Report Smurf added to report context menu please

For the most part, I haven’t cared too much about smurfs, but I’m getting more and more annoyed by smurfs being in my games and telling everyone how bad they are. Sure you can report for abusive chat, but a report smurf option could, and should, result in a permanent ban of that account versus the temporary one abusive chat offers.

I feel like statistically, it should be simple for the game to recognize a smurf. With a few report smurfs tallied against someone fitting the statistical criteria, then they should be removed. Statistical criteria including something like under platinum rank, 55-60%+ minimum winrate across at least 20+ games, less than level 300. Something like that. Someone with access to more data could probably refine that a bit.

Just reached a point where I’d like something done. It’s rarely fun to play against smurfs, and an extra downer when you have one on your team trying to dictate everything. I’ve seen some smurfs out there that are genuinely just trying to get some games and be nice to everyone, and good for them, but it only takes a few bad actors to ruin it for everyone else.

No idea if I’ll get flammed or not for my post but yeah.

2 Likes

Again, smurfs are not a bannable offense and unless you’re in South Korea, unenforceable.

6 Likes

There is no need to ban people for playing the game.

The algorithm simply needs to move those smurfs up to their real rank much faster than 200 points at a time.

They got 90% win rate after 35, 50, 75 games? Put them straight into dia/master games. Why does it matter that they get fast diamond if that’s the skill level where they still continue to win games?

Making them win only 200 pts per game = those parties ruin dozens and dozens of low ranked games.

17 Likes

The real problem are 5 stack abuser smurfs that just steamrole qm againts weaker players and 5 stack abuse in SL were thier skill are miles away from thier currect rank.

People who smurf to play with friends are not the problem here.

3 Likes

Like I said, it only takes a few bad actors to ruin it for all.

Should be, imo.

As I also stated, reached a breaking point with smurfs showing up in my drafts and matches and telling everyone how awful they are. Whether true or not, game is played differently across all leagues. Obviously if I played at a higher level, I’d be a higher level, savvy?

1 Like

Are you serious? No, you tell me, are you serious? To answer your question full 5 premade they will only trolling you here.

All problems in HoTS are from an imbalance. There is no balance. The balance is not met. For what reason?

And all these small manipulations between Smurfs high and small-it’s all insignificant. Ie - this is of course important and it is easily regulated by the algorithms in the game. THIS IS NOT DIFFICULT TO DO, FOR EXAMPLE, SO THAT THE GAME ALGORITHM CALCULATES YOUR % YOUR WR. That is, we would get balanced games 1-team 1 90% WR 2 - 70 2 - 40% and 1 last 20%. And the second command is also about the same according to the algorithm.

IT’S ALL VERY SIMPLE TO WRITE IN THE PROGRAM CODE. THIS INTRODUCTION ALONE WILL ALLOW EVERYONE TO ENJOY THE GAME. And all we see now is boredom, not knowing the number of premade enemies and turbo fight.

Now there is no balance, interesting games, no on-line. BUT YOU SOMETHING PREMADE CAN COMBINE IN 2-3-4-5 COOOOOOL. COOL GAME. YES, I AGREE. PERFEEEEEEECTLY. APPLAUSE.

This is the only solution and there are no others:
1 - Only random QM mode
2 - Only full five premade versus full five premade in league mode (NO 2-3-4 PREMADE ONLY FULL FIVE)

You can break your brain, but there are no other solutions. At this point, you all have not won a single fight and have not lost a single one. These were not equal fights and you will not be able to find out who is stronger or weaker -----> Until these 2 modes are introduced.

1 Like

Yet another horrible suggestion.

Win rate has nothing to do with how good a player is. Who that player got the win rate against matters.

I will take a 50.1% Grand Master any day as a teammate over a Bronze who recently won 76%.

Hell, a GM with 44% win rate will still beat every single Bronze who has 80%. Winning even 44% of your games against the top 0,1% of players is extremely hard to do.

4 Likes

And your evidence is were ?

If you dont have a education in the computer world with experience in program coding then you should not start talking about how easy coding is.

3 Likes

Programmers are generally meat. I don’t want to offend them, and even this profession has its share of creativity, but in fact it is a routine machine, it is a boring, rather pragmatic profession. This is not even close to the inventors and discoverers. Stop arguing with me. [GordonRamsay and Frogsaron] Are you seriously asking me such stupid things? I’ll just answer to cool your fireboom of knowledge.

GMs did not introduce what I suggested [2 modes], for reasons:

1 - You won’t be able to play 2-3-4 in any of them and you won’t be able to parasitize full 5 premade in Solo QM. This is the first reason.
2 - And the second reason -----> look at reason number one…

IT’S NOT AT ALL DIFFICULT TO WRITE THIS ALGORITHM SO THAT EACH TEAM HAS THE SAME NUMBER OF %WR. (FOR QM)
And for the league, I’m sorry, I went into the game with two or three friends - - - > be kind, shout in the chat, finish up to the full five and go full 5 premade vs full 5 premade. What difference does it make if you are a master or a bronze??? Yes, even with such a 5 vs 5 ONLY, you can slightly close the ranks, well, sometimes it will not be quite equal, but you will not get 100% equality after all. What? Create a solo league? This is idiotic single player league! Recently I was told by the guys that HoTS DID A SINGLE LEAGUE - THIS IS JUST ABSURD AND IDIOTIC. I WAS TOLD IT DID NOT TAKE ROOT, IT WAS REMOVED. THIS IS HOW MUCH YOU NEED AN IDIOTIC COMPANY AND A STUPID PROGRAMMER TO COME UP WITH THE IDEA IN A GAME FOR 5 PEOPLE FOR 5 PEOPLE TO MAKE A SOLO LEAGUE)))) Well all right single quick mode where in one command there will be winrate:
1 - 90% 2 - 70% 2 - 50% 1 - 20% and the enemies are about the same
1 - 90% 2 - 70% 2 - 50% 1 - 20% - the system will do it easily, the algorithm is written at least Russian at least American at least Chinese developer!!! But why make a single-player league?! ahahaha))))))))))))))))))))))

Your more then welcome to stop playing the game you dont like :s


Back on topic, I’m not big fan of smurfing but I’m not sure what a good solution would be. I think some kind of ramp up in point gain after a big win streak could definitely help but a lucky streak could run the risk of putting some players to high. I’m also not sure how you would go about making a smurf detector that is accurate sense not every new account is nessesary a noob.

My first ever experience with a moba was back when I was a diamond level starcraft player and wanted to try out this cool new game League of Legends. Needless to say, sc2 is a much more difficult game and I wiped the floor with everyone using recommended builds and a similar thing happenes when i switched from league to hots. If a system were going off purely my new status and high winrates, I’d have been falsely flagged and falsely flagging new players in a game that isn’t exactly the most popular moba is the last thing you’d want.

Again, I’m not agaisnt the idea of punishing smurfs, its just not that simple to detect one and I think the consequences of messing up could be worse then the problem in the first place. You’d have to be very careful with an automated system like this.

Part of me wonders if this is the real issue or a symptom of something else.

This is true. People are also allowed to purchase multiples accounts for Diablo 3/WoW and Overwatch as people in the same household can own individual licenses and play from different accounts. There is even a “link accounts” option on the B net launcher, so it’s not against the rules.

1 Like

Forget it there…There, the three daily tries to win against the five, well, like 3 + 1 + 1 vs full 5 premade. AND NIVKAKUYU DO NOT UNDERSTAND WHY IT DOES NOT WIN. Yes, because maybe need 5 vs 5 AYYY?
"Why are we 5 random can’t win against the four premade +1 maybe because you are 5 random?!?!?!?
What smurfs, what punishments, all your problems and whining because the modes are NOT OBSERVED. NO BALANCE - - - - - >

1 - Only random QM mode
2 - Only full five premade versus full five premade in league mode (NO 2-3-4 PREMADE ONLY FULL FIVE)

First, let them introduce these two modes, and then we’ll talk about what to do and how to avoid getting bronze with platinum and deal with the Smurfs…Then we will already talk about how to find out and punish someone, and while you are trying to win in three of five with a voice program and tactics-it’s JUST RIDICULOUS to read this!

You have a rotten foundation when building a house, and you think about what material the walls will be stronger… shame.

Pretty sure this is a topic about ranked, not QM.

Once upon a time the game had two competitive ranked modes, Solo only Hero League and 5 vs 5 Team League. Time went on, the number of players declined, then the Wicked Prince merged the two modes to create the chaos of Storm League.

Do I like what the Wicked Prince did? No. Do I understand why it had to happen? Yes. Many things you are asking for would be ideal if there were enough players to support them, there isn’t outside of perhaps the EU servers.

Who even knows with these topics? Matchmaking is pretty spotty in all modes that actually have it. The thing is, what can they do when there aren’t enough players online with equal skill to match?

1 Like

waaaaaa i lost to someone better than me, add report feature to report people that are better than me, plz

1 Like

The lack of players-in general, will not affect what I have proposed. It seems to me that no game will EVER have the modes that I came up with, because a game without friends will not be interesting to players in solo QM.

And for specific competitions full premade 5x5 in the league where you need to strain and sweat - people do not agree to this - it will take away their strength, they will INEVITABLY SWEAR WITHIN THEIR GROUP OF FRIENDS AND NOT EVEN GET PAID FOR IT.

And also a high chance to lose because there will be no groups 2-3-4, which means that everyone will be 5x5 - and this will no longer be a fun, no parasitism, but a COMPETITION.

At the moment, there is not a single game with the modes that I suggested, in all games: CS / PABG / WoT / DOTA / LOL-YOU CAN PLAY ANYWHERE WITH ANY NUMBER OF PEOPLE.

This kind of strangeness is only in games…In real life, IN REAL COMPETITIVE SPORTS-there is no such thing. Boxers 1 on 1, Hockey players 6 on 6, football players 11 on 11.

There are also weak and strong teams, but the number of people does not depend on the victory. In games, the opposite is true, the more people you collect, the higher % that you will win. Well, isn’t it idiotic?

Anduin skin when :smiley: .

2 Likes

Smurfs are the only thing keeping this game alive

2 Likes

This is why I suggested a flexible confidence value hundreds of times on this forum.

Just take a player’s winrate over the last 50 to 100 games, if their winrate deviates from 50%, relax their confidence value to get them where they need to be faster. The closer they are to 50%, the more tight the confidence value is. The further they are from 50%, the more relaxed the confidence value is.

A variable rate confidence value would fix a lot of problems with this game.

1 Like

Personally I would like this as well. You would “report smurf” but they wouldn’t get banned but if there is enough smurf reports the person may get increased MMR etc for a while.