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Stats are a very good indication of player skill. Yes there are other things that add up, but they tend to be situational, where as things like damage dealt/tanked and kills/deaths always means something. It is almost impossible to pad hero damage without engaging in team fights. Also, as Azmo I play back-line, but i still body block both to cover teammates, and prevent enemies from fleeing in the few situations it is good to. When playing a tank I do that as much as possible. I agree stats need context, but being the best stat wise in game on a team that lost without taking a single fort…that says a lot. Only way I topped siege damage was by covering lanes, and the only way I topped hero damage was by engaging in every team fight, while covering lanes.
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I said this in another post, but when you smurfed did you leveraging your main account so people listened to your call outs? Because I have yet to see a high win rate smurf who doesn’t. That isn’t something that a non-smurf can do, and in my experience about 75+ of my call outs are ignored, and almost always lead to a loss. Honestly I enjoy matches at higher ranks more than lower ranks because the number of stupid things my team does decreases. I think I actually win more as well because when I assume my teammates know game basics, I don’t find out they don’t and pay for it.
No, I don’t. Stats indicate probably about 80% of relative skills. Anything like bad positioning is reflected in stats as deaths, so in some way or other most of what happens in game is accounted with stats. I use stats as a metric of discussion because it is data that is quantifiable. Otherwise I would have to explain each situation and why what my teammate did in that situation was stupid. Which can get complicated because something that is stupid with one pick/comp, might be clever with another. People at lower ranks don’t understand that. They see the pros do something and assume that is the way it should be every time regardless of comps and tactical situation.
I blame that Thrall player for contributing heavily towards the loss specifically for taking the wrong pick to deal with the opposing comp then failing to make a noteworthy impact other than dying a lot.
Honestly, there wasn’t much I personally could have done better. I could have chosen to use dunks to support my team instead of splitting them to lane clear, in an engage they should have backed out of, but it was unlikely to result in a kill. and clearing the lane was making it easier to hold once my team lost the objective.
I already know what needs to be down in order to improve my win rate, and that is simply communication, but the problem with that is unless I can point to a high ranked profile, most of the time I get ignored, which just adds to my frustration as I see something happening or an opportunity, make the call, get ignored,and the team gets wiped or we lose that opportunity, only for my next call to be treated the same way, resulting in yet another loss that would have been preventable had people just listened.
That is really it. I don’t play enough for my mechanical skill to be perfect, but It is pretty solid, and when I was playing a lot I averaged 3-5 skill shot misses a match, depending on how mobile the other team was. I consider that to be pretty good. I have excellent situational awareness, and unless I am tired, or unfocused, I have great map awareness from my years of playing starcraft and other RTS’s. I understand what makes a good comp and a bad one, and how to utilize non-standard comps like 5 dps to win games. The real issue, is the automatic push-back I encounter when trying to make calls in game from people who see me as their same skill level. Well that and a lot of the time I don’t even bother trying to make calls because I already have a good idea of what to expect. Quite frankly, I would have to play a lot more than I do if I wanted to improve my skills, and the amount I can improve them is extremely limited, and I dont really want to take the responsibility of having to lead every team I am part of. Oh, I could also stop solo queuing, but again that is a level of time commitment and seriousness that I simply don’t want to put into the game. This is something I play a few nights a month, not a job.