People discussed minions, camps, objectives, or even physical map anomalies.
What I’m proposing is tower-based. The main takeaway from the second anomaly (I got) was the call for help mechanic where towers target aggressors like in LoL. The armor shred was a second, but separate change in the same anomaly. Armor shredding isn’t the main function from that anomaly, just the tower seeking heroes from attacking other heroes function.
New anomaly idea
Primary change:
Tower shots no longer reduce armor. Towers (fort, turrets, keep, possibly core) will have their ranges increased by 1.
Fort tower: 7.75–>8.75 range
Keep tower: 7.75–>8.75 range
Keep: 8–>9 range
Fort: 8–>9 range
Core cannon: 8–>9 range
Secondary change:
Towers ramp up in damage through repeated attacks in increments of 50% up until a total of 300% increased damage compared to normal. Switching targets maintains this 300% increased damage to the next target(s). Towers will “cool down” after 5 seconds of not firing.
Example: Turret does 100 damage normally. Second hit does 150, third hit 200, until 300 damage. 5 seconds of not firing resets the damage to 100.
These tower changes takes away armor shred for one. Now tanks and melees who have higher health will benefit, and they should since melees have it harder in game. Tanks who rely on high health/armor will have their place again (I didn’t think they were weak but this will get those players who keep complaining Garrosh got shafted). To compensate for towers being weaker from no armor shred, towers will slowly ramp up until they do triple the amount after 6 shots. Ranged heroes will most likely be hit as increased tower range means they’ll get hit once assuming the defending hero is close to the tower.
With these new tower changes, the meta could be shaken up and current heroes could be “strengthened.” Insert my Valla 0.5-0.8 range here idea. Any hero with 8.75 attack range or lower can be retaliated by the fort. This means 7.7 range Valla could be increased to 8.2-8.5 (more powerful late game if completing a long quest) while not taking towers for free. Please give Valla level 1 quest instead of Hot Pursuit She’d be more powerful in a teamfight and we wouldn’t have to code her to hit 5.5 against objectives, and longer range for non-objectives. The main concern was she didn’t need more late game power which is a valid concern if not nerfed early, but another concern was outranging towers. Now this concern is dealt with. Another point to add would be Sgt Hammer might actually be considered if tower ranges are longer.
I’m even tempted to give the core +2 range instead of the normal +1 range so it’d be 10 range. The battle at the core if both sides are up should be the “final hurrah” and final chance the enemy team has to defend themselves. Current core stuff is cool so keep that in, but adding two more range would buff the defensive capabilities of the core to actually be a threat. Usually when enemy teams run to the core, the enemy team has 3-4 players dead. They’d still be able to kill those 1-2 remaining players as they do now. The difference this range would make for core defense is if 4 or more defenders are still up. The defending team would be able to get extra help in the form of a core actually doing something equivalent to a player (10 range, ramping up damage is no joke).
Any concerns about how catapults would be affected is not needed. Catapults start at 11 base range and increase to 13. They’d still pose a threat to the Core if left unattended.
Another idea I had was increase the lines of towers by 1 to get three layers of turrets instead of our current two which would require slightly stretching the map horizontally, but with less space in-between the layers of towers to not make the maps too much bigger. This would require drastic changes to maps, which I don’t think our devs would be willing to do unless it’s easy enough to recode the size limits of every map and simply insert turret code in new areas. This discussion for the extra layer of turrets would be for another thread, not this one. It was just another idea.