I understand he’s a healer but is there anyway of knowing his self-healing stats vs other allies healing?
Overall healing doesn’t really give a good indication if he’s really outputting ally healing vs self healing.
I was Khar in ARAM, so was another player. He had 100k healing but I had 80k, and I debated that while ability selection played a role, I didn’t spec into the healing lvl 1 and double healing burst ability but I argued that I think I healed the team more than he did as he was usually flying solo… yet he boasted he had more ‘healing’
And for those gonna argue that there’s a self healing column, no, it doesn’t add anything to that column.
In that case, no. Same as Li Li I suppose.
You also don’t see damage reduction from armor, stuns… (Uther)
Aside of a few heroes it shouldn’t matter much who he heals, again same as Uther, taking damage instead of someone else. The exceptions are Valla-Varian-Uther-Kharazim and maybe a few more who benefit from hitting heroes.
Last time I played him, the self healing trait wasn’t that powerful so I would say your outputs were similar. If he was solo, then he was efficient as he’d often only heal himself, same about the light burst ability, no one around.
This is why I don’t read chat. Kinda feels bad when I only have 2k healing by level 2 but the opponent has 10k, but these matches usually end up in a win since the opponents are just eating damage like a madman anyway and the healer is speccing for raw throughput which may or may not scale. Same applies here.
So I’d rather look at death counters and such.
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HeroReplay manager used to extract that info. So it is hidden somewhere in the Replay files. I don’t know how to fetch that info without third party tools though.
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If you process the replay you know each target healed.
Like there is a funny question about Rehgar, how much of his healing was on minions.
I don’t actually see much difference between Li Li / Kharazim eating some damage and Valla doing the same (with the leech at 13). In fact once I was about to die with Valla but fortunately there was a pack of minions marching to me, so I got to 100% I absolutely took that damage to save some teammate, I swear.
I guess the devs just had to flip a coin, and they went with ability to decide whether something is self or ally. I guess you could say that healing yourself sacrifices healing others, so it should count as such, while using stuff like Anub Beetles or Johanna “heart” is self-sustain. Kharazim trait is in-between but arguably the same as Brightwing: passive, somewhat selfish, but overall still a heal.
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He’s just as capable in keeping up with what are considered top healers but comparing one character to another’s numbers is just wrong, considering he has what no other support enjoys, an engage/escape and complete damage immunity.
Uther is considered garbage for aram, but if he is allowed to autoattack, his splash heals will soon put everyone else to shame, including Brightwing. Same could be said for Lili who is no more than a bot without priority healing. Last two times I ended up with her against a non-burst team and played trait+blind.
Not only did I humiliate every other damage dealer in the game but I was also dealing some 8 times the damage of other healer, all for the cost of 20% less healing without releasing the Q button for 25 minutes. Essentially I was playing two classes at once, also flexing as a tank, at the same time being a major unkillable annoyance.
It’s all about how much breating room you are allowed in playing a character. How much damage do you think did my blinds deny? I would say at least as much as I did in healing because my trait was constantly active and each blind was always hitting 3 heroes.
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If you do not go the transcendence trait, you should expect to be out healed. It’s not so much a healing talent really as it is an off tanking talent.
His trait heal is also “targeted” (so it wouldn’t show up on self heals), it’s just that you are usually the target because you’re often the nearest one to you. And if you’re in the front line, you’re also the one taking the most damage.
It’s a decent talent because it allows you to stay in the front for longer to hit stuff more which means you get more trait value which allows you to stay in the front longer. This generally relieves pressure off the rest of your team so you don’t have to heal them as much. But anyone who is bragging about their healing with that trait is probably clueless. 20% difference seems normal.
Of the three, it’s probably the best talent for lesser skilled players, because you don’t have to move around as much. But of course the lesser skilled players are probably going to be attracted to the pew pew damage talent.
if you parse replays on heroesprofile, it makes a distinction between overall healing and ‘teamfight’ healing, so one could make an argument on that being more effective instead of out-of-combat statpadding.
I think it is a tough argument to make that his heals were primarily himself. Heals are heals.
To play devil’s advocate- Even if they were primarily himself, it means he was in the action and absorbing damage that would otherwise go to someone else.
It’s a silly argument TBH. Hopefully you guys won the match… Just because the other Khar healed more, doesn’t mean you didn’t contribute in a positive way. For example if you are good at timing a Palm, that can come in way bigger than a little more heals.
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