How can it be that i get as 1 Fulltank, 2 Bruiser and one Fulltank vs me?
How can you match in QP LostVikings vs Butcher? -> instant Lose … this is Crap Blizzard … nothingelse and i can tell you why you losing playerbase … because you set short Waitingtime over good Matchmaking … nice i wait under 30sec for a game i lose for 90% and have no fun…
think about it pls
you set short Waitingtime over good Matchmaking … nice
Read the first part of the game mode name Quick Match.
If you want a real draft (with longer wait time), there are modes like Unranked Draft or Storm League.
Learning how to deal with adversity is one of the main reasons I play QM, as those are skills I can carry over to ranked play. The best way to figure out how to talent and play against my hard counters is to actually fight them. Knowing that the odds will never be stacked against me takes some of the sweetness away from a win, as if I just wanted to be guaranteed to go up against incompetent enemies, I would only play AI.
If I queue as Artanis, I know going in that there is a chance the enemy team will have Johanna and Li Li (stupid, evil furball…). This means I can no longer just go in hard and sustain myself through AAs, but have to change my strategy. If the map requires frequent team fights, that may mean I should go Q build and time my dashes around Johanna’s W, and my W around the various blinds. If it is a large map with a weak or split objective, it may mean to go with a full PvE build and focus on macro play.
The point is, if I weren’t forced to adapt and learn how to be flexible on my favorite heroes, I might be one of those people who truly believe in the One True Build and single play style mindset.
My recommendation is to embrace the chaos and use the tough matches to learn how to become a tough opponent. That way the next time that Butcher eyes your Erik as free and easy meat, turn the tables and lure him into that ambush!
You covered the serious, I will cover the trivial, it’s me! I also like that talents that are almost never picked in Draft for a Hero can be very strong in QM due to it’s random nature.
I would never have been able to play HL/SL if I hadn’t learned to adapt to the random nature of QM.
Very good point. That is the same reason I really enjoy ARAM, as so many heroes are built and played very differently in that mode.
Grenade build Morales … INCOMING!
this is normal for this game lack of balance is part of the reason for it’s downfall .it’s a casual game for casual players . if you don’t take this game seriously it’s much more fun
not really, i have played a lot butcher and sometimes i have to fight vs a TLV, once a time i played against a good one (he was like lvl 50 TLV), if a TLV dont want to feed butcher easy must change his playstyle, beeing super defensive, dont showing up, and have his 3 vikings together, also stay with the healer or other teammate, also at late game when butcher is stacked tlv can stun him, slow him, if he charges toward a viking he just can use the invulnerable jump talent and ran away, i mean a good TLV can avoid getting killed by butcher in many ways, but must change the playstyle, and playing much more defensive, but anyways that wont secure a TLV to win the game, just to feed less the butcher, winning the game will depends if the butcher messed up or any other ally
I’ve won against butcher as Vikings in QM in one game iirc.
But I can tell you I won countless games as Murky against Butcher.
It isn’t an instant loss.
yeah they key with butcher if u fight agaisnt a good murky is just ignore him and let any other ranged assasin to kill him, in tf a murky will octograb a butcher, but if he go furnace blast murky will get blowed up faster, also, to win with murky or TLV against butcher, your team has to be really good and focus him down, and the butcher have to messed up in many times to lose, also the butcher team has to be very bad too (and the butcher must have no idea how to play against them) so It isn’t an instant loss indeed
MotM for life.
It was better than octo-grab before MotM was buffed and Octo-grab nerfed.
Fite me.
yea the little murkytos are good if u caught a butch in a bad position even worst if he (underestimate) stays in the march, but u will also need some help to kill him, both ulties are good to caught him before lvl 20 since he doesn’t have any scape
TLV is probably a harder matchup early game against The Butcher than anyone else. He turns the split attention of TLV’s global soak into an advantage for The Butcher player.
There’s always a chance that The Butcher player isn’t very good though. Also, the scariest thing about The Butcher is not him, but his team. As Murky for example, The Butcher alone is a non-issue at any point in the game. However, if he’s in a team with a Burst Assassin (like Valeera, Zeratul or Li-Ming) your game just got a lot harder.
Try to freeze your lane near your towers, and keep an eye on the minimap. If The Butcher is fixated on trying to farm TLV, but the player isn’t giving him an opportunity, your team will be able to safely win elsewhere.
All credit to original poster
Repeat after me:
Quick Match is not Balanced.
Quick Match will not be Balanced.
Quick Match will NEVER be Balanced.
I don’t enjoy being blunt about it, but that is the hardcore fact that just is not getting through here. The problem is not that there are teams getting all sorts of CC while another isn’t, the problem is that the players are expecting all the benefits of drafting without actually drafting.
Seriously. Mobas with a large roster are designed from the start to go through a drafting process. You pick your team, you pick them to work together with each other, and hopefully develop some sort of overarching strategy to deal with the enemy team whether it’s hard lane pushing or dive compositions. In addition, you can also get the chance to ban characters that would pose a problem for your intended strategy.
That doesn’t take place with Quick Match. All that mode was designed to be was one where you could pick a character, and just be assured that you could play that character in the game that you got. It could be with a group of characters that work well, or it could be in a group that doesn’t. This also means that you get tons of players playing the characters that they want, rather than what the team needs… So you get a lot of hot-shot DPS players complaining they don’t get any help or healing because no one wants to go tank/healer.
Seriously, the problem is not the mode, it’s the people who don’t understand what the mode really is… Just a quick way to get into a match by completely bypassing the drafting process.
And every attempt to have the computer even attempt rudimentary drafting for you has just sent the queue times skyrocketing to the point where the devs revert them.
Repeat after me: Quick Match is not Balanced. Quick Match will NEVER be balanced.
It was pretty close to balanced before, when it forced at least one ranged, tank and healer. Players who do QM obviously don’t want balanced though.
Grenade build is the meta build for Morales in normal modes… It’s the W and AA you can try in ARAM unlike normal games due to non-stop action. The point stands though, it’s nice to get to play different talents you could never play in normal games like Q build Nova. It’s all about TF unlike normal games.
Exactly and QM doesn’t need to be balanced, because if you want to balance QM, you have to remove the nature of the mode: Randomness and Quickplay.
If you want a balance match, OP, go play ranked or unranked. QM is like other already said for Quickmatches, where unbalanced matchups happen. I like QM for playing differen non-meta heroes, heroes I am weak with or wanky combos.