Option to Opt Out of "Expanded Search"

If I have to wait 3-4 minutes to find a GOOD team, on my level, I am fine with that. What I don’t like about the current system is that after about 30 seconds, you get put into the “expanded search” pool, and the results here are quite awful.

You have games you win hard, and then games, where despite being MVP, you still lose because there is no way to carry some #$%@s.

imo, the reason this game turned out to be a “failure” (in Blizzard’s own words) is because of simple things like this, that SHOULD be easy to fix.

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Doing so may go against Blizzard’s own mission statement:

http://us.blizzard.com/en-us/company/about/mission.html

I don’t see how it would.

I’d be more than willing to wait for a match based around my level than hodge podges of just throwing players together.

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EXPANDING QUICK MATCH SEARCH

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I want this option so badly.

It perfectly would fall under “Commit To Quality”. A good matchmaker gives high quality matches. The expanding search pool does not. I dont see any “play fast” rule there.

So play a draft mode.

It’s probably the only definitive solution for fixing QM: give the option to choose if have longer queue in order to find at last a decent comp or an instant match with totally random setup.
Putting it totally in a way or in another will only displease a large portion of the playerbase.

would probably be easiest if they just let you set how long you wanted to wait before the search is expanded. That way everyone can set their own, from 0 to infinity…

That would require 6 months of coding and testing and then 6 more months of preparing the right time to announce it and then 3 months before patching it in.

I dont know how inefficient the engine is, but 6 months is a bit over the top. Sarcasticly i could say it would be 5 months, but more accurately would be just a few weeks of coding and testing.

Then ofcourse it would be placed in the ptr for 2 weeks, they would discover some bugs, then dump in in the game anyway, and then when people still complain they would try to fix it.

Then if they find the issue they revert it from working because it takes a bit more time to fix (they still show the setting because that at least works). Then 2 months later (note that they only have been coding for a week) its finaly working again and they can even dish out a new blog post for it.

So i would guess about 4 weeks worth of coding with a gap of a 4 weeks because of the PTR and live game testing time. So 2 months worth of work.