I believe you’re cherry-picking, as you have lumped me (and others) into the “all”, when I’ve never wavered in my criticism of the report system, which includes the high threshold of reports needed to punish AFK or INT players.
What I did say to you, is it’s a fact that at least one player has been suspended for dying too often, as my friend was, and they were suspended for 3 days. They shared the email with me, where it stated they were suspended for “disruptive gameplay.”
Just skim these forums, and you will find other people who have posted that they were suspended for being AFK/INT and even for ping spam. So yes, people are punished for AFK/INT, but their accounts are suspended during that period (unlike the first 2 chat silences), so you won’t know they have been suspended when you see them in your game after the suspension period expires.
Many of us here had made suggestions of how the system for handling AFK/INT players could be improved, yet you have ignored those comments in favor of “the forum is against me and loves the report system.”
This attitude leads me to believe you aren’t seeking a good faith discussion of this issue, but rather a faceless enemy you can blame. Blizzard should be using more automation to detect this kind of behavior, and then accounts like this should be flagged and sent off for human review.
In an ideal world, the Hots community shouldn’t be responsible for reporting bad behavior at all, but the reality is Hots is long out of active development and Blizzard is in a transitional period after the MS acquisition, so big changes that might involve hiring more CS staff, is unlikely.
One last thing. One of the issues with AFK/INT reports is that, unlike chat abuse, it can often be difficult to determine if a player is dying often because they are new to Hots (like my friend), having a bad game, or if it’s deliberate. Sure, automation could be used, but you might not like having your account suspended due to AI detection alone, remember, Hots is retired, and I don’t think Blizzard would hire human’s to watch replays to determine player intent.