The 5-Stack Issue (QM)

So I’ve seen lots of posts about 5-stacks (QM), and I know for a fact I play against more than I want to, so I went and did some data recording. People here will say its more rare than everyone makes it out to be, or its not that bad. I took some numbers to find out.

I tracked 100 of my own games (Ideally sample size could be even larger if we could get more details from Blizz), here are my findings:

23/100 games were against a 5-stack
Out of those 23;
18 losses
5 wins

I’m not a potato (low diamond), and I either play solo or with 1 friend, but games vs 5-stacks are super hard to win, and they aren’t much fun. If you check their profiles, you’ll see they are on like 12-15 game win-streaks.

Usually the 5-stacks involve a fairly coordinated team, who just go around ganking my fellow noobs early game who are way over-extended, and once you are down 2-3 levels there’s hardly any coming back.

Conclusion? In my experience (not valid for everyone), I play against a 5-stack about 1 in 4 games, which seems quite high. When I DO get placed vs one, the loss rate is about 77%, which is also high.
I don’t think I should have to play vs 5-stacks as a solo or as a pair. I’d rather them (or me) wait another min in the queue to not play against that (unless I’m also in a 5-stack).
What are your guys’ experience with this?

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The issue with your topic you are talking about QM, a mode that is unbalanced by design… In Uther’s words:

“The QM (actually Nexus) is a weird place, don’t think too much about it”

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I play as part of a 5 stack fairly often, and yet my QM win rate is just over 50%. We do face other 5 stacks far more frequently than when I am not in a 5 stack, and we almost never face 5 solo players. The most common grouping we encounter is a 3 stack, as 5 stacks with equal MMR are pretty rare.

To make your analysis more accurate, you shouldn’t combine your solo and duo queue experiences.

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Personally i never check who was in a premade or not, it has never been that important to me.
The problem in QM is that the premade team can abuse the matchmaking with their hero pics (picking synergies, skip out on tank/healer on purpose so the enemy team doesn’t get them either but their own team can work well without those).
In draft modes you have at least some control over their composition and adapt to it.

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True, but this cannot be fixed, because it is part of the core design of this mode, devs already did what they can do prioritizing tanks and heal to be equal in each team. The next thing they could fix, they could apply this rule to bruisers since they have similar function as tanks being “frontline”, but that’s it.

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That used to be a major issue but now with diversified talents and objectives it’s much less of one.
Still a bit of a problem when you get Aba+literally anything stacks or Cho’Gall stacks, but aside from that queuing blindly with a good comp could easily get you matched against it’s counters.

Yeah, current Bruiser list is beyond bonkers.
Your team gets a Deathwing with no other melee and enemy team gets a Varian and Yrel.
Seen an occasional bruiser on one team and none on the other team lately too.

I had seven four-five man stacks in a raw the past 2 days now so more and more people are now premading cause they know matchmaker is not fair what team comps or teammates comes to.

Premading in qm now is just a cheap way to make sure you dont get a feeder or a troll on your team while the enemy team you face has all of those to deal with so the game ends in big stomps in favor of premades. Not even kidding casue its true.

Premades can draft thier team and the people they play with. Randoms cant.

Then you can ask me why dont you premade yourself. Maybe becasue i dont enjoy stomping enemy team that much as some do and want a fair game for both teams. Not just for one team that gets favored big time and the other team can just afk in base cause they cant compete with the 5 man stack becasue of weak team comps and feeders.

Its prettty much a joke that you need to premade these days to get better games while randoms only get one good game out of 5 games played. ’

So you either get stomped or get to stomp the enemy team yourself. There are rarely any middle ground in qm. And that will keep on being an issue as long it exists. Just match premades up againts premades already. Then i dont care if they have to wait 5 min for a game. You get to draft your team then you can also wait for a fair match vs another stack.

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QM MM is trash.
I had met pro 5man team occasionally. Of course we are solo players.
That was a really terrible experience.

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I dunno about five stacks, but as a plat player if I get lumped with a 4 stack I ALWAYS lose. Literally always

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From the makers of Cap’n Crunch comes Oops All Bruisers!

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The issue is likely due to your MMR. As mentioned, you are “low diamond” which likely translates to a pretty high QM MMR. At higher levels of play people take HotS more seriously so pre-made teams will be much more likely to try to coordinate than at lower tiers where people are teaming up with any old random player just for an experience boost.

In this case you may wish to consider finding your own parties and coordinating with them. This helps the match maker as it can dump parties against parties instead of random players and you will also have the coordination advantage.

If the same quality of concepts used for designing this game’s AI is used for balancing the game, which i have no doubt is the case, then Uther is even wiser than he seems.

just another reason the game is not more successful . do they really think that solo players want to play against stacked teams ? QM’s balance is terrible as is allowing stacked teams destroys what’s left

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It’s a great feeling to play with your friends, so nice to capitolize on the coordinated efforts and destroy an enemy team! But wait, there’s something wrong, these games almost feel… too easy?

That’s right! Blizzard’s matchmaker has placed your 3/4/5man group against a group of all random players, and they seem to scurry like ants under a magnifying glass, unable to counter even the simplest of your teams global moves.

These enemies will not understand why they are losing, the fact that you are in a premade is hidden to them. Instead they must resort to looking for blame among each other. They flame and grow toxic.

These players are the solo players.

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The backbone of our current fast queues!!!

They are the ones who will die out. A great chunk of these players will eventually realize the unfairness of being up against premade teams as all randoms. They are the first to quit in the end-of-life sequence of Heroes of the Storm. They are the logical first victims. After all, the cancellation of HGC didn’t change any game mechanics. Technically there was no true change to doom it. But there was. Storm League.

Do your part in saving Heroes of the Storm. Abandon your premades and join the ranks of the solo players. The dejected cannon fodder of Storm League. If we all stand as solos, we can still fix this game’s health!

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The solo player advances his skill faster than any premade abuser ever could–skill is not to be confused with mmr in a faulty system as we find ourselves in.

4 stack is as effective as a 5 stack one if the solo player is “just” decent.

Wondering about your numbers if you add 4 stacks to your study. For me, I feel, I find 4 and 5 stacks much more often than I consider fair. Then again… QM is lol.

No offense, but how are you collecting your data? As far as i know, the only way to know if it was a 5 stack is though a 3rd party site and only if one of the players uploaded the game.

You can tell who is in a party with each other after you exit the mvp voting screen. On the status screen just scroll over the enemy’s portraits and it will say whos’ with who.
Solo queuing isn’t worth it in when it comes to QM for me. I just ARAM, UD or AI when I’m by myself.

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You can always tell if its a 4man or so just by looking at the characters. Synergy vs random mess. Then theres the actual ways 4-5man group bypasses character matchup rules:
Abathur and no mediv or zarya in the other team. its a group.
Double tank, one in the other team. its a group. Atleast the games in eu these were -always- correct and it was always a 4man+