abilities
pufferfish(W):
damage reduced by 100
time before detonation increased to 4
speed increased by a bit (this is the speed of the pufferfish itself you know how it takes time before it lands I want to reduce that by a bit)
damage to heroes reduced by 50%
baseline quest: every minion killed within 1 second of pufferfish detonation, will increase its health by 5
talents:
L1
fish eye:
additional functionality can now spawn up to three decoys which benefit from the vision radius increase.
no longer reveals invisible heroes.
egg hunt removed
new talent sticky situation:
quest: collect 20 regen globes.
reward: slime’s slow is increased to 30%.
L4
tufferfish new functionality:
increase health gained by each stack from 5 to 15.
slime time adjusted functionality:
quest: every time murky silmes heroes which are already slimed, its bonus damage is increased by 5.
living the dream adjusted functionality:
every 30 seconds murky is alive he gains 5% spell power up to 25% after reaching 25% spell power murky will no longer loose stacks.
L7
rejuvenation bubble moved from 13
fish tank moved from 13 adjusted functionality:
slime will heal murky for 50% of the damage done.
new talent fish slap:
basic attacks will now heal murky by 10% of his max health.
L10
octo grab:
octo grab’s damage will now count as basic attacks but will still deal only 1 damage.
march of the Murlocs adjusted functionality.
after 0.75 seconds, murky will command a legion of murlocs that will leap onto the first enemy hero or structure each murloc deals 65 damage and slows for 15% slow stacks up to 50% (if the target is hit by multiple murlocs) damage is doubled against heroes. march lasts until murky stops channeling (murky can’t move while channeling).
L13
black lagoon moved from 7:
radius increased to 33%
slippery when wet moved from 7:
will now also increase the duration by 2 seconds and move speed will last for 2 additional seconds after exiting safety bubble but the speed is reduced to 30% (when in safety bubble it is still 50%).
egg shell removed
time to krill moved from 7 added functionality:
also, increases attack speed by 5 stacking up to 50% lasts for 5 seconds (duration refreshes when murky attacks obviously).
L16
toxic buildup additional functionality:
health increased by 15%.
the slime is no longer untalented.
fish oil added functionality:
heroes will take additional damage from puffer fish equal to 10% of their max health.
wrath of cod removed
making inky moved from 20 adjusted functionality:
hitting a hero reduces slimes cooldown by 1 second.
L20
R1 never-ending murlocs removed
new talent R1 murloc revolution:
passive: all minions will now change into murlocs, murlocs deal additionl damage and have a bit of extra health.
while channeling march of the morlocs murky will gain a shield equal to 65% of his max health.
R2 …and a shark too!
adjusted functionality:
damage dealt while channeling octo grab will now deal 200% of the normal basic attack damage (will still count as basic attacks).
passive: basic attacks will now deal 3% of the hero maximum health.
new talent fear the muloc:
hitting 2 enemy heroes with slime will make it deal 50% incresed damage, 3 or more will make it deal 100% increased damage, but hitting only one heroe will deal 50% of the normal damage.
the idea behind this rework is to make murkys abilities synergy more if you have any ideas for improvement or you think some of my ideas counteract eachother tell me but try to keep it in good spirit remember this is just an idea and not actually coming to hots so dont just yell “this is stupid this makes no sence change it you stupid”