Sgt Hammer Feels terrible to play

Non-meta can actualy be a meta counter aswel. If some team decides to go off meta, it can be because the plan they were going for can counter a few meta aspects. The other team then has to adjust, and you can end up with games like that.

They are chaotic because both teams arent entirely adjusted to it, but good players should generaly still be well enough capable. But as they both arent adjusted, they create weaknesses that normaly wouldnt be there.

This is why games with a fixed meta are generaly more boring. Sure, in hots you can use a lot of heroes to create a meta oriented team (while in lol and dota some heroes are almost mandatory to draft), but this is why i think hots is the better moba.
And yes, hots does have a few heroes that are normaly also mandatory, but offdrafting can make those heroes a major risk aswel. They arent as meta as they look to be.

Since you nitpick like the troll you are, I guess you want HGC Hammer:

3 Likes

They’re still more Pro than anything I’ve ever seen from you.

2 Likes

Hammer used to be priority ban in HGC… Protect the Hammer comps have always been oppressive.

The main problem with the hero is that all balance centers around hover siege. It should be baseline and they should adjust talents to compensate.

If they do it for compensation then yeah, they’re pretty much doing it professionally.

I know words meaning things is a really tough one for you to swallow since you’re fully convinced that you’re right about everything despite the opposite being generally and demonstrably true.

I doubt anyone sees ‘no’ use, anyway.

1 Like

So im just gonna straight up say this. I feel like hammer was a meme pick, on top of that this is basically the only situation she can be good. Its a bad 3 man comp Vs specifically hammer, and they picked lost vikings, abathur… I do not think this is proof that shes viable. I think this is proof you shouldn’t rely on a 3 man comp to 5 man teamfight…

Notice how in no other games either of those comps have been picked, ever…

Just gonna leave this here. Cuz…people do NOT know what they’re doing with Hammer

I don’t know if you’re just enforcing your own bias or genuinely want more proofs on why is she viable.
Which is it?

1 Like

STAHP suggesting any hero you suck as needs a rework. >.<

Put in the time to LEARN HOW TO PLAY AS HER. She, like most other more immobile characters, needs the help of her team. I have x3 full on different builds I use as her, all of which are situational. But if you need some tips…
Z OUT Of fights, not into them.
Save your W to only push back enemies, not do damage. That’s what your auto attacks, mines & ult are for.
E shield has the talent now that give a huge buff, I’d recommend almost always taking it.
If you’re failing as her you likely don’t know how to use her ults as well. The rocket is actually IMO, almost even better for creep clear than snipes. Your napalm is to burst down structures super fast.
You also need to keep in mind for talents, does the enemy team have any SUPER BEEF on it? IE, Butcher, DW, anyone who stacks gobs of HP? Then take the talent to rip that apart, and @ 20 the AS boost to tear up those tanks.

GL in the future.

2 Likes

One gripe: you can Z into fights, and i do it all the time. It’s all about managing your cooldowns and positioning well. People have so many WRONG ideas about how to play Hammer thanks to guides that were made 5 years ago by people who had no idea what they’re doing. Whoever made her ‘guide’ on Icy Veins should be kicked in the sack. Literally everyone but a small handful of people i’ve seen play her completely wrong.

1 Like

Whether it’s useful to Z into a fight depends on the enemy team composition, how safe you can position yourself while still providing damage and whether boosting will increase your chance of getting a kill. It can also be quite useful as a chase tool in the right situation.

But as a general rule for people learning to play Hammer, I would recommend saving the Boost to escape.

3 Likes

What’s the matter with the build on Icy Veins? It’s literally HasuObs’s build. You play mostly QM, so of course the sustain at 4 is more interesting than unstoppable. And, Orbital BFG is a meme in pro games.

The unstoppable at 4 is literally worthless. It stops working when you unsiege. So you either sit there sieged and eat damage while hoping nobody saved any CC or Z out and get CC’ed to death anyway. It’s a trash talent. Also, the ‘pros’ don’t have thousands and thousands of games in all game modes on her. I do.

Edit: By contrast, taking regenerative bio-steel allows you to have infinite sustain, especially if you have a decent frontline protecting you. At 20 with Ultra Capacitors enemies have to kill you first in any fight or they lose, period.

As for ‘BFG is a meme pick’, what? Okay, if you say so.

1 Like

You don’t need the sustain in the 4 man. That’s the healer’s job. The unstoppable can save you from getting one shot from a Dragon’s Arrow + Apoc combo with follow ups. You don’t see coordinated CC chains in QM as much as high level games. That’s why you don’t see the value of it.

Also, having thousands of games in average QM MMR is absolutely nothing versus top GM players.

K. Believe what you want; keep taking that useless talent. I’ll keep winning.

1 Like