Last 8 games today, I wrote it down. I am tried of a clear winner in QP. It’s either my team or their team that just plows through us or we plow through them.
IT’S NOT FUN!
My games
Won 5, lost 3
1 - Won - All our towers were up
2 - Won - 1 tower of ours was down
3 - Lost - All their towers were up
4 - Won - 3 towers of ours was down (nice change, that was the most ‘balanced’ match)
5 - Lost - All their towers were up
6 - Won - All our towers were up
7 - Won - 2 towers of ours was down
8 - Lost - Towers, 0 - 28!!!
There’s a trend, its rare for me to have a game were both teams are somewhat even in defeating each other.
QM Matchmaking has been a top 5 topic for years. And it will continue to be so until HOTS figures out a way to implement both Team Based MMR rewards and Individual Based MMR rewards. People who can’t play well as an individual nor as a team member will drop to the bottom and others will get a chance to play with people who actually are mediocre or better at both.
Yes, most people have no idea what to do when playing from behind. Not to mention that there is most likely a reason why a team is behind in the first place.
By trying to force something to happen, fighting talents down or going for a risky boss for example they are trying to come back instantly - but usually it just throws the game.
tl’dr: Most people have no idea how to play from behind.
I’ve played QM for a bit, and the amount of game knowledge absent is crazy. This is not an issue with the mode, it is an issue with the casual playerbase that does not wish to improve.
Play HL if you’re looking for balanced matchmaking and less snowballing games.
QM is supposed to be a gamble by nature. I don’t understand why people still make a big deal of QM. Ranked is actually the best matchmaker experience and is a lot of fun 8 out of 10 games.
Thats QP QM or Quick Match bud. They are doing their best to put people in a game for it to be quick, with no draft. Try a different game mode its better than a game mode of people just testing out heroes, where typically u don’t get a healer, or a tank, one team does get a tank and you get yrel, who isnt a tank.
You get a team of specialist vs a team of assassins, or a poke team vs a team that can’t team fight.
I am tired of the double standards. I made a post saying She does way to much dmg and her free mech is “2nd letter of alphabet and 19th letter of alphabet” (Like I typed the initials, not the word) and it got mod attention and said I was breaking the CoC – yet this guy makes a post with “BS” in the title and its just fine.
I don’t see the appeal of QM to anyone except those who are desperate to get a game fast and or love pain. You have no clue what you are running your pick into, can’t counter anything on the other team, rarely get proper team comps.
If I’m not playing with my team or playing ranked I’m playing unranked, QM just teaches you worse habits than any of the other modes.
The problem is the players not the game. Games “snowball” because when you lose the first objective half the team gives up and start spending most of their time blaming anyone they can and fighting in chat.