Character designer, then. Not systems designer and clearly not who designed Matchmaking.
Look, he even states this openly and points it out multiple times that he doesn’t know how the real thing works, but he can “hazard a guess” how it probably works.
And everything he says is true. In an ideal world, with unicorns. But it has flaws and oversights that he doesn’t go over, and THOSE are making the result less than ideal.
Again, stop committing a logical fallacy. It DOES NOT MATTER if he’s a designer or a CM. He is a person who doesn’t know for sure how the system works. And so his words should be
- Taken with a grain of salt
- Do not really go in conflict with the arguments against MMR flaws.
The only thing he says is that there’s no “forced 50%”. Which is OBVIOUSLY true.
But you guys, for some reason, take his words as “There’s nothing wrong with Matchmaking”, which there definitely demonstrably ARE a lot of things wrong with.
In reality, not on paper.
HOTS Matchmaker results in a lot of very unfulfilling, very one-sided games. That’s a FACT.
And it does put you on a roller-coaster of winstreaks and loss streaks. If you look at your match history - what you see is NOT a random distribution of numbers. There’s a clear pattern that losses and wins tend to group up into unbroken sequences.
And that’s a clear indication that there’s something very wrong.