I find her quite lack lusting personally.
I don’t get why she’s in the Healer category instead of Support.
Her healing is too weak compared to main healers, but her damage is higher than most healers other than Whitemane (who needs to attack in order to heal).
Her hunter’s mark range is too short to be of any use and her two ultimates are more towards utilizing the team rather than actually healing or shielding them.
I think she’s in a bad spot (with many other older heroes) regarding her kit and her category as “healer” is definitely not helping either.
Tyrande doesn’t seem too bad, she sure can get buffs on her healing and armor reduction. Since other healers have very strong tools to resist burst damage like Uther, but Tyrande only has a special armor at level 7 which is not very strong but acceptable.
I would not like a complete rework, but a little improvement in her numbers.
If they don’t change her, maybe they should consider putting her as a “support”.
Now that I think of it, her kit naturally feels better in the support role than it does in the healer role. Supports are known for having respectable damage and a massive amount of utility.
The developers could possibly be trying too hard to fit Tyrande into the healer role.
Her healing isn’t even really bad though. It’s just that a lot of Tyrandes don’t realize that damaging heroes with your kit reduces your Q cd and not just auto attacks.
Starfall in team fights enables Tyrande to heal a bunch. Though you are correct her other ult is more utility focused rather than healing focused.
The problem is that damaging heroes with her abilities is not a consistent source of CDR, unlike her AAs. Sentinel only pierces up to 1 target (and that requires a talent), and Lunar Flare is one of (if not the) the smallest AoEs in the game, and both of their cooldowns are over 12 seconds. Long cooldowns means few casts and not being able to hit multiple heroes consistently means those few casts don’t provide much CDR.
Hence why your AAs, which you can land 4 times in 3 seconds, are so important when playing Tyrande. You can do just fine on Tyrande without landing all that many Ws or Es. You can’t if you don’t continuously land your AAs.
That makes her easy to counter for many heroes. CC hurts Tyrande’s healing output way more than other Healers because while CCed she can’t AA. That effectively cuts her heal’s cooldown rate by 67%, an entire 2/3rds.
That’s part of why she just feels bad to play unless you’re really good with her. The majority of your healing output is entirely dependent on the enemy team not being able or willing to stop you from safely AAing. Any hero with dive or ranged CC makes Tyrande’s life incredibly difficult. Hence why she feels weak.
I just want the pre-rework Tyrande back. She was a ton of fun to play, even if she didn’t fit into either of the Assassin or Support roles neatly. I loved the full Lunar Flare build, and the AA/Trait build was a lot of fun too.
Owl build can stay dead in its ditch though. I hated seeing Tyrandes pick that, regardless of whether they were on my team or not. It should be a utility build, not such a conditional burst-damage build.
I do want to say I don’t disagree with this. Tyrande has been a hero that maintained a skill check on whoever picks her, but watching videos and streams of people who excel at her healing never fails to make you go “Christ, why can’t I do that.”
I wouldn’t mind changes to her kit though. Easing up the entry barrier to being able to do something with her would be good. Pretty sure that was their goal with some of the Q talent changes a bit ago (Elune’s Chosen I think). Could use a bigger push either way.
See the problem with Tyrande is she essentially and single handedly does what you are implying, she is a utility power house, if not the strongest utility hero in the game and still is a healer, of course the problem with her is she is quite difficult to play right but in coordination she could be very dangerous or a menace, if Tyrande would be changed on a large scale she needs to be nerfed utility wise, again.
So what you’re saying is, the baseline CD of her heal should be reduced, but the CDR that AAs provide should also be reduced proportionally?
That way, if she can easily land her AAs her healing output will be similar to live version, but in moments when she struggles to land AAs she isnt punished as harshly?
She does more baseline than any other healer and her talent tree smokes Anduin’s out of the water.
People always bag on her, but I can never figure out why; she brings so much utility and without being horribly unsafe. Her talent tree brings her tons of options like spell armor on allies and cleanses and move speed, she can get heal on hit for allies, so many things.
May be that her biggest weakness is just raw numbers, but it seemed to me Tyrande has historically benefited from two healer comps.
Edit: I agree with the general alleviating of her cooldown cycle on her heal.
Her role is fine. She just suffers the same issue as she’s always suffered: She’s become niche. Blinds are also too effective on her imo since auto-attacks are her only reliable way of lowering the cooldown of Light of Elune. I think they ought to reduce her cooldowns of her heal. I get she has 2 casts of this, but 16 seconds is a whole lot considering it’s her only real healing ability and it’s single target only. It makes Elune’s Chosen at lvl 4 mandatory and I hate that.
I feel like Elune’s Chosen should be her trait and Hunter’s mark should be an extra ability she can apply for in her talents.
Despite being a Tyrande main I don’t write posts in all these “Tyrande is a bad healer, revert her back into assassin” where “her healing is low” is the only argument. I tried to write reasons in my replies why I think Tyrande is strong in the past, but I realized that in thread like this one, it is just a waste of my time, because it never leads to any meaningful discussion… Anyway, some replies ere are so good that I have to make an exception.
Utility is not represented in the stat screen at all. The problem is people tend to think visible things are important and if something isn’t shown (= it isn’t in the stat screen) it probably isn’t very important. Tyrande is the utility queen, but people simply cant see it, they can’t see all those stuns, stuns removed, armor debuffs, vision they just want more healing, because they can see healing done in the stat screen. It is so bad, because utility is way more important than raw healing.
People overestimate the value of raw numbers. Healers’ job is to help and save their teammates when they are in danger which includes healing and shielding in the right moments, but also cleanses, armor, invulnerability abilities, CC enemies etc. However, only healing and shielding is in the stat screen. On the other hand, healers’ job definitely isn’t having as much healing done as possible, blowing healing on cd and keeping all teammates on 100% HP all the time. If you are doing your job as healer, your teammates aren’t dying and your team is winning, than your exact healing done is completely irrelevant.
This just doesn’t really apply to utility only but also performance, stats IS NOT everything, in fact you can play heroes and still have mediocre stats but performance lies more over your response and coordination to a point where you have a lot of good assists/kills or being completely deathless in the process while still do your jobs.
A lot of key elements and tactics do not have score board showcase due mostly being impossible to track (e.g. lane freezing is literally just watching minions die and stop the enemy from getting closer so your siege stats tank a little) which is somewhat disappointing.
My suggestion was to put her into the support category and buff her accordingly instead of forcing her to stay in “healer” where she suffers tremendously against more adept heroes like Ana and Brightwing.
I’d say Uther needs to be considered Support too, but at least he has two basic skills that allow consistent heals where Tyrande only has one the entire game.
The sample of 62 matches is really low though, that’s why the huge uncertainties next to the numbers (for lili, 30% up or down, for tyrande 11.91% up or down)
But she’s still healthily over 50% when going back 4, 5, 6, 7 patches so she is just fine.
I suggest people look at Alex if they want to see a problematic healer. Go to her stats from something like last 7 patches. She’s sitting at 46%. Tyrande has no such problems.
Oh, and the poster mentioned Ana. She’s way lower win rate than Tyrande when you select multiple patches.