why they take that away?
Becasue some people rage quitted on loading screen if they saw enemy team was a 5 stack. There are already tons of threads on this forum and on reddit about 5 stacks makes every game a stomp or unbalanced and unfair.
And now we just lose while being ignorant of them being a premade during the game. Still same problem, still same blizzard
Maybe it’s a hint most people don’t want to face premades.
Maybe it’s a hint most people want more solo carrying
LoL invented the framework of what a moba should have; hots spit on that
Because statistically the complains were just biased cryings, so if ppl can’t see premades, it’s harder to make self fulfilling prophecies.
I just like to know. I try first, many people do. I’ve beaten 5 stacks many times. they’re just not tryhard sweat stacks.
outside of a fishy team comp (cho’gall + auriel, 4 stealth, etc.), it’s hard to tell you’re taking on a sweaty premade until the game starts. the 1) air-tight, super fast rotations/ganks and 2) repeated/targeted wombo combos, are tell-tale signs.
once it’s apparent the premade is sizable and sweaty, and my team lacks a sizable premade of its own, there really is no point in me or my team subjecting themselves to griefing.
Some of them will have same avatar like the pony avatar or best friend avatar just to show they are a premade.
The only problem about premading today is it gets enforce so hard now cause half the time your team will have 1-2 trolls or feeders on the team who will drag you down meanwhile the 5 stack all plays like everyone should be playing.
I have premaded myself together with forum members and from I have seen so far enemy team will only be a 5 stack aswell in like 10% of the games.
All other games was againts 2-3 stacks and a few 4 stacks but mostly 2 stack teams.
Thats pretty unfair i most say.
Importantly, Blizz has always said that the data they have does not support the idea that a 5-stack gets a significant advantage.
So it was in order to prevent those players from giving up before the match even starts, when statistically they did stand a chance.
In other words, the “stacks vs solo” thing was a perception problem, so the devs changed the player’s perception, rather than enforcing extra rules for stack size.
Now, I have no idea if it’s really just in the players’ minds, or if it’s a real problem.
I’m just going off on what I remember Blizz saying to answer the “why”.
who are you trying to kid? you telling me you never got stomped by a 5 man stack?
if you don’t think coordination matters in a team-based game, whether team comp or executing during the game…I don’t know what to tell you.
I dont even think party rules gets enforced anymore lol.
Had two games already againts a 4 stack and my team was 5 randoms. Its just a joke now.
Also putting two main tanks on one team and give the other team one main tank and a bruiser
LIke we already know how that gonna end.
Looks like you’re biased from your imagination that stacked teams are favoured against solos. But in fact this is only true in theory, but the reality tells a different story.
This on the other hand is a real problem, because I also don’t like when one team gets a bruiser while the other team does not or double tank vs tank/bruiser. I would like that the team also takes bruiser into consideration as former warriors. If this isn’t possible they should just skip the whole rules and make it random all along, it’s qm anyway.
In a senario where both teams dont have a zombie feeder/afk on the team then yes. Then your theory would hold.
But since solo que players are always handicapped by feeders and trolls then 5 stacking gets enforced even more if you want to have bettr games.
That is also why a lot of solo que players complain about 5 stacks. Becasue they get a clean team while his team are full of people who will try hard to lose the game and make him waste his time.
Solo que players dont want to face 5 stacks becasue he cant trust his teammates to have a brain these days. And if you do get a team with a brain againts a 5 stack then you were lucky to hit the jackpot.
My theory is based around the claim by Efede that Blizzard’s data proved that stacked teams aren’t favoured that comes from statistics that means over a lot of matches. But your point is also true, but it’s a bit meaningless, because it looks on every single match. If you look on few matches, you’re right and stacked teams are favoured, but if you look over a lot of matches it’s equally balanced.
In fact this games already values stacked teams over solo players and the solo players are usually stronger - at least it’s my personal experience. And there is nothing you can do, if you get an troll or afk player. How want you to fix that? I don’t see a way, because it’s a perception problem.
Likewise, I’d prefer to know. It’s rather strange logic. I believe Blizzard when they said solo teams win more against 5 man teams than lose. Okay, accepted. So they knew this when you could still see on the loading screen people were grouped, but decided to hide it as they felt people were more likely to give up…
It’s just rather odd logic for me to accept. I’ve said it before, I preferred knowing I was facing a five man stack as I knew that I would have to be more careful and try to adjust my game play, as most likely the 5 man team was more coordinated than my team of randos.
Even though I personally don’t like it either, because I don’t mind facing stacked teams, but I think this idea is actually a smart move, because it tries to protect you from tilting since there are players, who tend to give up, when they see stacked teams, starts tilting and play worse/give up.
I get why they are doing it. As I said though, randoms apparently won more vs 5 stacks when they still showed teams on the load screen. If this is true, then why fix something that apparently isn’t broken?
*For the record I don’t care about facing stacks either.
To prevent complaints? I don’t know, because people are still whines about. But I wonder why they didn’t thought through and made it impossible to check (with whisper) for stacks in general.
Guess I didn’t mention in my post: I’m a vs AI player, which is why I don’t know how bad the “team vs solo” thing really is or isn’t.
I’ve played only a few QM games (some during the part of the OW cross-promotion event that didn’t let you complete it in vs AI, and a handful one time a friend of mine wanted to try “graduating” from vs AI), so maybe less than 20 QM matches in total.
I Have got stomped, but I don’t know if it was by premades or not, it was just cause I suck
Most stacks won’t be better or worse than your randoms. Yes, coordination is an advantage but on a personal anecdote i play with my cousins and they all suck and i’m pretty decent and we get stomped sometimes and we win others. The premade indicator just made players more toxic than they already are at the end of the day imo.
nice, put trust into the AI player. not the players who have played a gajillion matches. real smart! hahaha. since you seem to have trouble understanding the basics of teamplay in general, lemme spell it out for you: team coordination boosts a team’s performance. While it isn’t guaranteed that a premade is a sweaty coordinated group of players, a lot of the time they are and will achieve levels of coordination (team comp, in-game execution) that will not be achieved with solos/randoms.
additionally, did I not say I’ve beaten 5 stacks many times? but for the most part they weren’t sweats/tryhards. You can beat anyone if they’re clowning around (drunk, high, don’t care). or the premade is full of newbies. or if the premade is comprised of players who aren’t in a discord-equivalent together and aren’t team comp planning, which I’ve done occasionally myself.
if you take on a large stack that actually tries, unless there is a large stack on your own team, you are getting stomped/griefed.
Its only like 5-10% of all 5 stacks that are try hard. The rest of them are casual friends who play together or 5 randoms who found eachother in LFG.
But when you scroll through tons of Reddit posts then you find many who make threads about 5 stacks should only play againts 5 stacks and randoms againts randoms cause that is the most fair to do towards both.
Also a reason why TL died out. Cause you needed to team up with 4 others to make a team and que time was in 1000 of sec just for a game cause only 5% of the playerbase 5 stacks.