… but I continue to play and have fun.
That said, I really do wish that HotS had an actual competitive ladder and not this player engagement piece of garbage.
I’m going to blame Bobby K for this absurd BS.
… but I continue to play and have fun.
That said, I really do wish that HotS had an actual competitive ladder and not this player engagement piece of garbage.
I’m going to blame Bobby K for this absurd BS.
Glad that you have fun, but it’s not the ladder that is broken, but you are the one who cannot adept and thus unable to climb. But you heard this already in your many threads about this exact same topic.
Dude. Get over it. I’ve been playing the game for nearly a decade and you are not special.
The Ladder has been purposely designed to be nothing but a skinner box, and we are the rats. It has absolutely nothing to do with skill.
No skilled player ever says that. Why would they? It’s basically shooting themselves on the foot. What’s the difference between top ranked players and you? Seems like classic case of Dunning-Kruger to me (i.e. your understanding of the game is limited, so you don’t fully understand what/how skill is in this game).
Why Xul to Chromie spam though? Chromie is generally higher skill required hero so, might not be good hero to spam if you’re not fully comfortable with the game (then again, one might think he/she is).
Nobody knows. Nobody can explain it. You watch those players play and they make the same stupid mistakes that a bronze 5 player makes, EVERY SINGLE GAME.
You’re living in a dreamworld.
It’s not rocket science… Chromie is FUN.
I’m perfectly comfortable with the game…
If its all so grim, why play on the ladder in the first place?
Good question.
There’s a different vibe for SL games vs Quick Match games.
Quick Match, as the name implies, sole goal is to get you into a match quickly. My SL queue times are pretty quick as is so it’s not really advantageous to play the mode over one with a draft.
Sometimes draft mixes up the games in a way that makes them more interesting. Players choose their draft picks and bans for reasons (as weird and irrational as those picks may be) that aren’t governed by the Quick Match matching algorithm.
Quick Match can be fun a quirky but SL has it’s own player vibe that has just been more enjoyable experience lately.
I mean, yeah Its different but from the way this thread reads it sounds like you hate it.
Sure, higher ranked people make mistakes, but if you think they make the same mistakes at the same frequency, you’re the one who’s delusional. But I think anyone who’s seen you post already knows that.
I can. Positioning, skillshots, draft/hero picks, being where at when for starters.
No they don’t. Not that I watch top player streams much recently (I let it run on my old labtop linked to my old but big TV, glimps it when I’m on que for HotS or doing stuff on my phone), but lower level player makes mistakes more often and not in the same league as top players. This goes for even somewhat washed-up ex top players mind you. Players in Plat compare to usual GMs I watch. Bronze players make more serious mistakes.
Good reason. Doesn’t mean it’s the hero that makes you climb though.
Present one game you’re proud of, or think it’s your noobish teammates fault that you lost. I will point out what mistakes you made, how you can improve.
What part of that sounds like I “hate it”?
I don’t hate playing on the Ladder. I “have fun”.
But the ladder itself is a broken experience, in that it doesn’t provide the competitive experience. It was never designed to provide that experience. Rather it’s entire purpose is to drive continued player engagement.
I don’t need to “think” it. The proof is in 7 years worth of streams and vids.
whats stopping you from trying out real competitive hots?
I’d love to play tournaments. My life is pretty full as it is. I don’t have time to commit to yet another activity. At the moment, playing 4-5 games of HotS per week is about all the time I have in my schedule to engage with it.
Also the reason why I stopped playing SC2. Just not enough time to maintain the muscle memory needed to play that game at the levels I was playing it back in 2015.
So sign up as a sub or make friends with some teams and get some real games that way.
Oh, yeah I did put some time into just that a few years ago with HH and NGS but like I said, my schedule is pretty full with other activities.
At the moment, playing 4-5 games per week, at odd times where ever it might fit in, is about the maximum I can commit.
Unfortunately, it just not possible to create a Competitive Ladder experience for team games. The best we can get is an engagement progress bar that pings your brain with dopamine.
Perhaps if they kept Team Rosters around, where it was the Teams that were rated, we would have gotten the casual competitive scene we needed to make the system actually work.
welp, atleast i tried to help. all i can say now is your gonna have a hard time finding the ladder experience your looking for if you can only play 4-5 games per week.
Indeed.
Too bad that Blizzard opted for building an engagement system rather than a ladder system that actually provide casual players with a competitive environment that worked.
they did but people stopped playing unranked.
Unranked wasn’t a competitive ladder.
Team Rosters at launch was the closest possible solution to a Casual Competitive HotS. They removed it to push Dopamine League.
Dude, the game has been out for a long time, these “master tactics” aren’t news.
Drafting outside of a tournament setting where you know your opponent is absolutely irrelevant except if your opponents are absolutely brain dead.
Yes they do. All the time. Take off the rose colored glasses.
Nobody climbs at 15 points a game playing 4-5 games a week.
Hindsight is 20/20 Mr Armchair Quarterback.
Of course it’s not. Doesn’t mean every player knows how to do it masterfully. And when you know how to do it pretty well, you can notice suboptimal plays of it. Simple 0.x sec window of chance, Diablo Q wall bang kill shot angle (from enemy position to your team position), you can even notice those.
That’s where you’re wrong. Tournament top players’ league/draft is indeed special. I fully admit that’s the biggest aspect of how I’m subpar compare to GM/ex-pro players. But no, draft/hero pick can break the game before it even starts. This is relevant in any rank as long as both team is in similar skill level (which, Ranked game tends to be, if there are no smurfs).
No, they don’t. Dunning-Kruger, that’s just it. There is no way any player who has an ounce of skill would say GM/Master players make mistakes that of B5 players. Sorry, this is not trying to throw shade at you. I just can’t fathom it. We clearly see different angles of gameplay if you insist they do.
15 points per game means you’re at B7 (W2). You’re the one who’s responsible for dropping to that rank, and you still can climb from there if you’re skillful enough compare to other Bronze players. 12 net wins max is when you get out of B7, another 12 net wins to get out of B6, 5 net wins to reach B4.
There is little highsight involved when reviewing a game. A player can go for the kill, ultimately failing, but if there was a chance, reviewer often acknowledges that chance (‘good try though’). Some mistakes shouldn’t even be made. We’re all human, so everyone does, even top players. They admit their mistakes though (majority of the time). I rarely see that from players who think too much of themselves.