Once in Gold, ALWAYS in gold

Unless you or someone in your party has a hard-carry or a smurf.

I have a net loss of 15 games in ranked, now gold 4. I used to play with other diamond players but all of them have long since stopped playing the game. Now I’m solo-queue and solo-gold is HELLISH. I don’t play any hard-carry heroes like Murky, Alarak, or Tracer so I can’t brute-force my way back into platinum. All I can do is ping where the team needs to go cause randos NEVER use voice-chat, and generally those pings are ignored.

I have lost sooooooooooooo many games because the team makes stupid plays like trying to 3v5 invade a siege camp, dying right before critically important objective starts, picking terrible heroes in draft (like Lili when we need waveclear on spider map and already have a healer,) ignoring my pings to retreat because even though we just got a keep, we can’t end so we need to back off the core before the team wipes fighting over nothing, and the list goes on and on and on.

Gold is the cesspool of ranked, it’s infuriated me to the point of screaming at my screen with tears in my eyes. Solo-queue in gold is… I don’t even have any more words to describe it.

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the bad news is you can only brute force your way back to where you normally perform well in other role. the good news is you can actually brute force it back. so maybe it is time to change your playstyle i guess.

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You need to focus on your own mistakes, it is the only way to improve and climb. I myself have never had any problems to climb solo out of gold on any of my accounts. I could come here and complain about low diamond players like you do about gold teammates, but I don’t because I feel I am no better than the teammates on my rank.

I also have friends who keep on blaming their temmates for their losses. But the truth is, you are no better than them. You may notice mistakes from the others but you don’t reflect your own ones consequently. The hardest thing in this game is to analyze your own missplays, which is the most important thing to improve imo.

And a sidenote: I am healer main. So no need to play a hard carry to get out of gold.

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And I have to add. I started like 4 years ago as a total noob with no MOBA experience. It helped to listen to my high ranked friends who taught me how to play. Im quite happy where I am ranked at now, and climbing doesn’t really motivates me like it did at the beginning. I feel I am improving now only very little by little as in getting a wider hero raster. I both enjoy having fun with my friends and playing solo. If i felt like improving more I propably would have to watch more pro videos.

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Gold was the best experience for me, which server?

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I’ve climbed out of gold 4 times on 4 diffirent accounts. 3 times solo
It is not that hard once you know basic combos and have proper gamesense

Git gud, just practice your combos and such

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I am the first to admit when a loss is because of me. It does happen, and afterwards I focus on not repeating those mistakes. I’m much better than I was back when I was in diamond with a much larger arsenal of heroes that I’m comfortable playing.

However, the vast majority of times it is not my fault. If I had to rak the top 5 reasons lose it would be in this order:

  1. “We are winning therefore we are invincible,” or “wawtwai” as I like to call it. The team is winning in the early game so they start getting complacent and stupid, not realizing that the enemy team is still trying to win and/or the enemy team scales into the lategame.

  2. Horrible play calls. The number of times the allied team is like “Hey, we are all right next to the boss, we should take it even though the entire enemy team is alive and nearby.” I’ll ping retreat and even stop to type out “NO, bad call, they are all up.” Sometimes they listen, often they don’t. This is just one of many examples, but you get the gist.

  3. Losing in the draft either because team composition has no synergy or players use Storm League to test out new heroes rather than play the heroes they are good at. An example of a horrible draft with no synergy, we locked Malthael, Uther(me), and Abathur(which I wasn’t a fan of) on Battlefield of Eternity. The last 2 guys go Cho,Gall(into enemy Tychus. ) There is only one other body for me to heal since Abathur is in the back and Malth is soaking top. Why would you take Cho,Gall? 2 people would have had to be like “this is a great idea.”

  4. Enemy team is a 5 stack, and/or are using smurfs to boost themselves. In this case, the odds of 4 golds beating 5 diamonds/platinums/masters is kaput. They take camps when they need to, fight when they need to, draft with fantastic synergy, coordinate plays like "Lightbomb my Zeratul, I’m about to blink in, etc. This requires no more explanation.

  5. One or two teammates that are just absolutely awful. If you tell me you’ve never seen this, I’m calling you a LIAR. One guy will never come to teamfights, will face-check bushes constantly, take the dangerous route when rotating, chase the tank when the healer is equally exposed, miss all of their skill shots, or play their hero in a way it wasn’t designed to be played, like a Stitches that never frontlines and sits behind the healer only looking for hooks to gorge.

Me being the reason we lose is on the list, but nowhere near the top. You can insult me all you want but I have plat through grand masters on my friends list, all of which I’ve met in QM because I’m high diamond there. The randos in QM are almost always better than the randos in ranked- and that includes the times when players are just trying out new heroes. Unfortunately, I can’t queue with most of my friends because they are so much higher rank than me. Go figure.

This is what happens when the best advice people say is to 5 man. When you focus more on groups than the individual, it just can’t work. You’ll always be an individual. You won’t always have a team. Forcing 5 man or bust means people will slowly leave the game assuming there are more individuals than teams

What Heroes do you play? :thinking: Your Avatar is a carry.

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I am Plat 4 and I prefer gold matches.

Be careful what you wish for cause Plat may be worst than gold for you lol

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lol, wow you’re pathetic

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The best stories are the ones from so-so players saying they’ve played with higher ranked players and were able to win. They sometimes talk about how they were pulling their weight when their team doesn’t suck.

Yet, they can’t seem to put the dots together why that may be lol.

You probably got carried the first time around, and when you can’t play with them anymore, you dropped. I mean is this really a surprise? Yes, you will lose a lot of games because of bad allies, and stupid plays, even more so at gold, but news flash, so do others, and your enemy team is just as likely to have them too. The thing that will make you move past them is still you.

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Perhaps you should stop playing Ranked then, it’s not good for your health if it gets you to this point.

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So you used to carried, and now you aren’t?

I thought I remembered the name belonging to a troll, but this makes sure I’m not confused.

If you used to play with Diamond friends, there is a chance you yourself aren’t diamond, but somewhat lower. Gold vs Diamond is a big leap, though, at least on the micro territory. Got some experience a few months back.

It is possible to have some bad luck and fall a whole rank (5000 point) below your own skill, give or take. However it shouldn’t last long. I’ve always managed to rebound from there. Sometimes I sort of need a specific hero, one that I’m providing the most value compared to the opponent mirror.

Having played with friends means you have complemented them. But when you play with randoms, it’s no longer the case. Find out what your teams’ weakest link is, and whether you can fill that role. Furthermore, your skill may scale disproportionally with rank. I’m a way better mage player in QM compared to anything, yet in SL I’m pretty much a tank main. A season or two ago I fell quite a bit (Silver 5, currently Gold 4) and eventually I was messing with people on virtually any warrior. I was #1 Varian EU winrate. Well, I’m back to my normal 15% Varian winrate. Similar with Tassadar, my generic push was very successful in Silver, but it doesn’t do squat in Gold. On the other hand, with a few mages I seem to maintain my winrate in this entire rank range, only falling off once I play against Plats and Diamonds.

Translate it to yourself and good luck!

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You go Uthers tank build and you get Adrenal overload on you for many many stuns, also Divine Shield Cho-gall is kind of scary
Also while it might seem counter intuitive at first glance given how much fighting is done on this map far far away from lanes an Abathur is actually quite conducive to this map as due to the nature of the time spent in lanes it’s quite easy for him to secure that level lead
While it might be questionable with a tychus if Tychus was the only major threat it’s entirely doable.

The fact that you don’t see the potential here proves to me you don’t have adaptability which is one of the biggest skills you can learn for climbing, adapting to whatever is going on around you

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Just got out of plat and can tell it’s not really better here lol

Divine shield is only really scary if you are in teamchat, which they were not. And no, having only 3 bodies in any given fight, with the strongest one who cant play aggressive cause he gets melted in seconds, is not a good team fight. I don’t know if I made it entirely clear in my description, but you would have to experience it to know, I guess.

goes in and gets melted is why you are the initiator as Uther which is why I mentioned stun build or tank build as it’s more well known as

I’m sure it was tough but you are clearly complaining about being unable to get on the same wave length as your teammates which is the real issue.

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This is a myth, a lie, and a carrot on a stick.
If you go on a winstreak in gold, your opponents will exponentially become higher ranked, and your teammates will exponentially be lower ranked.
How those players got that match with you because of your own winrate is beyond me. It makes no sense how the game always caters to the individual queuing, and the rest of the team makes no sense. It’s almost as if the game is ran on AI. People always laugh at this by saying that the AI is awful. The AI can be designed intelligently to be awful the same way it can be designed to be good. A Disconnected player will give you an AI (not anymore, but back in the day it would give you an AI) that traded resources that gave an advantage to the enemy team.

If you play vs. AI, you will see the enemy hero retreat, then step back into a spell that is cast on a delay. For example, if AI is retreating, and you cast a Flamestrike from KT, if you are behind, and they are out of it, the AI will stop retreating and step back into the Flamestrike. It will reward your mana and CD with negated health from itself. The more challenging AIs do not reward you as much nor as often.

As for the winrate, I recall multiple times over multiple years going on a 5, 6, and 7 game winstreak. The first time was in pre-season. I was rank 32. In game 6 of the winstreak, the enemy team was all 20-25 (1 being the highest), and my team was all 35-40. If you were ranked low, like at rank 43 in the beginning of your ranking, once you rank up to rank 40, you couldn’t fall back to 41. The lowest rank you could start at was 50. So once you got 40, you were there or you could climb. If you were unranked, you needed to play 10 games I think, maybe more.

So I won that 6th game and then game 7 happened. Every enemy player was rank 15-20. My team was all far far below me. I somehow won that one too. Both in game seven I had a DC but it was KT and I ping controlled him as Uther. Then game 8 happened. Game 8 was against all ranks 10-15 with one unranked. My team was all unranked.

You can’t tell me that is MMR in action. You can’t tell me that it’s fair to “test” players as they are on winstreaks. It should always be even. It should always be fair, every time, for every player. Why those 4 unranked players were given me as a teammate to play against rank 10-15, I have no idea. Why rank 10-15s were given 4 unranked players and me a rank 31, I have no fwording clue. It makes no sense!!!

This happened again and again into HotS 2.0 with the 5 ranks per division of metal. I remember a game 6 winstreak where I was plat 5, bursted out of Gold 1, against a Diamond 1, diamond 5, and plat 1s. My team was all gold 5. It wasn’t a rainbow match. It wasn’t a random time of day with low pop. It was the ever widening gap that expanded from the previous games as the winstreak grew.

Say this on reddit and your post gets deleted. Before they just openly deleted, it was massively downvoted. I’d lose all my subreddit karma and be reduced to only being able to respond (to the dozens of people that would mock me and downvote me) every 8 or 9 minutes.

Everybody tries to debunk me by saying they can’t be forcing winrates because dunning-kruger. That’s gaslighting. They debunk me by saying people do bronze to masters easily. That doesn’t take into account established MMR in Gold. Established MMR in Gold is a unique experience. Apparently someone said that someone tried to take an established Gold MMR account out of it to masters, and they experienced unwinnable games. I never saw the post, but I believe it as I experienced it about 5 or 6 times.

I forgot what else I was going to say.