I feel there’s real potential in modes like ARAM. I feel this could be an opportunity to make more modes like this and breathe life back into the game. Instead of just battling for first place there could be other arena type games or obstacle courses or something of that nature. Don’t let this game die it still has alot to offer
They had these. They weren’t popular.
Thought it was because they didn’t have the man power for the up keep of the other modes.
And it was too costly aswell.
That was the reason the Dev’s gave, cost, they never said the modes weren’t popular.
Some of the more novel brawls, like the speed racing brawl, were good as one off’s, but “Escape from Braxis”, had many fans and I could see that being almost as popular as ARAM if we had enough players and the Devs to keep it up to date.
This game should have focussed on ARAM and Arena from day 1 already and skipped this stupid laning stuff trying to be like LoL. No one cared about esports either. They marketed this game as hero brawler - that’s why the whole game should have been about brawling. Remember when they had those weekly arena modes where you had to capture and hold 3 spots?
If the heroes would have been designed for such brawls only and this whole game would have been about brawling (incl. ranked) this game could still be alive today.
Instead they tried to hard too copy a Moba way too late and missed the hype totally. Also, most people didn’t like a Moba without items. It never got traction. But Blizz has proven the past years that they have lost their mojo. Only copying games that already exist or build crappy mobile games these days.
Interesting idea. Could be like that, thinking about it.
Correction, they were popular. People loved “Escape from Braxis” for example. Each of them had different things to do, and different rules.
ARAM was just the most popular, because there’s nothing to do besides “Move forward, Deal damage”
The team had too much work updating all the modes, so they decided to keep only the most popular. But the others weren’t disliked.
Some people like having strategy in a game.
Competitive HotS is still going strong.
If this had been the case, I never would have touched the game.
Items are a vestigial limb from back when DotA used the WC3 engine, and had to use items because creators were limited by the engine. When MoBA’s were made, they kept the items simply because they used to be there. But there was no longer a reason for it.
I’m not seeing any disadvantage HotS has from not using items.
Escape from Braxis is the exception that proves the rule.
The rest were just ‘ARAM, but not moba’, more or less.
People also liked Pull party , the Chromie brawl, Terror brawls and the Jaina winter map (for some reason).
Pull party was a big favorite. None of these were similar to ARAM.
Ok, I’ll grant that it had been so long that I had completely forgotten about Pull Party.
However, that is the thing; most of them were hit and miss. A sizable portion were either “ARAM, but not a MOBA” or “this map, but with tweaked rules”
And a lot of them snowballed… really badly.
The one on Hanamura snowballed. But the others you could always come back .(Well except the race, but no one would play that one for long, once you got your lootbox you peaced out)
But them being different than the main modes was the point. If it was the same, no one would have bothered.
Oh god no. The Jaina map, the winter raven court one, the blackheart’s bay one, the stupid arena one where you all played the same stupid hero with one life, the punisher one.
Most of them were either you’re smahing or you’re being smashed.
Blackheart you could sneak to where none of the enemy heroes was and get cannonballs.
I hated the Jaina one so I didn’t play it much. Can’t say. But I liked the Punisher Brawl.
So you want Hots to be another LOL copy instead of making its own unique game ? What a boring opinion you got.
These worked as a novelty, as most were rotated in and out after a week. For long term appeal, I could see “Escape from Braxis” having a dedicated following, the others, not so much.
Personally, I loved the brawls that were essentially the maps played out normally, but with a twist. The two I remember the best were the Hallow’s End version of Towers of Doom, where the boss would toss out pumpkins on a regular basis, and picking them up would give you either a trick or a treat, or the Snow Brawl on Cursed Hollow, where you could pick up snow balls and either throw them at your enemy, or build snowmen to help you fight!
It was sort of like how Blizzard tried to implement Anomalies, but actually balanced and fun.
Yes, all of those were very fun. I also enjoyed the “Mage Wars” brawl on Tomb of the Spider Queen, even if most people picked Nazeebo!
The fact that these two sentences are literally back-to-back is wild. Are you capable of reading what you write, or does trash just fly from your fingers into the computer?