Lucio speed boost to enemy AI

Have been noticing some fishy actions and abilities by AI Elite, and came across an interesting bug involving Lucio’s speed boost ability and it boosting the speed of the enemy AI. Took the level 1 quest to increase speed boost bonus from 45% to 60%. Whenever I use Amp It Up with the speed Crossfade the enemy AI seems to get an identical speed boost and I am unable to close the gap for the kill or even get in front of the AI to use Soundwave. It seems to affect the melee characters more than the ranged. Not sure if this was intentional to try and give the AI a little edge or what.

Not sure if anyone else has experienced this or not but it’s a little frustrating having enemies escape when they should be dead.

Hey Baal,

Thanks for the report! You should be able to see the enemy movement speed if you left-click on an enemy hero and look at their Hero Info Panel that pops up in the top left of the screen. It should display their movement speed bonus if there is one.

If the issue continues to occur, could you please send us a replay of the issue to our Heroes Bug Attachment Inbox?

Thanks,
~ Fizivix

Thanks for the quick reply Fizvix. Sorry for taking so long to respond as well. I’m looking to view the replays of the games that seemed unusual and am unable to view any character info on a replay. Is there a setting I’ve missed to allow this, or is this information disabled during replay viewing?

Hey Baal,

You may need to enable the “Target Info Panel” checkbox under Options -> Gameplay -> User Interface.

~ Fizivix