Ban him, pick him, just don’t let the enemy team have him. Mixing Fire at level 20 is bugged, so instead of the CD and mana cost being reduced by 30% of normal, it is set to 30% of normal. So he has it up all the time. Even though the self-heal was nerfed, it literally doesn’t matter if he can spam it non-stop in a team fight.
I played some SL tonight with some friends, and we ran an Uther/Lucio double support comp, not realizing just how broken it was.
Given how long it took Blizzard to fix the Falstad bugs, ride that DJ if you want, or ban the hell out of him, as if it gets to late game, what he can do is insane.
Oh, and he can High Five the DK, which is hilarious. It doesn’t heal it, though, unlike the Brightwing Blink Heal bug.
I saw you were doing SL tonight. I checked to see who you had been playing so far this season and saw Lucio. All I really know about you Hoku is you play mostly tanks so I was confused why you would be playing Lucio in stack. This is a rather funny way to find out why!
Thanks for the info, but this don’t change anything to me, because I always tend to ban Lucio, at least as third ban. He was always the most annoying healer in the game, but he is also fun to play.
But we probably need another 4-5 month until he will be fixed.
Given that taking it requires sacrificing Sound Barrier and also being in melee range with a squishy high priority healer, even if this is a bug I would not class it as broken.
You forgot to add Unstoppable, armored, fast as lightning, and having a self-peel. Trust me, when you play Lucio, you want to be in melee. He is busted.
I thought this was a “I hate Lucio” thread, then wondered, “Why would Hoku do that?” lol.
You seem to think that Lucio is easy to kill lol.
The Imperius bug was very specific though, and had to be setup. You needed a set of shift commands done in a small window. So you could not do it by accident.
For Lucio it’s passive, so the player may very well not know.
He is one of the lowest damage heroes in HotS… Literally. He only gets good hero damage because his siege damage is very bad and he spends the entire game pewing at heroes, possibly with some talents which also only work on heroes for mediocre damage. I ran the DPS calculations in an old topic, and not much has changed since then. Raynor, Tychus and any reliable ranged DPS obliterate him fast in 1v1 as all his dodging antics means nothing against damage he cannot evade.
Damage kills him very fast given his low health. Of course usually his high mobility makes him harder to kill, but fortunately the Lucio will be so busy going into melee range or the splash damage aimed at one of his allies by using his level 20 that is much less of a concern.
Imagine if he took sound barrier and just let his entire team face tank all your burst without a scratch while keeping his safe distance, now that would have been a serious threat.
On the contrary we have no accurate data, if Lucio is really op and needs nerfs or not (except this bug). Blizzard buffed bad talents and that’s a good sign, though. Maybe for Blizzard Lucio isn’t op, but there are other heroes that needs more buffs to be more equal to him. Remember what happend to other popular picks after multiple nerfs… cough Genji cough
He was already op before. Pretty much first ban first pick in CCL as well. The nerfs literally change nothing tbh and they even buffed non picked talents. He is just even better overall.
Oh, and they hyper buffed boombox which was already amazing lmao.