And losing control of your character nonstop hasn’t become more fun and engaging.
It is supposed to be fun?
They are not the same. You don’t lose control. You just can’t do anything. Losing control would by like being under Sylvanus’ Mind Control. Last I checked, this didn’t happen on stuns or sleeps.
Ana
Mal’ganis
Stun comes in 3 variations actually.
Stun: You can’t move but can be cleansed.
Knockup: A “True” stun; cant be cleansed. Can be preemptive blocked though
Sleep: You cant move but any damage will free you.
What? You can’t move or use abilities whilst under Sleep effect. What are you talking about?
Sleep is a type of stun. It was never a secret. But mechanically different enough, to has its own name.
(Sleep: a stun that breaks on dmg)
Stun > sleep.
Never knew stun broke on damage.Won’t lie well used sleeps from ana and vampire turtle are very potent when not broken.
Sleep has the same functionalities of a Stun but for the first 0.5 seconds, any damage taken after that pool of time passes will awake you, but still it’s a way weaker version of a stun and it’s difficult to execute in lower ranks but in higher ranks it can be more dangerous.
if hard CC makes you cry and you wanna start talking about it not being “fun and engaging” enough then all I can say is: stop playing Mobas. Hard CC is a staple of Moba gameplay and if you’re gonna complain about it not being fun or “engaging”, these types of games aren’t your thing.
No it’s not… sleep gets woken by damage. Stun does not.
The difference between stun and sleep is that the first point of damage ends the sleep. Stuns are full duration of the stun (hence the designated difference)