Kel'Thuzad is too Weak amongst mages

Why do you compare dmg numbers when Kael and KT differ the most in their amount of CC?
KT has a ton more CC, so if his dmg would be the same or higher than Kael, KT would be op and there were no reason to ever pick Kael.

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Nothing else to add.

Complete apples to oranges comparison between Kael and KTZ. Kel’thuzad is a super risky high burst mage. Kael’thas is just a mage. Kel’thuzad is the ultimate glass cannon with a very high skill cap.

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Dmg done is just a number! You can use it only to compare players’ skills, but even here it is far from ideal. It says absolutely nothing about how good certain hero is, definitely not it you use stats from ONE game. Every hero is different, some heroes are designed only to do more dmg, some less, but they have utility etc.

KTZ is primarily designed to instantly kill people, not to deal dmg all the time. When you are good as KTZ and you can constantly delete enemies, nobody cares about your dmg done.

For example, good Lunara can easily outdmg pretty much every single burst mage in this game. Does it mean every mage needs another source of dmg? Of course not!

You’re kind of overlooking the crucial fact that Kael’Thas needs to burn a 100s cooldown on that. Even though his full QWR combo can outdamage KTZ, Kael’thas can only do that once in a long while, the rest of the time he does less than half of that. Meanwhile Kel’Thuzads full QWR only takes 8s to recharge. For every one combo Kael’Thas where gets to outdamage Kel’Thuzad through his R, Kel’Thuzad gets a dozen combo’s where he outdamages Kael’Thas.

Using the numbers you’ve provided* for damage totals:
*(Flawed though they are. 2340 + 200 from convection should not add up to 2530, not sure how many other inaccuracies there are.)

Over 100s Kael’thas can fire off
1 full 2530 combo
(100 / 7 = 14 times to use Q+W)
14 minor Q+W combo’s for 2530-1370 = 14 * 1160 = ~16.2k.

Over that same period a stacked Kel’Thuzad gets
(100s / 8s longest cd = 12 combo’s).
12 full QWR combo’s for 2518 each = ~30k damage, way more than Kael’Thas manages.

Obvously these numbers aren’t really realistic and don’t account for other variables (bomb spreads, free Fissure resets, etc.) but at least it shows that stacked KTZ can definitely compete or outdo Kael’thas in pure killing power.

Kael’Thas’s D is purely utility and doesn’t add any damage, so that doesn’t matter for this anyway.

Why is that? Master has multiple ways of stacking, and more importantly, doesn’t reset on dying.

True enough. Kel’Thuzad is a lot more reliant on his team to survive.

There’s some truth in that. In solo-queue QM Kel’thuzad is indeed pretty weak, as he is rather reliant on the existence of Tanks/Healers to fully function. He really wants some teammates to protect him, and enemy tanks usually make it a lot easier for him to stack/land chain combo’s.

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This is the time avarage 2 team battles in a Storm League match.

I correcting myself it depends to your enemies. Some matches it takes 20 lvl to complete this challenge some matches 5. But Convection is more depends on you. On average you can complete it at lvl 7-8 (If enemy does not focus on you.) Some mathes earlier some matches later.

. Some matches it takes 20 lvl to complete this challenge some matches 5. But Convection is more depends on you. On average you can complete it at lvl 7-8 (If enemy does not focus on you.) Some mathes earlier some matches later.

There are way more reasons to take Mana Addict though, and not just for the shield; It increases his maximum mana considerably and with no limit, allowing you to deal much more damage late game since you don’t have to hearth back for mana.

The big shield is just a nice bonus, for a hero with no mobility or anti dive tools.

With 30 globes, you have + 450 extra mana. That is a huge improvement, considering his default mana is 500. You are doubling your resources to nearly 1000 mana late game.

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Why on earth would I not call to focus KT if I know he took Convection?

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I choose it for my experiment. Well, It doesnt personal but i think you are a pro Kaelthas player. I wanna ask you 2 questions as veteran HotS player.
1-Did you ever tried Kel’thuzad in storm league?
2-Which one of them is your first ban in ranked match? Kaelthas or Kel’Thuzad?

I don’t see Kaelthas banned at all, and not in super high MMR either, it’s only low to middle diamond, with occassional d2-d1 players (not even master).

I think he is only banned in medium tier leagues or in beginner games as an instant first ban.

But for sure Kael is more popular than Kel’thuzad, he is much easier to pick up and do something with (unlike KTZ who is a combo based skill shot mage with very low health, without practising that hero he will do almost 0 damage).

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You mean you ban KT if you must ban one of him. Hmm.

No, I literally never see Kael banned, norr KTZ. I also never ban either of these heroes if given ban pick. If anything, Alarak is banned almost every match.

And for good reason, he can be safely first picked and he has no real counters, and only grows stronger the longer he can stay alive after takedowns.

Xul also seems like an automatic ban but only after his last buff.

I’m diamond+, if for some reason I’m banning Assassins and not Tanks, I would ban KT over Kael, because KT is way more terrifying at thst lvl.

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According to hotslogs data Kaelthas is 2nd after Deathwing. 3rd is the Xul. Kaelthas is 7 times more popular than KT. Win rate is 4% lower than KT but even newbies can effective play with him.

Kaelthas is only among the top bans if you don’t select out lower ranks. But even in those lower ranks, his winrate doesn’t support his bans, so it’s just preference. Ppl don’t like to play against him. Which is no surprise, since the harder Heroes can seem weaker there than they truly are.

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I filtered Hotslogs by bronze+silver, and Kaelthas has 100% popularity.

I filtered by platinum, diamond, master and he has 40%, same as Garrosh or ETC.
That includes picks + ban rate.

Johanna for example has 60,9% filtered by top 3 leagues.
Stats must always be filtered by league or they are useless, for example Medivh is a sub 30% hero in silver+bronze, but he is 53% in dia+master. He is a very hard hero.

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If I am going to ban a mage, it will be Jaina or Ming.

Screw Orb build when I am trying to channel something…

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Well at Master and Diamond Leagues Kaelthas still 32 Popularity and %66 win rate

As you can see on the page, almost every hero in the top league has +60% because so few people are left in HotS playing at that tier.

The sample size for all those heroes is just 10-100 games a week.
(For comparison: Yrel’s win rate is 69,2% with a similar number of games as Kael).

Only ~a thousand diamonds remain in HotS, and a few hundred master/GM players.

Looked up some website for the numbers, maybe it was outdated.

To quote someone I watch on YouTube:
How can me show hoomans I am the smart?

The answer is to always let people with quests to finish on the enemy team stay alive to show them that you’re smart enough a player to beat them anyways.

Please no one take this advise seriously.

Sadly, “Is am the way to thinking being a purchase?” Did not seem a viable semi-on topic quote.