The problem with this game, and the reason I often take long, long breaks

You keep changing things, drastically. Removing things I enjoyed, making others so weak that it’s virtually unplayable. Azmodan, Genji, Abathur, Junkrat are just a few cases, and then I remember all the pointless nerfs from years ago to my mains… Kharazim, you reduced his movespeed buff back in the day, only recently reverted it, Stukov, you lowered his health, but then went and reverted that.

Azmodan, you changed him completely. He doesn’t even feel the same. Trait feels horrible to use now, low impact… unfun. His old Q build feels ruined, made baseline but so much weaker. I miss the old days of those juicy dunks, and the quick stacking you could get from hitting heroes. He feels so awkward to play now. Even if he was a bit broken before, was there a cause to completely revamp him? Were slight number tunings not enough? I don’t at all enjoy playing him anymore, and that is a big hit to me enjoying the game in general.

Genji… my old top main. Would play him so well, had an 80% winrate on him. He was my favorite hero but every patch nerf… after nerf… after nerf… after nerf. Big, drastic gameplay changes on top of big, drastic number tuning. Lower attack range, lower E range, dodges getting lowered, health getting lowered, attack turning into light tickles. I understood a lot of the nerfs, I did. He was unbalanced, but you went far beyond trying to balance him, you ruined him, killed him as a hero. He’s not even worth picking up anymore, so niche, even in his niche I still ask why I bother playing him.

Abathur. All the time… just constant changes with him, he has to be one of the heroes that’s been through the most changes… him and Tassadar. I can’t even keep up with them anymore, and I don’t even bother to do so. Enjoy one way of playing him and it’ll be changed, gone, forever. Maybe it’ll come back in a few years, who knows, but it won’t last long. And I’m not talking about the locust build, I’m talking about his mine range. I loved the mine build, but with the range nerf I no longer enjoy the build at all. With the way you balance him he’s just too volatile. He’ll be a completely different hero in the span of a few months so why should I bother? Things I love about the hero just getting changed or reverted, only serves to piss me off and distance me from him more and more.

Junkrat. What a pointless rework. He was honestly fine as is, wasn’t broken, wasn’t underpowered. Out of all the heroes who actually did need to be changed why did you choose him? Just because he lacked diversity? Sure. Did he need a full on rework though? No. You could have buffed other talents, made them more in line with his old Q build. Now his Q build is dead! It’s all about him and his traps, a clunky way to gate his damage. His playstyle doesn’t even feel the same anymore, now you have to constantly toss out E and W and hope your W doesn’t screw up your teams combo just to gain a powerspike of your own. Feels so counterintuitive to have your damage tied at all to your W… a move made for DISPLACEMENT and and ESCAPE. You can’t have chittering trap or Q quest anymore, and for the trap build to be relevant you have to have chittering… chittering is just too damn strong not to take, makes his E a far better zoning tool.

I just don’t get it. I don’t get why you feel the need to keep making all these experimental changes. I liked heroes how they were, I want their playstyle to remain intact. When you loved something about a hero, and it’s gone, it doesn’t make you want to keep playing them, and honestly it doesn’t make you want to keep playing the game, not when you have the knowledge that at any moment anything you enjoy could be just swiped away just because they felt like it. At any moment the hero you’ve mained could be changed so drastically that you can’t even recognize them anymore.

6 Likes

What you’re describing is the design teams response to power creep. They would purposely release new heroes overtuned so people would have incentive to buy them with real money. This caused a chain reaction with older heroes and broke the meta, so they would band aid (nerf/change talents) to keep win rates on a per hero basis around 50%.

Having your favorite heroes changed that you’ve sunk hours into mastering because you love their playstyle feels terrible, no denying that.

The actual problem is that hero balance and win rates isn’t what the design team should have or should be focused on. I believe the problem is shared team experience and the inability to hard carry to victory, while the worst player on your team has the ability to cause the team to lose.

Shared experience works perfectly for 5v5 arranged teams and tournaments. But the majority of its player base is solo queue players. I think if they brought on a small team of designers and reworked solo queue win/loss conditions and MMR completely this game could be popular again, but that will probably never happen.

7 Likes

I’m usually pretty satisfied with the dev comment paragraph explaining why a big change has been made.

E.g. losing aba mine range does suck, but they explained why they did it. It makes sense and I’m okay with that

14 Likes

most of what you describe are reasons to make those changes, not revel in them. Good chunk of your complaints looks to be abusing Op stuff to guise as being “skilled” and otherwise being lazy and reveling in ignorance — traits I’ve spelled out as problematic to you before.

In effect, you’re taking a [you] problem and acting like its bigger than it is because you refuse to check to see if it is the case.

Functional issue is that a good chunk of vs. genres are defined by change: that is the content of the game.

Sure, some people may get off put by some things changing, but a good chunk of those were looking for any out and wanted something to scapegoat. That’s part of why you’ll see topics posted that act like dev notes weren’t put in while said player then tries to act like their list of problematic items were supposed to be “good things”

15 Likes

See, you’re always here to start a fight, aren’t ya? Could keep your mouth closed if you don’t have anything nice to say. Honestly, not really in the mood for your garbage, and you’ve a whole mountain of it.

See, there’s a very big difference between something being op and nerfed accordingly, and then being beaten down until it’s nothing but a husk of what it was. Genji was op, I said that, I said he deserved some nerfs. But they didn’t just nerf him, they completely gutted him. No one even plays him anymore. Answer me this when was the last time you saw someone play Genji? Me personally, not once this whole season.

Same for Azmodan. I agreed he was broken, but he didn’t need to be changed to fundamentally. And it’s not even that he was just changed, he was changed to be made so much more… boring. He didn’t retain a single thing that made him fun.

Had nothing to do with me enjoying something op, or enjoying something easy. You know that I play probious, and he’s neither of those things. I play what I enjoy and nothing more.

Now I never said any of this was bigger than it was. I said what it does for me. Title says why I take long breaks. Me, it’s about me, not bringing anyone else into this.

Heroes balance department just has no idea what they hell they are doing. Just constant reworks and nerfs and changes, and a lot of the time they just go back on them anyways.

I mean honestly, they gave aba locust more siege damage… do you really have the gall to come here and say I’m wrong about them when they went and did a stupid thing like that? Something anyone with even small knowledge of aba and the game could tell you would be a terrible idea. But no, they went and did it. And their way of fixing it? Removing a part of the mine build instead… instead of just changing locust to where it’s no longer a problem.

They said it was to limit cheese. That’s not satisfying to me because in essence they could have very easily went about it a completely different way and still kept the range for people who enjoy to use it and don’t abuse it.

The cheese hadn’t been a problem again until they buffed locust. It was then that the strategy took off and became strong.

The range had nothing to do with it, he was fine, at least in that regard before the locust buff. Had they reverted the locust buff the cheese would die again.

The way I see it, and the only way it really can be seen is… they made a stupid buff… created a problem, and instead of reverting the buff, they reduce it slightly, and take away the ranged to compensate.

It just, it makes no sense. THEY created the problem. The buff is what did it. Taking away the ranged just so the stupid locust can retain the extra siege damage is ridiculous.

2 Likes

You see it as a “fight” because I don’t agree with you. You have the sort of mentality that if you shot yourself in the foot (or pounded your own thumb with a hammer) you’d look for someone to blame and claim they were starting “the fight.”

You take offense and then rationalize that to jump at other people. You can claim “i didnt say it extended beyond me” but even the first thing people will see, the title, points at the game being st fault, and not a “This is why I take breaks”

What you emphasis for others to see is different than what you claim. Your detachment from information is such you neglect what you even wrote as soon as you’ve made a more recent reply to someone else.

The issue, or take-away, is you don’t have to do that stuff. You can claim to keep it as simple as you suggest.

13 Likes

It is the problem with this game, for me. This whole post was made with my opinion in mind. Not forcing it down your throat, not claiming it to be true for anyone else. I’ve only listed what has annoyed me and why I take long breaks from it. if I meant it as a more general thing, I’d have said “The problem with this game and why people take long breaks.”

But I didn’t. I made it a personal statement attributed towards me and me alone.

And it most definitely is a fight. It’s not a silly little disagreement, you come here maliciously, and aggressively. There is a way to talk to people and you fail to show proper respect. Thus, I never show you any. To me, you’re just the king of the garbage pile because you and all your posts are just junk.

Now get out of here. You’re absolutely exhausting, You really have nothing more to do with your time than come to my posts every day and complain about me complaining? That’s the only thing worse than a complainer is someone who gets on to others opinions.

See, you’re always here to start a fight, aren’t ya? Could keep your mouth closed if you don’t have anything nice to say. Honestly, not really in the mood for your garbage, and you’ve a whole mountain of it.

Please leave already. The fact you take constructive debate as an arguement literally shows you arent worth the time of day for the developers. They explain why they make changes, and its not “dramatic”. Its balancing and fair changes.

If you really want a hero to feel the same after 5 years, go play LoL where they release a new hero every month and dont ever touch it again.

18 Likes

What a sheep. I bet you don’t even know what’s really going on, or the history behind any of this. But you and your limited knowledge you’ll jump the gun because it’s all your fragile mind will allow you to do. Pathetic.

I am not saying the devs didn’t make the changes for a reason. What I am saying is their changes were the wrong course of action and they could have treated them better so that the heroes wouldn’t feel so different. I don’t believe for a second that such massive changes to their kit or talents was the only possible outcome.

And as I’ve brought up before, a lot of the times their changes just end up getting reverted, which is why I say they don’t know what they are doing. So just because they write some snarky note saying why they did something doesn’t mean that they did it for a good reason. The devs are terrible at balance and is why they run through so many reworks to brand new freaking heroes.

At least league is better balanced. They don’t run into this problem as often. The blizzard staff are just clueless, especially now with their smaller teams.

I liked the Junkrat rework, was a nice one
and tbh after some times now I really like azmo one too (maybe cause I forgot the old one) but still I like the actual one, although I used to take sin’s grasp at 16 when building in E…

dirty trickster was such a good addition to his kit.

Same goes for Genji tbh, and I agree he was overtuned back then, he’s balanced today and does his job extremely well. Why would you want older versions. If you make it work with how he is as of today, it’s a ton of enjoyment

and the changes aba received over time were all very good, (and actually kinda busted imo, especially regarding UE 20 upgrade xD)
I too liked the range on the mines though, pitty it’s gone, but understandable to reduce the cheese thing

8 Likes

Anyone who disagrees with you is a sheep, anyone who defends blizzards actions is a fanboy, anyone who tries to be rational with you and actually engage all of your points is just being argumentative.

If you want an echo chamber go start a subreddit.

17 Likes

All anyone does is be argumentative. They never bring in any good points. if they did, I’d listen. But people just argue to argue. This person I claimed to be a sheep truly is, for they jumped on me without knowing the full context of the discussion.

And now, so are you. If you want a real discussion with me, just be bloody civil. Don’t come at me like I’m some idiot. Maybe then I’ll bother to try and see your side.

The only point I somewhat agree on is Abathur, as he seems to have gotten the shaft a bit the last few months. Not sure why they haven’t reworked yet. :man_shrugging:

All the rest are pretty good in their own roles. They are far from the trash you seem to be insinuating.

1 Like

So Genji is good? He is the only one I claimed to be trash. Azmo and Junkrat I said their gameplay feels bad.

Genji hasn’t been relevant in a long, long time.

who is being argumentative? Who is the arbiter of what are “worthy points” for your highness to actually engage in dismissing?

I don’t actually care if you agree with me, like me, heart my posts, or engage in a meaningful discussion with me. I’ll forget you exist in approximately 2m after I close this thread. I’m just tired of people on this forum and any forum acting like they are the only person worth listening to in a sea of idiots. Yes, there are a lot of people that talk out their butts on this forum, there are also a lot of High Diamond Low Masters and even High masters players who dedicate their time to answering questions and engaging with people here too. You don’t see that on any of the other moba’s forums, the super high MMR players don’t even descend from their clouds in the heavens to associate with normies.

If anything you, I, and everyone else on this forum should be thankful they do decide to engage us with their insight.

6 Likes

This is the most hilarious thing i have seen all day. First you complain and cry people are being mean to you, and then you turn around and make a complete fool of yourself. Are you 12? No, sorry let me speak your language, are you 12 and a half?

What a child, this is such an enjoyable post to watch you show how much of a child you are.

4 Likes

I am a masters player though. I have a semblance to what I’m talking about, unlike a lot of the people here. That’s why I get so damn annoyed. Most people just pull things out their rears, claim me wrong when I’m 10 leagues ahead of them. Look, if nothing matters, yadda, yadda. Forget as soon as you leave then the hell is the point of this? Why come here and waste both of our time?

No you arent, what a complete knobhead.

6 Likes

Look, you’re the one who came here and started being aggressive, not me. I didn’t seek you out for nothing. I just said my opinion and that was it. All I ask for when people try to talk with me is a bit of respect but none of you bother to show any. And then you get angry when I show none back. You really are a damn idiot.

1 Like

Yes, Genji is still incredibly good, he just requires high(er) skill to utilize effectively. That’s why his WR is low - because the majority of the playerbase can’t play him to his fullest. He’s a better Tracer with more survivability.

4 Likes