The stat that I find the most interesting is Escapes. It shows who’s the most vulnerable target. Once you have the opportunity to kill Aba, Ana, Lt. Morales, Anduin or Alex, go for it. It’s the opposite for TLV, Zul’jin, D.Va, Murky and Garrosh unless they’re the only targets that you can hit.
Special mention for Artanis, Diablo and Qhira with top outnumbered deaths next to Murky.
It’s indeed interesting and at least in Murky case I can confirm it to be true, because I rarely die with him. But I wonder where Mei is, because she should be similar unkillable like the ones mentioned, even though she is a tank.
I guess that’s the ultimate proof for lower players that Murky or TLV aren’t countered by Butcher.
Ok, I can understand how Valeera counters Murky, but how does it apply to Tyrande or The Butcher? At least from my experience as a Murky I don’t feel to be afraid of those heroes.
I’m not sure why for Murky vs Tyrande.
Maybe because she’s great into 1v1 when there’s no cc and no burst damage. The data covers 148 games between 2.50.2 and 2.52.0 for that specific matchup in high elo.
Players should take Caduceus Feedback more often. It’s the best one and makes her AA range as long as Raynor’s.
Weaving AAs is never prioritized enough, unless you’re on Abathur, Deckard, Gul’dan, or Probius. What I found surprising is that low elo players have almost the same physical and spell damage as high elo players. It makes me think that they know how to play their hero, just not the game.
The only reason Zul’jin is on that list is because his self-harm mechanic makes him much more likely to be in a situation that would require him to escape. Notice he also has one of the highest Death rates?
If you’re more likely to need to escape, you’re more likely to escape more often.
Abathur is the opposite. He has such a low encounter rate that his Deaths and Escapes are the lowest in the game.
I’d recommend comparing Deaths to Escapes if you’re looking for an accurate representation of who makes for a good target. A hero with a lot more Deaths to their name than Escapes means they were more likely to die than to get away when put it tough spots. Heroes with equivalent or higher Escapes means they get away as or more often than they die.
Kerrigan, for example, is averaging about 4 Deaths a game but only 0.7 Escapes. That means she dies the vast majority of the times she gets in these situations.
Anyways, this is pretty neat, thanks for bringing it to my attention!
We could calculate the kill priority with [Escape / Death].
The bigger the number, the less the target should be a priority in most case. Escape alone would only set the prio when isolated, which isn’t always the case.
When a hero is on your screen, the top 10 most important ones to focus are:
Abathur
Lt. Morales
Ana
Kerrigan
Anduin
Malfurion
Azmodan
The Butcher
Orphea
Tassadar
The top 10 least important ones to focus are:
Murky
Zul’jin
D.Va
Cho’Gall
Yrel
Mei
Garrosh
Kharazim
Samuro
Muradin
By this list, it doesn’t mean that Muradin should not be targeted, but your team needs to be fully committed to the kill to make it worth it.
In the solo lane you dont have to be afraid of the butcher, its relatively easy to stay away, and if needed escape.
But in teamfights its usualy not the butcher that initiates the attack against you, until you have spent your invuln. After that invuln however, that quickly becomes a free kill (when the butcher used the charge). And that invuln is easily triggered because other heroes can still focus you. Since murky is a melee hero, its unlikely he can get away far enough to dodge butchers charge afterward.
Well, butcher gets a movement speed bonus which allows catching up. And with murky’s low HP the kill can often be ensured during the stun moment.
Also note that i do not know the reason for tyrande being reliable against butcher, maybe the owl? So i cant tell whether other AA heroes get similar advantages, raynors speed with inspire is not that fast to me to realy catch up. But hey, i could be wrong on that. I was only mentioning butcher since i knew the way the butcher could get around murkys invuln being a counter.
Raynor has range, has his W and Q to get near him. Cassia has E and can always instant mount on, when talented. I don’t see why Tyrande or Butcher has advantage against Murky.
How do you interpet the avg escapes numbers? Zeratul for example has an avg escape of 1.22. It’s obviously not a percentage so what does the number mean?
Interestingly, Garrosh escapes more often than Muradin, Leoric, Tracer and Genji. I guess he just walks away with his armor.
At lower levels almost every hero can beat everything, if the player behind is stronger. But it still harder to carry, because bad players usually feed too much and you can’t outsoak too much feed.