TL;DR:
hots used to be good, changes made it bad, devs have given up. let us have the good stuff back or just cut the servers. mostly looking for others’ opinions, these are my personal thoughts. dont get angry about it if i strike a nerve with anything said here.
back in the glory days of hots, it was an incredible game, i personally saw it as the best moba out there for its’ simplicity and being overall easy to learn for new players that want to get into this genre of gaming, having characters for everybody to play and some really cool maps and objectives, brawls used to be new every week and not just ARAM, it was a blast.
since then though, the game has seen much better times. since then, there have been many changes to the game that makes it feel a lot less friendly to play and it feels like the devs have given up on making it a fun experience, more-so a quick money grabbing scheme before they cut the servers for good. the changes that have been made to heroes, map objectives and brawls, the additions of other heroes, it’s mostly incentive to just quit playing. that’s what it feels like - the devs are rolling dice on stat changes and bringing in heroes that are purposefully overpowered in order to get players to buy them, causing other players to quit so it will be easier for them to cut the servers as they did the playerbase.
why has the game gotten to such a point where, it’s somehow managed to remove pretty much every fun aspect from it in the past 3 years? let me give a few examples.
back during the good days, garden of terror had an objective that made the map feel a lot less “linear” i guess. each team had to collect enough seeds to channel into becoming the garden terror to siege enemy forts, but it was always a new experience, both teams had a shot because seeds were everywhere, there weren’t as many 5 man team fights. now we have what’s essentially tomb of the spider queen’s objective, but forcing fights, which can make the objective unfair on teams that are behind on exp or overall are just a less viable team for fighting (teams that may not have a lot of CC for example). so, either team has a chance to stomp the match, but only one ever does. haunted mines used to be an incredible map that went through some addition/removal to the rotation, it was always my favourite map. hanamura’s objective and map was a lot more interesting than it currently is too.
let’s get onto the next point - brawls. i dont understand how the devs just cycle through every ARAM, can’t we at least have the luxury of having the old fun brawls, hosted for different events and holidays? ARAM makes the game a lot less enjoyable as a whole, it’s based entirely on luck and if you’re on the receiving end of the bad luck, it’s a terrible time overall, all for a loot box that will give basically nothing, it’s more worth your time just levelling characters for it.
the final point i want to get onto that is a lot more opinion based are hero changes and heroes that were added since. my view on it is that for one, the stealth changes in particular weren’t at all necessary. it’s really easy to take heroes like valeera out of stealth and removing all her viability in a fight, where previously it would be a little harder to see them, it doesnt feel like “stealth” anymore. it’s just “untargetable”, because they’re so easy to see. heroes like orphea and qhira were never needed and neither was nexus lore - because they’re “original heroes” to the nexus there isn’t any reference as to what their kits should be. they haven’t been seen before so blizzard has to come up with their stats with, of course, dice rolling. what else? and as they currently stand, they have insane amounts of damage compared to other heroes in the game and can easily carry a game with little to no skill required. heroes like abathur and illidan can stomp an entire team with little to no effort when in unison. it’s obvious what’s overpowered in the current meta, i just dont think blizzard wants to do anything about it because it “incentivises” paying for the powerful heroes while leaving the less viable ones in the dirt, until they get a rework and thus begins the cycle again.
feel free to prove me wrong but the devs have given up on this wackfest of a game. the least they can do is give us back the things that, from hearing a lot of opinions by older players that no longer play, used to make the game fun to play. but if they’re gonna let the game die, let it die quickly instead of giving us all immense disappointment every update.