Skill in Ranked Play is a Bell Curve Now

After 8 smurfs; this has become clear to me.

The worst people are in gold; with the best people being in >= Diamond and Silver. Bronze is an exception.

This is because a high population of the skilled players who play frequently get hit with the reporting system and are forced to make smurfs; and start off in bronze/silver after initial placement on new accounts. I see half the players in my games on new smurfs being other smurfs.

Is Blizzard this ignorant to the fact how they hurt their own playerbase? The lower leagues get abused by us forced to smurf.

The reporting system causes more harm than good. It doesn’t work. Just like masks.

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I agreed on reporting system being far from ideal, however, does trashtalking excuse anyone?

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As the number of smurfs rise, Silver games will become exponentially harder as the vast majority of smurf accounts will start at around Silver 3 or 2.

It’s possible a Silver game in 2021 might be harder than a Platinum one.

This is assuming the people who smurf are high MMR people, since a gold smurf in silver wont have much if any additional impact.

People in ranks like Gold 3 are often returning players who don’t play much HotS. In that regard games there might be the same as in Bronze 3.

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Maybe this has always been the case, but probably only the 3 highest ranks have any meaning. You could argue as now that people can boost other players to higher ranks than they deserve, that ranks below Master have no meaning.

The quality of matches in Ranked is not comparable to the solo queue only HL system. Not just because it allows for a three rank spread in groups, but simply because fewer people play ranked than they once did.

Personally I’ve learned in Plat just to accept ranked for what it is. It might be the “competitive” mode, but it’s just a game and few of us will reach Master/GM let alone Pro, just enjoy it while we still have it.

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A lot of people have said all ranks under master are ultimately the same and I tend to agree as someone who played in all leagues under master so far.

There isn’t enough population to discern between a diamond 5 and a platinum 5 sometimes. A Silver can often be better than a gold. A bronze can be a total potato or a climbing smurf.

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Totally. Even without a smurf or population problem, some players on the ladder won’t climb not because they don’t have the skills, but because they don’t have the interest to invest the time to do so. So they could be Silver, but if they played more than a handful of games a season they could quickly rank into Plat or higher.

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Yeah took some of my friends like hundreds of games to get from silver to gold, because their max skill cap was gold. So it was a grind at like 50,3% win rate or something.

Not many people are interested in that grind just to get a portrait in a game. Nobody respects rank portraits anyway in HotS unless it’s Grand Master.

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I’m not buying it. I wager there are just longer queue times as you rise in rank. Coupled with the fact that a yuge portion of the playerbase lies between bronze and gold you have a situation that entices people to reroll. To get games and play with their friends.

Are there people who reroll and make alts to dodge their punishments? Sure. They’re just not the important demographic because if you want to play the game then you wise up and control yourself or make a group of friends with whom you have rapport and who tolerate your behaviors.

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Mute them and carry on, why do you need to be vindictive and want them to lose their accounts just so that they make smurfs and ruin low elo games, you think after I got perma banned the first time because I am a team player and very vocal and emotional.

You think I ever spent another dollar on this game after (I had easily spent 500$ on my OG account)? Nope! Blizz lost a cash cow like me and turned me into someone who wants to make newbies quit when I smurf, bashing their heads in silver as to how my zeratul can 1v5 their team, kill their squishy and escape without a scratch… ALL GAME! Then they think it’s the hero that is good, they play him and are absolute dog water on him because they have not spent 10k games as him since beta like myself.

Making new players quit because they get constantly told that they suck (and they do!) but they do not like being told that. Nobody like being told they suck. But we need to GROW UP and get THICKER SKIN and just DEAL WITH IT. Life is not fair, some people are better than others, how you handle it determines how high you will peak in both HotS and Life.

All of that ranting to say, if Blizz had just banned me for 1 month max at a time, I would have eventually got better getting month long bans every time I dared call out a bad play.

I just play with 5 stacks only now when I’m trying to climb, or no Team chat and voice only. The only way to enjoy this game is with people you can keep accountable and are as serious as you are about the game.

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This could be one option or you could do it more civilised and give them a constructive feedback where they suck, but usually even better players struggle to do it, because most of the time people are triggered when they play with players, who do more visible mistakes than enemys. And it is already a challenge to overcome his own “triggered emotions”.

At least it’s kinda confirms my own experience that there is no difference between gold and silver

Does it mean your main account is banned and that’s why you’re smurfing?

8 smurf accounts really ? Not good enough with just one ?

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These accounts include: TonaldDrump, DonnieTrumpet, Dawg-T-Rump, DanielTrunk, Don_Aldo_Ti_Rumpo, ElDonaldoTrumperino, Donder’n’Turnip, and current.

Look at all the family gathered!

The problem isn’t that Blizzard disallows trash talking; it’s that they let the community decide what is and isn’t trash talking which is an unenforceable clause in their ToS/EULA as it’s too vague.

The reporting system according to contract law isn’t even strictly legal in North America (not to be confused with criminal, this is a civil matter) and it’s highly abusable.

It’s single handedly the worst system I’ve ever seen in a multiplayer game in regards to moderation and is so insanely short sighted that it’s contributed massively to the death of HotS as it actively drives players away.

Whoever thought it was a good idea in it’s current iteration screwed up. Badly.

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It’s correct it’s a flawed system, but it’s very efficient for it’s costs and that is why I guess why Activision Blizzard choosed it, because it’s simple and effcient, no matter how abuseable it is.

There needs to be a happy medium. Smaller stuff shouldn’t be an issue. Being told “you suck” isn’t nice but if you can’t take even the slightest amount of shade…well life’s not going to be very fun for you!

On the flip side, there’s crazies out there who think it’s okay to threaten physical violence, tell people to KYS, etc…and that’s not even remotely acceptable.

Blizzard sucks at making good Judgment calls and has for decades. It’s like they’re allergic to critical thinking and are stuck in their own little world. I’d argue while WoW has been a resounding success, that success was the deathknell of the company as they’ve become increasingly out of touch with reality every year after it’s initial release culminating in a buy out from Activision, multiple mass exoduses of talent and 80% of their IPs being abandoned.

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Even, if you’re right, but you don’t have to forget that Blizzard makes the rules on their servers and if they want to be customer-friendly and intolerable against the smallest rudeness it’s their decision and it wasn’t even that bad, if you consider that Blizzard always want to attract CASUAL player and not only hardcore players. You don’t have to like their decisions, but you have to accept they make sense for what they did.

It’s hardly efficient; I mean what happens if one gamer who has purchases in-game gets mad enough to sue over it?

The saving go right out the window as it’s not an enforceable clause and there’s measurable monetary damages.

Realistically; the best solution would be to rig ‘abusive chat’ to not send reports at all and just block the user in question with things such as racism, death threats, etc…you know, actually offensive stuff under a different category like ‘harassment’ or however you’d want to categorize it.

Or include an auto-mute function where if you say a key word too many times in a game like “you suck” or 'u suck" “ur bad” or whatever else, then you’re muted for the next 3 hours.

Lots of automated solutions which don’t expose Blizzard to legal fallback and wouldn’t have actively harmed the game.

It doesn’t make any sense; in Diablo and StarCraft 2 this isn’t a feature and this reporting system was only introduced in HotS after it worked for Overwatch, which was extremely toxic to the point where drastic action needed to be taken.

Additionally, it opens Blizzard up to legal action. A general rule for North America’s contract law is that if your clause states you can do whatever you want, whenever you want to whoever you want…that clause is unenforceable because it’s far too vague (gotcha clauses as they’re known endanger the entire EULA which is really bad news).

In addition, your purchases, if you’ve ever made them are held ‘hostage’ when the EULA or ToS is updated which is literally called ‘bad faith negotiating’ and is not legal in terms of civil law since unless you agree to the new EULA/ToS you’re not allowed access to said purchases.

Blizzard relies on us not suing them over this kind of stuff which anyone could do for around $100 if they really wanted to - because they know they’d lose. A lot of corporations rely on consumer ignorance when it comes to contract law, Actiblizzard included.

Here’s a great case in which a corporation’s EULA was found unenforceable for the same reason Blizzard’s EULA isn’t enforceable.

boingboing(dot)net/2012/10/31/zapposs-crappy-eula-found-un

Literally the exact same reason. Blizzard needs better lawyers.

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You should look the other way around. If you go to McDonalds or any other place, where you can potencially meet other people and you buy your food, but then you are triggered about some people there. What do you think will happen? If you don’t change your behaviour you get kicked out, the difference to Blizzard system it’s automated due to low costs, but it’s same.

They could do it, but this thing is actually not so easy to solve, because of the nature of the internet. People on the internet can do things they wouldn’t do in real life and I wouldn’t like, if you give Trolls an out-of-jail card. Your idea would only make sense in an controlled system, where workers checks the reports and not in this current system.

Or they let the system as it is, but they let actions (like suspension decays over long period of time), if one player got silenced or suspended from the game and comeback after years and changed himself and growed up, he don’t have to fear to get banned, if it is happen again. that’s the only issue I have with the system, because in it’s current iteration it’s harder than actual prison and that’s insane.

  1. That’s hardly the same thing and you know it lol.

  2. Some worker checks are needed because automation eventually fails. You cannot have a fully automated system and just expect things to work out. There’s a difference between a troll and someone who’s telling you that you suck after you’ve for example, died 11 times in 5 minutes. Arguably, the person who died that many times is the one who’s trying to incite a reaction which is why I don’t like using the word trolling as it’s very subjective.

What should be actionable is being excessively rude or harassing other players. Basic criticism, even if it’s ‘you suck’ is neither harassment nor by most definitions would it be excessively rude. We as a society need to grow up and learn to deal with things better. We’ve become thin skinned and it’s dumb.

  1. If we have a choice between a bad system that drives players away for the trade-off of protecting the extremely delicate sensibilities of a minority of people and a proper system which is properly defined and thus, is a legal clause within the EULA…I think I’ll choose the latter. I’m not into pandering to over sensitives and when things such as ‘sigh’ are actionable (according to Blizzard, not according to contract law) we’ve crossed over a line.