.

Scale Value=4% per level.

Trait // Summon Mount

D)Unstable Concoction

Batrider get 50% more damage from Structures, if he get damage from structures while he is bellow 50% maximum health he become protected for 1.50 seconds, this effect has 20 seconds cooldown.

Z)Bat driver

Batrider is permanently on a Bat beast, cause to grant him 10% bonus movement speed.

Active Z to gain 30% bonus movement speed for 3 seconds. (10 seconds cooldown).

Basic Abilities

Note: Batrider can cast his abilities during moving.

Q)Firecracker

Active it to continuously shut 3 basic attack damage on target enemy in 1 second. (6 seconds cooldown and 50 mana cost).

Note: Batrider basic attack damage shape is a small fire bomb.

W)Dynamite Bomb

Launch a dynamite bomb on the target enemy, deal 167 damage on the main target and 72 damage on enemies around the target (Radius=3.5), also burn all the enemies in the area within 50 damage over 2 seconds. (8 seconds cooldown and 60 mana cost).

E)Liquid Fire

Batrider throw a glass containing a flammable substance in a specific area (Radius=4), Slow the enemies who are in the area by 20%, the enemies now become flammable last for 4 seconds, batrider’s all kind of damage dealt deal 30% more damage on the flammable targets. (10 seconds cooldown and 80 mana cost).

Note: The targets consist structures too.

Heroic Abilities

R1)Detonation

Batrider lunch a big dynamite on the target area (Radius=3), deal 407 damage on the enemies who are in area, then the area become semi-visible for 3 seconds, all allies or enemies minions and structure damage dealt become disable in this duration.(100 second cooldown and 80 mana cost).

R2)Flamed Lasso

Snags a target with a constricting lasso for 1.25 seconds (Range=8), allowing the Batrider to drag them behind him even the target is moving.(60 seconds cooldown and 80 mana cost).

Note: Batrider can cast Bat driver during the Flamed Lasso.

Talents

Level 1 Talents (Tier 1)

[Grenade] Batrider basic attack against non heroic targets deal 50% additional damage around the target (cleave effect).

[Fire bomb] Every 3rd batrider basic attack against the same hero burn them for 60 damage over 2 seconds.

[Burning] Increase the bonus damage to flammable target from 30% to 50% but reduce the duration by 1 second.

Level 4 Talents (Tier 2)

[Regenerate Station] Increase effect of Regeneration Globes by 100%, Regeneration Globes Increases the bonus movement of Bat Driver from 10% to 25%.

[Flamer Rider] Each time an minion or catapult killed by Batrider basic abilities grant them 1 stack of Flamer Rider, each 15 stacks will instantly capture a mercenary camp unit, maximum can restore 4 stacks.

[Adult Bat] Increase the permanent bonus movement speed of Bat driver by 10%, Batrider now can across the train.

Level 7 Talents (Tier 3)

[Destruction] Batrider all damage dealt is increased by 20% against structures.

[Fight on air] Batrider deal 10% more damage on heroes while he is moving, this amount is increased by 100% while Bat driver is active.

[Wild Bat] Increase the permanent movement speed bonus of Bat driver by 5%, Batrider now can across the trains.

Level 13 Talents (Tier 4)

[Burn] Flammable target’s damage dealt is reduced by 25% for the duration.

[Flexible] Reduce bonus damage taken from Structures by 30%.

[Lateral wing] Casting Bat driver grant Batrider 415 shield point for the duration.

Level 16 Talents (Tier 5)

[Flamer bomb] Each stack of Firecracker’s damage contniusly is increased by 25% and also reduce the cooldown of Firecracker by 1 second.

[High grade nitro] From now on flammable enemies get 10% bonus damage from (all of) their enemy heroes.

[Warrior rider] Batrider can deal basic attack damage during moving.

Level 20 Talents (Tier 6)

[Re-create TNT] hitting enemy heroes with basic abilities, reduce cooldown of Detonation by 1 second.

[Sturdy Lasso] Increase duration of Flamed Lasso by 0.5 seconds, Batrider now become unstopple during the Flamed Lasso.

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