Leoric Entomb consistency

So there are definitely a few inconsistencies with the functionality with Leoric’s Entomb. When facing certain heroes, the wall does not work at all.
For example, when playing against Tracer, she is able to Blink over the Entomb. However, she is unable to dash over any other walls in the game. So, why does the Entomb not count as a wall in this scenario?
When playing against other heroes, such as Lucio, it suddenly DOES count as a wall. He is able to use his passive ability (which gives him movespeed and ignores unit collision when riding against a wall) after the Entomb goes off. So, he is able to just walk past Leoric. On the plus side, having a Diablo as an ally allows you to use Diablo Q against the Entomb, so it also counts as a wall here.

Overall, I just think there should be some consistency with the ability. If it counts as a wall, it should count as a wall that Tracer cannot Blink over. Lucio and Diablo interactions make sense when considering what the ability does, but Tracer’s do not. Of course, I’m only one player. What are other people’s thoughts on this?

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Other walls aren’t thin enough for her to blink through is what I believe to be the reason.

Orphea can also dash out of entomb, despite not being able to dash through walls. I think I noticed someone else yesterday who shouldn’t be able to sneak out, but I don’t remember who.

@CaiusCain I guess that’s probably what the developers were thinking when they designed them.
@Gnarilex What I’m trying to say is if it counts as a wall, heroes that are normally unable to dash over walls should not be able to. I didn’t know about the Orphea thing, but I would include changing her dash to not being able to go over as well.

If they are going to describe the Entomb as “unpassable”, I don’t see why the thickness of the wall suddenly makes its functionality void. Again, all I’m really asking for is consistency.

Copy this over onto the bug report forum. You are more likely to get a thumbs up that they are at least Tracking it there.

There are clips in the Heroes of the Storm Moments videos on Youtube showing Orphea passing through Entomb. Which shouldn’t be the case. Especially shouldn’t be the case as the whole point of entomb is to punish heroes who have dashes and not teleporting escapes.

@LoFaT alright I’ll go try that out.

also side note: (I have not confirmed this test, just hearing from a friend) while both Orphea and Tracer can dash over Entomb, apparently with Sgt. Hammer’s wall at level 4 she can create, Orphea is able to dash over it, while Tracer is not.
If the argument is that Entomb is not thick enough, shouldn’t they both be able to dash over Hammer’s wall as well? :thinking: