This is an list of bugs I have tested and confirmed in the PTR. Everything in this list has been retested (and is still present in) version 14.95623. I have removed bugs from previous versions of the PTR that have been fixed. Unless I’m missing something major, we’re down to mostly tooltip/display errors, besides some stuff with Sylv’s quest, Gul’Dan, Zul’jin, and the fallback towers! Thanks janitor!
Sylvanas:
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Black Arrows incorrectly gains stacks enemy monsters (objectives captured by an enemy)
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Haunting Arrows (level 4) does not gain cdr until the effect ends; unsure if this is intended or not
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Haunting Arrows description in the yellow action bar upon activation is incorrect
Falstad:
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Gathering Storm tooltip doesn’t specify that already gained milestones should not be lost, despite this being in the PTR notes
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Gathering Storm tooltip reads as, “deals an additional 50% more damage” and, “deals an additional 70% more damage”; the word, “more” should be removed in both instances
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Dishonorable Discharge rewards not reset when resetting talents in Try Mode
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Dishonorable Discharge quest damage tracker in the Buff Bar always says 0%
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Dishonorable Discharge tooltip contains a double space between, “stack.” and, “If”
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Dishonorable Discharge tooltip is missing multiple instances of the words, “its” and, “is”
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Frequent Flyer tooltip “Attack Damage” should be capitalized
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Frequent Flyer milestones and damage numbers per milestone in its description in the Buff Bar don’t match those from the talent description
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Frequent Flyer damage bonus is not reset when resetting talents in Try Mode
Kerrigan:
Q quest progress tracker in the Buff Bar is bugged to always show 0 bonus damage (CHANGED):Now tracks each stack gained, but reads as, “Bonus Ravage damage” despite showing stacks and not damage
Thrall:
- Tempest Fury (level 16) contains a double space between, “damage.” and, “these”
Gul’Dan:
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Pursuit of Flame (level 1) tooltip does not mention that Gul’Dan no longer loses stacks upon quest completion
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Pursuit of Flame tooltip contains a double space between, “Flame.” and, “Progress”
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Echoed Corruption (level 1) reward for 40 stacks only applies on the E cast that causes Gul’Dan to reach 40 stacks. Returning E hits will not occur on any casts after that point.
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Echoed Corruption contains a double space between, “functionality.” and, “After”
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Hunger for Power (level 7) - Reduces Gul’Dan’s self-healing from Echoed Corruption’s pinnacle reward.
Zul’Jin:
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Berserker tooltip, when toggled on, has a double space between the words, “stack on”
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Headhunter (level 1) tooltip and buff bar progress not updated from 2% > 2.5% as written in PTR notes(PARTIALLY FIXED): tooltip is updated, quest progress tracker in the buff bar still reads as 2% -
If Zul’Jin dies after reaching the 30 stack milestone and drops below 30 stacks, the second revolution of twin cleave will occur while missing the visual effect until Zul’Jin reaches 30 stacks again.
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If Zul’Jin dies with less than 3 full stacks (15 aa’s on the counter), the stack loss on death will round down to the highest full stack count. I.e. Zul’Jin has 12 aa’s on the counter and dies, he will be left with 2 aa’s instead of 0.
Maps/other:
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Fallback tower not present on Towers of Doom
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Fallback tower does not die when the corresponding fort dies
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Fallback towers do not draw minion or mercenary aggro
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Fallback towers use the generic tower icon instead of map specific icons in the target info panel on Alterac Pass (left side only), Volskaya Foundry, Hanamura Temple, Warhead Junction, Braxis Holdout, Tomb of the Spider Queen, Sky Temple, Garden of Terror, Cursed Hollow, Dragon Shire, Blackheart’s Bay, and Sandbox versions of Volskaya Foundry and Cursed Hollow
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Fallback tower is a fort tower instead of keep tower (meaning it has lower damage and health than intended) on Volskaya Foundry
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Alterac Pass objective capture timer reduced by 5 seconds for each phase (PTR notes stated only “early capture time” was reduced)