You keep changing things, drastically. Removing things I enjoyed, making others so weak that it’s virtually unplayable. Azmodan, Genji, Abathur, Junkrat are just a few cases, and then I remember all the pointless nerfs from years ago to my mains… Kharazim, you reduced his movespeed buff back in the day, only recently reverted it, Stukov, you lowered his health, but then went and reverted that.
Azmodan, you changed him completely. He doesn’t even feel the same. Trait feels horrible to use now, low impact… unfun. His old Q build feels ruined, made baseline but so much weaker. I miss the old days of those juicy dunks, and the quick stacking you could get from hitting heroes. He feels so awkward to play now. Even if he was a bit broken before, was there a cause to completely revamp him? Were slight number tunings not enough? I don’t at all enjoy playing him anymore, and that is a big hit to me enjoying the game in general.
Genji… my old top main. Would play him so well, had an 80% winrate on him. He was my favorite hero but every patch nerf… after nerf… after nerf… after nerf. Big, drastic gameplay changes on top of big, drastic number tuning. Lower attack range, lower E range, dodges getting lowered, health getting lowered, attack turning into light tickles. I understood a lot of the nerfs, I did. He was unbalanced, but you went far beyond trying to balance him, you ruined him, killed him as a hero. He’s not even worth picking up anymore, so niche, even in his niche I still ask why I bother playing him.
Abathur. All the time… just constant changes with him, he has to be one of the heroes that’s been through the most changes… him and Tassadar. I can’t even keep up with them anymore, and I don’t even bother to do so. Enjoy one way of playing him and it’ll be changed, gone, forever. Maybe it’ll come back in a few years, who knows, but it won’t last long. And I’m not talking about the locust build, I’m talking about his mine range. I loved the mine build, but with the range nerf I no longer enjoy the build at all. With the way you balance him he’s just too volatile. He’ll be a completely different hero in the span of a few months so why should I bother? Things I love about the hero just getting changed or reverted, only serves to piss me off and distance me from him more and more.
Junkrat. What a pointless rework. He was honestly fine as is, wasn’t broken, wasn’t underpowered. Out of all the heroes who actually did need to be changed why did you choose him? Just because he lacked diversity? Sure. Did he need a full on rework though? No. You could have buffed other talents, made them more in line with his old Q build. Now his Q build is dead! It’s all about him and his traps, a clunky way to gate his damage. His playstyle doesn’t even feel the same anymore, now you have to constantly toss out E and W and hope your W doesn’t screw up your teams combo just to gain a powerspike of your own. Feels so counterintuitive to have your damage tied at all to your W… a move made for DISPLACEMENT and and ESCAPE. You can’t have chittering trap or Q quest anymore, and for the trap build to be relevant you have to have chittering… chittering is just too damn strong not to take, makes his E a far better zoning tool.
I just don’t get it. I don’t get why you feel the need to keep making all these experimental changes. I liked heroes how they were, I want their playstyle to remain intact. When you loved something about a hero, and it’s gone, it doesn’t make you want to keep playing them, and honestly it doesn’t make you want to keep playing the game, not when you have the knowledge that at any moment anything you enjoy could be just swiped away just because they felt like it. At any moment the hero you’ve mained could be changed so drastically that you can’t even recognize them anymore.