The reasons the devs made Qhira (instead of other Blizzard characters)+Devs' comments about Qhira

I wouldn’t pay much attention to Kagome. Every time they’re losing an argument, it’s always “paid shills”, “personal attacks”, “you’re breaking the CoC”. They’re just a troll.

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You provide nothing to counter their claims other than disparaging remarks and yet you call them the troll? The hypocrisy is brighter than the sun here. Not everyone who has a different opinion than you is a troll.

No because i do not give a crap about this hero. It doesn’t matter if they made this hero the best and coolest one in the world.
It still goes against what hots stands for.

would you give the creator of smash bros the same praise if he were to make some dumb OC character because he “had creative freedom to do anything”

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we live in an unreleased ending of new vegas where the courier takes over the strip and mass produces yes man to make himself feel better.

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I have a problem with Blizzcon: The Game having characters that aren’t from existing games. I don’t have a problem with them coming up with a name for a character trope/unit that exists in their other games, like Brightwing or Sgt. Hammer. Watch the original HOTS trailer. That is what attracted me to the game; playing as the characters I’ve grown up with.

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I don’t think that’s really true (they have shown how previous heroes went through a lot of iteration) but regardless there’s a difference between having an initial vision of an existing character and creating a brand new one because you started off with an art concept that doesn’t exist yet within Blizzard.

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You don’t have to like her. I’m only here to say that the devs have realised their mistake. So we shouldn’t keep on harassing them.
“It still goes against what hots stands for.”. Yes it goes against what HotS stands for NOW. But that may changes in the future. Who knows? Changes in the right time is a good change. One reason that the players don’t like Qhira is her release time (the devs said that they won’t make Nexus-born hero for a long time, but here we are, with a Nexus-born hero. And the bad things that happened to the game are the reason for this change.). Of course the devs know that bringing a Nexus-born hero to the game now is really bad. But every decision has its reasons. So we will have to wait to find out the reasons.

*A post from Reddit:
"After Brack’s letter, there was always a talk about there being a backlog of heroes almost-ready to be released and that we wouldn’t be able to see the actual effects of the “new development challenges” until the backlog ends. And I think that Qhira is something they were hoping to release in Blizzcon, just like Orphea. And make the Nexus hero a blizzcon tradition. If you see Lana’s talk on Orphea’s design, the team really wanted to do their own character it was a lot of love and they expected the whole thing to be a bigger deal for people. Of course, the userbase’s welcome to Orphea was luke-warm. It’s a case of a disconnect between devs and players. But the result is that they had to rethink their strategy.

Qhira was going to be the blizzcon release after a year of hype-making from Nexus Lore team. But things changed, possibly twice. The first change was last year’s blizzcon that made the devs realize we are not super thrilled with Nexus heroes, so they even said in interviews we were going to wait a couple of years to see more like that. I guess the decision back then was to change the strategy and focus more on fan favorites like Imperius and Anduin for a while , and leave Qhira in the reserves for a better release window in a couple of years. A second chance to have a nexus lore hero.

The second change of strategy came after Brack’s letter, which completely obliterated the team’s dev resources. Now they don’t really have much of a choice and thus a Qhira release in 2019 had to be done in order to have some sort of release cycle. Knowing quite well that this release wouldn’t be super well-received by the playerbase, specially because there weren’t Nexus lore reasources to hype her this time. But they preferred Qhira’s release over no hero release . This tells me this has got to be the last item in the backlog. And that they are aiming for a stable 3-4 months release cycle between heroes .

I think in Blizzcon we are going to see an announcement for the first hero whose development started after Brack’s letter."

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I don’t remember that trailer featuring unnamed pirate/unnamed rogue.

Welcome you to point them out for me though.

if they are only realizing their mistake after 9 months of development time than that is a big yikes.

If it isn’t broken than don’t fix it.

granted almost a full year is a long time.

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This proves the devs are willing to lie so that they can release what they want.

So they admit the Orphea release was not well received by fans and they admit the disconnect between the devs and the players. The end result was they had to rethink their strategy so they release another OC hero with even less backstory? This means they deserve ALL the criticism they get this time around for doing an even worse job

Sure go head and send out the raw and under cooked product since, “We prefer sending the product out than not sending it out.”

Rushing out products is a disaster nearly every single time.

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WoW pirates are a long-standing trope. If they want a named one, they could pick Dread Captain DeMaza. The point is there’s a pretty direct connection between the character type and previous game experience.

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They tried their best. Maybe it could have been better, but it also could have been much worse. If some of the devs weren’t moved to other projects, then Qhira must have been saved for a much later time. “Qhira was going to be the blizzcon release after a year of hype-making from Nexus Lore team. But things changed, possibly twice. The first change was last year’s blizzcon that made the devs realize we are not super thrilled with Nexus heroes, so they even said in interviews we were going to wait a couple of years to see more like that. I guess the decision back then was to change the strategy and focus more on fan favorites like Imperius and Anduin for a while , and leave Qhira in the reserves for a better release window in a couple of years. A second chance to have a nexus lore hero.
The second change of strategy came after Brack’s letter, which completely obliterated the team’s dev resources. Now they don’t really have much of a choice and thus a Qhira release in 2019 had to be done in order to have some sort of release cycle. Knowing quite well that this release wouldn’t be super well-received by the playerbase, specially because there weren’t Nexus lore reasources to hype her this time.”
(Qhira was under development before the announcement of Orphea at Blizzcon)
And the good news is: “I think in Blizzcon we are going to see an announcement for the first hero whose development started after Brack’s letter.”. So the hero has to be a highly-anticipated hero.

I don’t see a huge distinction between a no name with a nexus universe symbol and a no name with any other universe symbol. If they called her “bar patron” and gave her a Diablo symbol I’d feel the same way about her.

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Well there’s not a whole lot of cyberpunk going on in Diablo.

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I really doubt it could have been much worse and I doubt they tried their best. If they actually tried their best they would have enacted some quality control after the Orphea release was not well received.

They should have realized OC heroes were a slap in the face to fans of their actual established Blizzard worlds. Instead of accepting their mistake and correcting course they doubled down on their half baked and non memorable nexus world so they could repeat their mistakes.

While it is unfortunate their resources were cut, you don’t send out an incomplete or inferior product. If they would have said, "Hey, due to development resources changes we are delaying the next hero for 3 months to ensure (insert favorite hero here) has the best possible release; then things would have gone completely differently.

If they had simply delayed the hero 3 months and named dropped a widely popular hero then none of this would have happened. Releasing a hero with no prior game or story has to be one of the most short sighted things I have ever seen the HoTS devs do.

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I just don’t buy the idea that they had to make Qhira exactly the way she is because of budget cuts. They made her the way they did because they wanted to make her instead of something else.

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ftfy :wink:

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But it’s still better that we have a hero to play while we wait for the next hero. People are actually complaining because the time between heroes are much longer than it used to be.

And it’s not like that hero is going to be everyone’s favorite. To players that don’t know/don’t care about that hero, that hero is pretty much like Qhira. And if they said that, then people would have had the reason to say things like: “This game is really dead”

  • What the devs did/will do: Release Qhira, then a new hero 3 months later.
  • What you want them to do: Don’t release Qhira and waste her model, animations, visual effects, sound effects that had already been worked on, then a new hero 3 months later (the same hero that we will get in the situation above).
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There is no shortage of heroes in HoTS. People would have survived just fine waiting 3 more months for a real Blizzard hero or long enough for them to at least finish their work on this hero before release. It appears lazy and is a huge drop in quality compared to what people formerly expected from Blizzard.

Any actual hero from a Blizzard game would have been received better than this and I would bet my left leg on that fact.

They should have said," We are delaying this hero release to ensure quality standards are met and a fully developed and non ripped off story is made for her. We will be releasing 2 heroes during the next hero release period to make up for this delay. We are sorry we couldn’t meet the hero release deadline at this time but the HoTS fans deserve more and we want to deliver quality over quantity."

I agree with you on this. But many people think otherwise. Some people would have had the reason to say things like: “This game is really dead”.

And that hero is the next hero that we will get anyway.

Of course this would have been a lot better. But with a smaller dev team, we shouldn’t expect them to deliver 2 heroes at once (they simply just can’t). But again, that’s a waste of Qhira’s model, animations, visual effects, sound effects that had already been worked on.

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