i unfriend people who refuse to adapt talent builds to the specific match being played, their brain is broken
at least if it’s storm league, i dont mind if its qm or aram
and artanis pick against many auto attackers, takes purification beam, not even amateur opponent against the immortal = unfriended
please, pick things based on enemy comps and maps, not because you copied a build from somewhere
If you know when all your allies are soaking all lanes and you got a viable hero to merc, you end up mercing. That just means you know you can gain soak + merc exp and lane pressure. I don’t know why people don’t use that constantly.
Not wasting your mana wisely at the start or taking too much damage before obj. Even resetting before obj starts is a good ideal sign.
Being communicative and letting your team know what you’re planning to do, or call for someone to cover your lane to merc or reset.
Not picking Water Dragon under any circumstances.
Willing to fill or change in draft if someone requests it.
lol dude look at the popularity in picks. Most people that win with water dragon in those games already knew they had the game in the bag, or are just legit pre-mades stomping. It’s a huge difference if there’s 14 k picking lili jug and has a very close comparison to being balanced.
Map awareness and Objective awareness are my biggest pet peeve.
If you have a hero that needs to be set up when collecting an objective cough gaz cough… I think its your priority to set up shot with your turrets around the objective.
I had a team that says: “first objective isn’t important” in cursed hollow… I said “that is bullcrap, because 2nd and 3rd objective they could get it”.,… well well well… you know what happened? 2nd objective came, the team didn’t get there early enough, the team baited us. 3rd objective, team was lazy again to get to it…
GO TO THE EFFING OBJECTIVE EARLIER…
Then the person had the audacity to cuss at the team for not getting the objective.
I really want to meet them in real life and punch them.
It varies by map. Some maps it’s more worthwhile to wait a bit longer. Some you want someone taking camps the instant they spawn in.
It also depends on whether you’re playing a hero who can actually take camps in a reasonable amount of time, and how aggressive the enemy team is being.
I think the ideal of skipping the first obj is to lead in xp to hit 10 first but if your team doesn’t address the later obj and the enemy team wins the full curse it nulls out your efforts. Also it really only works if the enemy team misses out on soak somehow to get behind in the first place.
Your team needs a plan like to fake them out and make them think you are leaving the lane to get obj or stall them out while someone soaks or something.
I have given both regions a shot after moving to the US (I used to play exclusively on Oceania), and your assessment seems right.
People on US do usually have the hang of basics like soaking, but winning a match on EU just seems a lot harder and not only because of the ping difference. There is more mechanical skill and macro-playmaking.
For example boss and camp invasions are very rare on US at least within gold and platinum where I am.
EU also has a lot of dangerous mains racking up quad/pentas against you on a reset hero like Ming or Fenix that I just don’t encounter all that much in US at ~dia 5 to plat.
I have heard from some players that supposedly South Korea is even more difficult than EU, but my ping doesn’t allow me to test that.
This and bruiser camp at 2:30, when the objective reminder starts and I play a hero, who do camps fast (usually bruiser like D.Va).
True, but at least the bruiser camp at the time, when the reminder to objective appears is a good deal for me, because usually both teams go to objective, except one or two players, who are trying to push hard their lane.
kinda depends, if it is say like cursed hollow with needing 3 tribs to actually get obj. i am fine leaving my team 5v4 for a tribute to get a fort/heavily damage a fort if i have the opprotunity to because that will help my team more in the long run than a single tribute (unless it is curse tribute, that is different)