If someone leaves, it should be safe to leave,

As the title subscribes. Please just let people leave a game without consequence if a disconnecter remains dc’ed for more then a minute or two. Bots are not sufficient.

1 Like

Too easily abused. Friend leaves when game is going south, and now everyone on the team gets to leave free.
Or a bunch of jerks bully a player to exit so they can leave without penalties.

But.

The game direly needed loss forgiveness for afks which was promised and never delivered.
If that player never comes back, make them pay extra points while everyone else loses 20% less.

Not implementing it despite countless promises on Reddit by devs actively designing the game is imo at least one of the top 5 reasons why the game failed/went into maintenance mode.

1 Like

Easily abused? That doesn’t sound right.

What the OP is asking for is the system used in DotA 2. Almost 15 years of it working just fine in that game suggests otherwise.

1 Like

I must question if you’ve ever played Hots, as your suggestion would mostly likely inflate queue times, and result in few games ever reaching completion.

I’ve been matched with players who give up in the first minute after they died, or often, for even less valid reasons. The system already allows players to leave a couple of games before they are put into the leaver queue, it’s not a punishing system.

The fact the Devs had to change leavers queue, so players had to win games to get out of the leavers queue, because the data showed players would just AFK those matches too, suggests to me that your idea would be grossly abused.

I don’t completely disagree, but Dota is a different game, even if it’s the same genre and has a healthy player base. Hots is very much in decline, free leaving for all would probably kill the game, and it would make Storm League a nightmare to play.

2 Likes

I get it’s undesirable to sit through a game with an AI on your side instead of an actual player. Their change to make the AI followers instead of replacing a player who left the game was a horrible mistake in my opinion.

In matches where the offlaner leaves the game the AI can no longer solo camps, double soak, or hold points. It’s now up to you or your other 3 teammates to fill that role. Because the AI only follows another player if your laner leaves it’s a disaster. I get that.

But you want to be free of punishment when you also leave the game? Giving your team another AI? Not gonna happen bud. The leaver punishment system should be stricter on the people who leave games. I find it way too easy to get rid of leaver’s status.

However I would love a system where if someone leaves my SL match and does not return, I lose less rank points if we lose and the leaver loses his normal 500 that are normally refunded but instead only 400 are refunded. If you left during draft all 500 would be returned like it currently works.

2 Likes

How long are Dota games again compared to Hots ?

The game already ends without any trouble if a team fully leaves the match, and Leaver Queue as Penalty is not automatic.
Sure, using smurfs or scapegoats, this might be possible to “abuse” in some degree.
But overall, HotS always needed a forgiveness system for cases when someone destorys a match.

1 Like

DotA matches on average tend to last between 30 and 45 minutes.

I only leave if i see a pre made 90% winrate team thats it. I have all the names on the paper list.

This would be far too easy to abuse. Having a group of buddies just rotate quitting to then do a full disappearing act to avoid any penalties any time the game does not go their own way. It would make it far more frustrating in ALL game modes if it were a case. Not only that, but how can anyone know if it is an actual disconnect or one done on purpose? It could potentially affect even official organized games.

Yes, all game modes, because even in vs A.I some people just wake up on the wrong side of the bed, take one look at the A.I setting/map/team/enemy team/date/tiktok and go “Nah, screw this. Gonna throw a tantrum” to then yeet themselves out of the match.

sounds like projection tbh

…or you could have further expanded upon the DotA system instead of resorting to a low tier ad hominen attack. Also, if at any point you must write or say “to be fair” “to be honest” or “to be blunt” you are basically outting yourself as being unfair, a liar, subtle, so on and so forth when not stated otherwise. Something to keep in mind in the future.

I did some digging on the system and found a reddit that explains it further in the comments.

https://www.reddit.com/r/learndota2/comments/6eohqg/surrendering_and_penalty_for_leaving_games/

After a glance or two, I can see it potentially working now that I have sat down and read up on it, but the amount of changes required is simply unrealistic with the state of HotS right now. I can also seeing it being an absolute cluster muck if not done right, which since there never seemed to be a blip from devs about implementing such a thing when the game was in its golden age then it never will happen. More likely for them to just pull the plug and be done with the game.

Further on DotA’s clause on leaving (or abandoning as it is called) for anyone interested:

2 Likes

Obviously it’s never going to happen because Blizzard won’t put any resources into this game. There’s no point arguing about it, it’s just a sytem that works.

That’s the one, the Devs promised a “loss forgiveness” system that never materialized. I only wish Dev time was spent on a loss forgiveness system for ranked, instead of the failure that was PBMM.

I have seen that happen a few times. It said “all enemy players have left the game! Game ending in 20 seconds”.

Though I assume after the first one or two times, they get thrown into the leaver que if they keep doing that.

1 Like

Its not 100% free to do it too many times. At some point leaver que kicks in.

2 Likes

Well, now we know how they got that win rate lol.

Ok so abandoned games are not free. It sends you to low priority matchmaking. Also, abandoning a ranked game counts as a loss. So there’s no way to avoid losing points.

Low priority is a penalty administered when:

  • A player has abandoned a game multiple times.
  • A player has been reported multiple times.
  • The in-game griefing detection system notices a pattern of bad behavior (ruining games, feeding, AFK-ing, etc).
  • Abandoning a low priority match results in a 20-minute matchmaking ban and counts as an abandon. Second abandon sets to 24 hour matchmaking ban.

Players in low priority will:

  • Have longer than normal queue times.
  • Only be able to queue for unranked Single Draft.
  • Only play matches with other players in low priority.
  • Not receive any item drops.
  • Cause all players in party to enter low priority until they leave the party (They do not share the item drop penalty).
  • Not receive Trophy points.
1 Like

Loss forgiveness was one thing. But they could at least have removed the negative penalty when you lost a game with a bot. Not only do you lose points in a game you couldn’t win, but the game takes away extra points because it said you were “favored” (And then the poll asks you how much fun you had)

They very easily could have fixed that. In fact, they still could. Just turn off negative adjustments from games with a leaver. You shouldn’t win extra points for winning against a bot either.

2 Likes

Arguing about it, probably no point. But now that we know that a slightly different approach works for a different game, we possibly could see something like this implemented in the future if this game is ever revived. It’ll be the closest thing to what the OP wants though, and of course there are conditions in how this applies to the players.

2 Likes