I was mirroring your response and therefore, mocking you. You seem to be unable to grasp the full scope of what I’m saying in all of your responses.
I feel pigeon holed because players don’t necessarily have to tell me what to pick. If I’m last pick and we have no healer, guess I have to play healer, right? That’s being pigeon holed into a role and does not necessarily mean that I’m explicitly told to pick a healer.
What if I didn’t want to play healer? What if I communicated that I did not but my draft team decided to pick what they wanted instead? Now I’m playing a role I didn’t want to play for the sake of creating a competent composition.
That’s not fun in my book.
I dislike cleaning my dishes after I cook but that does not mean it’s hard.
Again, you’re just unintelligent.
Yes, I can ignore them but if I have the options of:
A) Ignoring them
B) Playing a mode where whining about draft picks is nonexistent
Then yes, I’m going to choose B every time lol. I have zero desire to hear a grown man whining like a petulant child. It’s pathetic.
Sure, there’s whining in QM but the whining in QM is also present in draft but draft has an additional opportunity for whining to occur that QM does not.
They aren’t, see above.
Who said they were whining about me? When 2 people are standing in a bush, arguing with each other instead of playing the game until one of them decides to afk in the base, that’s not entertaining.
How is this hard for you to grasp? lol
I didn’t get offended by your post and assuming so is dumb.
You approached my post as if you had some sort of insight that my mind could not grasp. Well, that was just so dumb that I basically mocked you in all of my responses.
Check out my responses to FoxBlade. They were much more civil because he approached me as such. I just reciprocate the tone that people use to communicate with me.
Because it’s a competitive environment and people would rather lose when their poor decision making was the major contributor rather than losing because someone else’s poor decision jeopardized the game.
Additionally, tensions are higher because there’s more at stake. Even in unranked, no one wants to sit in draft queue for that length of time and then lose.
It’s a no brainer.
Pretty sure I haven’t since everything you’ve said thus far is just dumb and not well fleshed out.
I look at how people respond to what I’ve written. If you approach me with a response that only addresses a small portion of what I’ve written (see below) rather than the whole thing, then yes, you have reading comprehension problems.
I bolded even more of my original post since you seem to be struggling.
As you can see, I already answered this question and now you’re asking me a question that I’ve already addressed =====> Reading comprehension issues.
I don’t think you’re a whiner but I do think you’re dumb.
I’m sorry, but no. Online games are ever evolving which is why there’s patches.
‘This isn’t up for debate’.
Personally, I don’t think there should be a ‘premier’ mode. I also don’t think that QM needs too much work either. QM suffers from the same thing draft suffers and that’s matchmaking. MMR issues exist regardless of which mode you play so fixing that would fix both modes and not just one.
2 birds, one stone.
Next, all they would need to do is stop the ‘expanded search’ thing or at least give you an option to opt into it if you want to get into a game quicker and that’s about it.
Without the expanded search, you should at least get equal role compositions and then it would be fine.
Aside from the aforementioned suggestions, i’d suggest making every hero viable on their own. We have too many heroes and many of them are niche heroes. I feel like the game is suffering from a niche bloat because with as many heroes as we have, there’s going to be niche overlap which will invalidate one of those heroes. Especially when you consider the direction in removing specialists and the laning changes which only further reduce the number of niches that can be filled.
I think things most changes that have been implemented due to ‘unfun’ were a death sentence because the game began to lose it’s unique properties. Laning changes, specialists, stealth, etc were the gears that began to dull the game’s unique edges.