This. At least there is some rationale behind the Hammer ban (obnoxious to watch her destroy your structures with 0 counterplay, if you weren’t given an option to select divers or mages against her)
Ming is very counterable in Aram solely by hiding behind minions.
Junkrat also doesn’t really get spammy until lv16 with the Endless Nades talent.
Rarely an issue in Aram.
I played tons of aram, in my opinion, the only heroes that truly deserved the ban were old Chromie and Azmodan before their reworks (there was no way you could kill them, while they lobbed 1k+ damage bombs at you from their gates).
Abathur ban is also understandable for a lot of reasons.
JR is fine. He’s hardly OP in ARAM and he requires actual skill to get value out of. Skillming’s annoying, certainly, and Triumvirate does need a nerf. But so is Skillthas, Chromie, Azmo, Tass, and half a dozen other heroes disproportionately powerful in this mode where they can take advantage of narrow spaces to exploit AoE for huge numbers.
Slippery slope argument of yours. That’ll happen but only after a very long time. Long as in at least 10+ years. There is no problem with banning a few heroes over time that adds up and that’ll be a decades later problem
most stronger heroes in aram in my opinion
1.mephisto
2.liming
3.zuljin
4.azmodan
5.zagara
6.cromie
7.ragnaros
8.junkrat
9.guldan
10.jaina
11.nazebo
12.guldan
so ban them too lol
Uses a titan relic to fire blasts of light rapidly, uses superior mobility and strong attacks to quickly kill targets. It’s pretty weak against defensive playstyles though.
There are two heroics, Landmaster, a powerful horde tank that can blast large holes thorough enemies and trample enemies it travels over, and Aerial Ace, a gliding trio of Vulpera attack an enemy.