Looks like dota 2 Balanar wannabe, i wish that heroes are more unique like when they used to be .
I would like to see infernal summon, but in different way .
LIke u can sacrifice ally hero with 10% hp and summon them as infernal ,and they can play as Infernal for 10 sec or something different not that lame Terroblade ult .
And what’s up with that space Batman skin lame i thought it’s halloween event.
I think that should be changed to match Dehaka’s Isolation. It shouldn’t remove all vision range entirely, it should just reduce it to 3.5 for the duration. That way you don’t end up just wallowing around missing the last 2/3s of your attacks as you enemy walks in a different direction. If you find one of them, you should be able to stick to them a little better.
It will be. An effect that powerful needs to have at least a 1.25 second channel, not just a 0.75 second channel. It will be practically impossible to react to in time, and the only way to reliably interrupt it would be to play Muradin and pick Skullcracker.
They said the dreadlords are “intelligent and cunning”. Yet the first one they designed is a brute bruiser with the kits of an assassin.
That’s very different from the dreadlords I know in W3, when they are mostly used as a support for the ghouls with the Vampiric Aura. Sleep to isolate and disrupt the enemy’s APM. Carrion Swarm was a fire and forget that chucks out a huge amount of health from the enemies from far away.
And believe it or not, I’m not mad about the Inferno. It was not one the Mal’ganis’ original ability. But the general design of him make me very disappointed. I did hope that we were getting a evil support that would forgo healing in favor of cc.
that would be stukov
Not at all. Stukov isn’t evil. Also, he heals a ton.
This was me when I saw the reveal TBH
Wah so many CC plus sleep.
My chromie will be like to team up with him. Sleep I Q+W then time trap at there, then Q+W again.
Yah.
Fear would have made way more sense than sleep.
JUst an interesting thought here: for me it seems that his heroic is made up from a HoT and a DoT; if so Lunara should be able to cancel the HP loss on the target with Abolish Magic as it removes damage over time effects.
Not on a dreadlord…
Looks like I am not the only thinking that he’s main tank potential:
But yeah just in case people are wondering his sustain is about comparable to Sonya, but I think Sonya might be better at that due to Whirlwind. However, his damage output is lower compared to a bruiser like Sonya and he certainly takes time clearing camps.
INFERNOooooooooooooo
But i want those piledriving sisters of pain first and foremost.
No Infernal ult? This was their one chance in 4 years to bring Warcraft demons into the game and they blew it. Very disappointed.
How do you release a Dreadlord hero without an Infernal ability? Are you serious?
Seems like a risky counter-ish to Mephisto’s Consume Souls ult… but yeah, that ult is pretty dope op to me
Gon be seeing this guy in the pro scene… banned 100%
Video at 6 Seconds “Infiltration Specialist”
Me: HEAVY BREATHING
47 seconds: LOL HE A TANK BOI
Me: cheers…
1 minute: Here’s a trait that is pretty much just a talent option for most characters, like Mephisto’s (Because reducing the cooldown of abilities by hitting them is on tonnes of characters.)
Me: Again with the “Making a highly requested character, and making them inaccurate to their original character and giving them a really annoying Heroic ability.” Why?
1 minute 10 seconds: Haha Lost Vikings getting killed, also why do nobody play the Lost Vikings? We never show them as being bad.
Me: I also wonder why most of the playerbase think these characters are bad.
Rest of Video: Also he’s more of a Bruiser than a Main tank.
Me: Great, because we’re really low on bruisers, and we have tooooo many main tanks.
Couldn’t be more excited!
Mal’Ganis was more related with zombies and the plague, than with infernals in W3. And he didn’t get any of his necro powers.
His vampire related powers are very interesting. Good work!
The Dread Lord’s abilities aren’t just restricted to WC 3. They were in WoW too
The dota-allstars model for nghtstalker was the dreadlord. Ns is a situational solo-pick that overpowers the target he’s stalking… at night… and relies on cc to isolate and hunt a single target.
Malganis is a durable hero than can stun multiple targets and looks to excell in group fights rather than solo picks.
Not sure if you knew the dota trivia and are being silly, or don’t know the difference between environments that enable different kinds of kits, or ya know, overlook the vastly different types of heroes they have.
Oh wait its ‘zomg vampire reference’ therefore same hero isn’t it? Even then one is blizz just referencing themselves, the other is one that referenced blizz, but then deviated away so people might overlook the whole “dota was a warcraft 3 mod full of references”
Just managed to test it on the PTR and it works, damage part was completely undone with Abolish. Bunker/Stasis and other effects that remove DoTs should then also work to avoid it.