good Q. Korean servers say average wait time is 400+ but it takes FOREVER for a match. lol
Not really a clique thing IMO. Itâs more that people are so opinionated and righteous with their opinions that they believe itâs facts.
Usually with me, I tend to say things from experience and if I can collect primary data from a third party source or primary sources to provide that my view and/or experiences agree or disagree with an opinion, theory or speculation with myself or others.
For example, with my post, I posted primary data of my games. The debate is that if changing servers the average wait time tool tip should change as well. Darak and Xenterex contested me it does but my game doesnât, while I didnât provide any primary data with my debate to them, after I provided primary data they never replied to me or the data I presented.
Furthermore, robertsonb has confirmed as a fellow Australian player, this happens to him/her as well.
I never disagreed with Xenterex with my first post, I simply stated my experience and speculation and then my primary data proved to be right.
Where I am going with this, some users on here will attack people based on their bias towards elements of the game.
Legit, I had a feeling ages ago that the average wait time is bogus to Australian players and/or people who change servers. I assume that the average wait time is for the server with the most populated players.
Thereâs prob a miscommunication somewhere and I prob didnât explain myself clearer, my original question you quoted was the significant difference between my queue time vs the average wait time tool tip.
I asked for an explanation of the 1500+ seconds wait time on a 200 average wait time but didnât mention the tool tip. This is what I am contesting and stating that the tool tip is wrong based on different servers selected.
I already provided primary data that the tool tip DOES NOT change based on server changes.
It doesnât matter if I complete or not completed the queue, one player can not significantly tilt the average wait time tool tip.
The original debate here is the average wait time tool tip on a given server, not the average wait time one player waits for a game. I know me queuing in Australia or Best match will make me wait for a game on average lets say 1500s+ and then changing to N.A will make me wait on average lets say 150s.
I know thereâs more players in N.A but my point to you and Derek is that the average wait time tool tip does not update to reflect the selected server.
Hence my question âExplain the 1500+ seconds with an average of 200 wait time.â.
I have also given you proof of actual wait times on my end:
ARAM
Australia: Estimated wait, 48s. Got the tool tip at 240s that both teams might have AI players. I quit the queue
North America: Estimated wait, 48s, got into a game in 6 seconds!
So tell me why in the Aussie server, the average wait time is 48s and EVERY game I wait over 240s with AI while N.A, average wait time is the same but I get into games around that wait time?
Shouldnât the tool tip for the Aussie server say something like 300s not 48s? I am just saying the wait time tool tip does not update. But now looking more into the wait time tool tip, it SEEMS that the tool tip updates based on the most populated server.
Why dont you try it for yourself? Change servers, restart the game and tell me your average wait tool tips for QM, ARAM and Ranked.
More primary data testing:
- Australia: Estimated wait, 63s. Got the tool tip at 240s that both teams might have AI players. Quit the queue at 650s but the wait time tool tip finished at 63s
- Singapore: Estimated wait, 65s. Got the tool tip at 240s that both teams might have AI players. Quit the queue at 600s but the wait time tool tip finished at 63s
- North America: Estimated wait, 65s, got into a game in 47 seconds
- Brazil: Estimated wait, 64s, Got the tool tip at 240s that both teams might have AI players. Quit the queue at 600s but the wait time tool tip finished at 62s
- North America 2nd time: Estimated wait, 61s, got into a game in 4 seconds!
Got tired of waiting when it reached 600s and 650s with the other servers.
Conclusion and speculation: The tool tip does not change based on server change but looks like the tool tip grabs data from the most populated server⌠North America.
Itâs almost like people are human or something.
Well yeah. Anyone human would be upset when they find out what people say about others behind their back where they canât defend themselves because they donât know.
I said Iâve been rude or mean or whatever to people on here, because I have⌠but they can publicly defend themselves, or mute me if they donât want to deal with it. Iâm fine with that. But when a certain group of people talk bad about others behind their back in an echo chamber where everyone agrees with each other to feel like theyâre doing no wrong because âwell everyone agrees with meâ⌠its just as toxic as the toxicity they hate so much.
Iâve seen whatâs been said and I donât think youâre innocent or the same on here as you are on there, but I donât want to go on about that. Its just upsetting to see that same group bashes on any low post accounts, calls others trolls because they donât like what they said, or defend others within their group to make the other person seem stupid. And then when theyâre called out about it, its nothing but denial and âyouâre seeing things that arenât thereâ.
So yeah, weâre all human. We all make mistakes⌠but some are just more toxic than they think and they refuse to see it.
If this happens, then youâre correct that is toxic behavior. To quote Hoku when people post on the forums that they only said abusive words in game chat because someone âattacked them firstâ, two wrongs dontâ make a right.
Its true⌠they donât, but I donât like that saying because it gives off the impression that âI can be toxic, but you canât because two wrongs donât make a rightâ and its a double standard.
Its the double standard, hypocrisy, and lack of respect for others that upsets me. Your sentiment is right, I should be nice to everyone because thatâs just the right thing to do but Iâm not perfect and neither is anyone else.
I must be not normal because I never gave two poops what people say about me. When you KNOW who you are as a person, words can barely hurt you. When and if people talk badly of me (Iâm nobody important in the world so I donât know why anyone would) itâs all but fuel to motivation to be better than yesterday.
The estimated time is a random number. It isnât calculated from anything. People queued in the same party have different estimated times.
This is very true, I forgot that little fact. Many times Iâve been in a party and we would share our queue times and we all had different estimates. Good point.
I was being a little reductive. I was really just saying I understand where youâre coming from. I was once involved with one of the oldest online gaming guilds. It turned out to be a terrible experience when I was âpromotedâ only to discover there was a hidden part of Guild forums where all they did was trash talk other members of the guild.
What was worse was the trash talk culture was framed as âconstructive feedbackâ where all it was was just simple human petty mindedness. It was such an awful experience I swore off ever being involved with any privately run Guilds or Discords, at least these forums the Mods (even if the moderation is spotty) arenât bias toward any individual poster.
I agree, however this isnât the point. The point is that the people who say theyâre never toxic or appear as nice people on the forums really arenât and its upsetting, especially when they go on about how much they arenât toxic and how much they are disgusted by it.
I donât care what people say about me either, but that doesnât mean these people have the right to be two faced hypocrites.
I get that, and Iâm sorry if I seemed aggressive towards you or if you felt attacked, because that wasnât my intention. I just wanted to explain why I didnât like that quote. Thatâs all.
Thatâs usually how these types of things are. Its almost inevitable too when there are âsafe spacesâ that enable that behavior.
The context from my perspective is that people that complain about this stuff are the ones who refuse to believe there is an explanation for their experience so they refuse to read anything that doesnât agree with them. Hasherâs experience is already apart of my explanation but both of you have phrased your interpretation to mean that I try to claim he cannot have that experience. Because you wonât believe that I already believe him, you use that as a reason to not believe what I posted and then see the comment as arrogant/backhanded/etc
When people refuse to accept pertinent information as applicable to their case, itâs not that Iâm "rightâ itâs that they are demonstrably ignorant and something, and then blame others for it. If I didnât point back to my post, would either of you considered giving it a second glance beyond the initial dismissal you gave it? I still canât confirm if you bothered to read it even after this one.
That sort of conduct isnât new, so I am going to operate on the basis that people are not going to âbelieveâ what I write, and therefore ignore it from the onset and act like their perspective is that much better once they find a patsy to fault for their assumptions.
I could add more glitter and emotes, but Iâve found itâs the tl;dr of agree/disagree that gets people to project âbackhandedâ or not, so Iâm trying to put less time into the posts that I write that people arenât going to read through anyway.
Players can see server information with ctrl+alt+F while in-game. While I may log into âAmericasâ in one series of games, I may match one game in US West, and have my next game end up on US Central. If players on different servers (but logged into the same region) are partied up, it will have to prioritize one of however-many servers for the match it makes for them. So there are different servers, but removing the choice of specific region is kind of the way the devs tried to make a âmega serverâ while still trying to offer better ping if players get matched into the server that is closer to their geographical location.
But while Iâm in my queue, I wonât know which server I might be getting matched on until the match forms.
Yea, I shouldnât need to post additional replies when the previous one already accounts for the information. It is a written format, people can do more than just read the latest reply; or ask questions if they donât actually understand something to seek clarification on previous information. You have the assumption that when I log into the game, that I wonât get different queue times on the different regions.
However, I can log into those regions and see averages that are not only different on those regions, but more importantly, different that what other people may see at provided I actually get into a matched game on a different server. Having the capacity to have that average vary indicates the average is not from all the regions collectively, which includes âprimary dateâ that is not your own.
Things I am reposting:
- wait time updates by getting a game to match, so logging into a server, waiting, not getting a game and then re-logging does not contribute that wait time to the displayed average
- many players are superstitious (though they have reasons for it, since queue limbo exists) and will reset their queue. The time they waited before does not contribute to the displayed average for game waiting time and they tend to reinforce the projected average.
- Ideal groups. Individuals may need to wait so much time to get the even number of players to get a match, but select groups can get matches quickly by having the 10 players available for a game. If 11 players queue, 10 are going to have a low wait time, while the other person is going to wait awhile. The 10 that got a game arenât the ones going online to complain about wait time.
Thereâs additional information, but âaverageâ is not useful information by itself, and it would be better if other information was available. So while people can impose a variety of hearsay for their personal experience, they donât actually know how many games were matched to control that average (so how many games it would take to actually see a change) and they generally donât ask the wait times of other players in the games they have. Your primary data didnât provide responses from players in getting that match, so while I can certainly agree with you, or any time, that posts about their wait time, it does not have the scale of impact people are willing to generally consider. That is why they prefer to complain about it and post their reasons to try to assume their experience is what other people experience instead of considering that some people do actually not have the same experience as other players.
I did read it. But I also read what hasher wrote and after him someone else, and they contradict what you stated. So its not easy for anyone to decide whoâs right. If I have an experience that completely contradicts what someone else is saying, Iâm going to find it hard to believe, but its because its what I see. And I think most people will believe what they see, instead of believe hearsay from someone else. If you canât handle that, idk what to tell you. Ever heard of the phrase actions speak louder than words?
If this is true then Blizzard is more stupid than I thought. Why would you have multiple servers when you know your game is dying? If people can be on different servers while remain in the same reason, I donât see why they canât just merge all the servers and create a megaserver within that region. This doesnât make any sense.
You wrote a whole essay that did not answer my question about the average wait time TOOLTIP staying the same throughout all server selections. I have given you primary data evidence that the tool tip does not change when the server is changed and the game is restarted.
Not I am not talking about regions, I am talking about server change in settings.
I also prompted you to: âWhy dont you try it for yourself? Change servers, restart the game and tell me your average wait tool tips for QM, ARAM and Ranked.â
Have you tried it yet?
I am not talking about regions though? I am talking about server change in settings.
You have given me elements on how average wait time may occur in the game but thatâs not my concern. I know the average wait time differs from each region and server selected without seeing the tooltip.
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My open question to you, why doesnât the tool-tip update when the server has changed?
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My closed ended question to you, does your tool-tip change when you select a different server? I only want a yes or no answer to this. If itâs a yes, then I would like to see evidence, as I can video my change of server and give you evidence on my end.
Here is my wait time tool tip in the 3 regions (Americas, EU and Asia)
Average wait time tool tip data from my game:
Americas: ARAM: 18s
EU: ARAM: 12s
ASIA: ARAM: 15s
I logged back into Americas to make sure that itâs not hovering around 12s-15s, but it showed higher at 20s.
Conclusion: Regions looks like it has different tooltip wait times.