Not a complaint, just pointing this trick I noticed out.
So Inspire grants +30% attack speed for 4 seconds (and movement speed, that isn’t the important part here).
Rallying Cry at level 16 now increases that attack speed bonus to +50% and autocasts Inspire for free after you make 12 basic attacks.
The key part here is that those 12 basic attacks don’t even need to be within a given time-frame. The stacks for this effect are only reset upon reaching all 12.
So before a fight, you can go shoot a wall or some minions or mercs 11 times, then come into the fight with a free Inspire loaded up to your next shot.
That lasts 4 seconds, after which you then cast Inspire manually, granting you an additional 8 seconds of Inspire time. If you are constantly attacking during those 8 seconds, then by the 7th second you will have made the 12 attacks needed to trigger Rallying Cry’s free Inspire again, granting you another 4 seconds of Inspire time.
4 + ~3 + 4 = ~11 seconds of +50% attack speed.
I like this talent.
That is all.
10 Likes
Nice trick. Though people say Raynor is relatively low skill cap (and they’d be right), there are still things like this that will set good Raynors apart from bad ones even in future patches.
Which will lead to these players having 5-15% higher win rates and thus carrying themselves upwards.
8 Likes
Hate it when heroes I play get buffs like this
Now everyone’s gonna think I’m a meta chaser when I play my favorite ranged assassin
4 Likes
inspire resets his attack, so timing the manual casts on top of the auto casts should be a slight aa speed increase on top of that too.
Lol who people. Is it you? Any AA hero no matter how simple still requires the basics of proper positioning and stutter stepping which is already harder than playing so many heroes base kits. I think YOU don’t like Raynor and want to believe that cuz ya git ya azz beet.
Um, what? I have 300+ games on Raynor and am well aware that stutter stepping is a core component of playing him right, as is on all AA heroes.
He is just not as complex as some other ranged heroes with teleports, dashes, takedown resets and so on.
How did you get that “I hate Raynor” from that post?
4 Likes
I mean, compared to most other heroes, Rangers or in general, Raynor is about as straightforward and simple as it gets. He’s focused primarily around AAing, he has only 1 skillshot, and his other 2 abilities take only a single button press.
If there’s a simpler character in the game, it’s probably a single one of the Vikings alone.
Saying Raynor has a “relatively low skill cap” is entirely reasonable and accurate.
2 Likes
Yeah, pretty sure this was intended. That’s why his base damage was reduced.
Nah, they’ll just be shutting you down with Johanna’s two charges of shield glare 
3 Likes
Oh wow, I just noticed the irony there. TLV is one of the most complicated hero to play effectively together, but alone they’re the most simple hero in the game.
And in accordance to what the dev team intended in the first place.
2 Likes
What? Stutter stepping is super easy, and you should be able to do it with pretty much every hero in the game.
Sometimes stutter stepping Stukov secures strategic strength.
1 Like
Yes of course. It’s easy. On the scale of what’s what and how easy things are I stated that stutter stepping is harder than some heroes’ entire kits. So lots of AA hero kits are pretty simple.
A person thats new to the game could pick up a mage or maybe like a Muradin but I wouldn’t assign them to stutter stepping AA duty.
A new player on Ming is probably going to deal 3k damage. A new player on Raynor who barely stutter steps (or doesn’t at all) is still going to be effective just by clicking on nearby minions and enemy heroes.
They might die quite a bit from not dodging skillshots and staying still while shooting, but they’ll still deal a lot of damage.
1 Like
No way lol. If you are talking hero damage li mingnis far easier to safely learn on
If you say so. But Raynor was literally the tutorial hero for the game for 6 years. The first freebie a new player gets is Raynor because he’s so simple. It’s not a skillshot hero.
It’s because literally anyone can pick up Raynor and do decent just as they can with Li Li (not perfect, just decent).
He does have a skill cap and most of it comes from stutter stepping perfectly, but it can in no way be compared to a very hard glass cannon like Kel’thuzad.
(Disclaimer: I like playing Raynor especially to harass 2 heavy tanks, like Stitches and Diablo on the enemy side)
So I didn’t use Kel thuzad for a reason because his base kit is in fact complicated. Raynor kit is simple but playing him in pvp takes more skill than it does to master some heroes entire kits. I wouldn’t say ktzs is part of that though.
There is nothing easier to kill than a new player who can’t stutter and has to stay back and attack minions or go too deep and die.
Lili doesn’t have anything to target. If you are playing AA you can’t miss your autos. Simple yet complicated.
She really isn’t. Orb build is her easiest build, and even that build is harder than anything in Raynor’s kit that isn’t some half-obscure trick like the one I mentioned in the OP. For starters, her Orbs are blocked by literally anything and only deal damage in a fairly small area. They’re also fairly slow-moving, so they can be dodged or just miss moderately easily.
Raynor is a simple hero to pick up. He’s not simple to master and do excellent with, but he is one of the easiest heroes to at least do well with. He’s reliable, he’s straightforward, and he doesn’t have fancy combos like many other heroes do.
Raynor as a hero is up against players who don’t care how simple the kit is. To that end he has a simple kit but it isn’t powerful without very good positioning and movement. Other more “complicated” AA heroes or mages have mobility for an E button so they can mess up and fix it. Raynor doesn’t. Like you said nothing fancy. If you mess up you die. It is indeed good to learn on but it isn’t easy to succeed with.
Learning the kit is easy. Beating human players with such a simple kit takes work at first.