I suppose you mean EAR ![]()
Only if he’s using a text-to-speech program to read it for him. ![]()
It’s not a reliable source.
I remember when hotslogs said that Chen is weak or something like that and Blizz nerfed him and ppl was like:
but Chen is weak according to hotslogs!
And Blizz was like: according to our actual data he overperformed.
But obviously list only the positive examples…
You also don’t mention that tho Blizz said hotslogs is fairly close to their data, it can be off with ±5%, which is pretty significant when you want changes based on these values…
Plus you also seemingly don’t care about that everything between 45-55% is balanced according to Blizz.
And HeroesProfile lacks the amount of games what hotslogs said so obviously it’s more inaccurate than hotslogs, but sure, ignore that for your narrative’s sake…
Ignoring everything what Blizz said on how inaccurate it was what’s dishonest.
Ignoring everything but a third party’s statistics based on volunteer uploadings is ridiculous.
No, we didn’t, just because you don’t care about pro play it won’t become irrelevant for balance.
You don’t care about balance, because you want to balance around the majority not caring about what would be certain Heroes max potential then.
The potential, individuals can reach on their own when they master a Hero, giving an unbeatable stomp card to their hands, just so the “99%”, who actually lacks skills (and could become better) can feel “balance” while the top who can’t get better and therefore needs balance the most end up with an unbeatable obstacle… So fair, thanks…
Just the same amount as you tbh. It would be delightful if you would notice yourself as well.
Congratulations! That’s already the case.
Ppl being able to have 60% winrate with any Hero in the game and every niche Hero having onetricks which reached Masters with them.
What’s the difference between them and the majority? They took the effort to master those Heroes instead of waiting for the “balance” patches…
No it’s not. You question the authority, the only real source of information when certain changes happens just because it doesn’t line up well with your third party’s numbers…
Which is basically valuing your feelings over actual data and falling for confirmation bias…
I’m a human, I can’t stop having feelings. And as I said (which you ignored mr.Hypocrite) I don’t really voice those feelings when the -who knows how accurate- third party statistics doesn’t match with them.
Hanzo is a case where the statistics actually agree with me, but you dismiss it, because you want the majority of players to be able to feel good with and against most Heroes, which is nice on paper but that’s not balance.
Your “solution” would create unbeatable “gods” of certain Heroes, since the Heroes’ actual balance is out of touch, it’s just… that not a lot of ppl can bring out that imbalance.
But that’s “balance” for you, because for you balance is “feels right to most of the ppl”.
And that’s the delusion which makes me not want to talk to you about stuff like this ever again. It has no point.
Your comments are always full of personal attacks whether it’s intentional or not…
Now you imply I don’t have a life? You imply that I spend hours playing the game everyday?
Because if you don’t, I don’t see your point. Because your point is seemingly the following: ppl (like me) get to a high rank because we can afford to play hours everyday while you(?) and a ton of victims of the balance around high ranks can’t, so they are lower thanks to that and they can’t enjoy HotS.
And no, I don’t think anything revolves around me. And no, I don’t glorify my rank.
But I know it’s hard to not sound like that when you [me] basically say “git gud” to a lot of the “balance” problems of the ppl who couldn’t reach these ranks yet.
The important thing is not my rank. That’s why I brought up that I would have the same opinion [balance around the bestest] even if I would still be Gold. Because I’d never want the game to be balanced around me.
That’s why I never cared that my “main” Heroes got nerfed or when Heroes I dislike to play against got buffed.
The ppl who I looked up to in this game thaught me that if you have a problem (even if it’s a real balance issue), you can get better and beat it. And I just want everyone else to have the “I can beat this, I’ll get better” mentallity (or at least a mentallity of “I know I’m not good enough so I won’t demand changes”).
And I always accept the opinions of those who I know are better than me (the pros), because they are the experts and not me. You on the other hand think you know everything better, because you can show a third party’s slightly questionable numbers to ppl’s faces without backtought and context…
Cuz context is “sKeWiNg Up ThE dAtA”…
Heroesprofile has (some) matches from patch:
- 2.48
- 2.47
- 2.46
- 2.45
- 2.44
Hanzo was changed since 2.44 once, in 2.47, which was a buff. Yea… a skewed up the numbers so much…
Children, just stop please. Maximus and Karabars fighting is like two 3-year olds flicking boogers at each other. Kind of cute actually. I’d actually rather watch that than this whole stink.
It’s simple really. Alarak has the highest ban rate, has a win rate too high for his level of difficulty, so he deserves a nerf. Easy. I don’t know what nerf he needs but he needs something. An Alarak played in the hands of a good player is downright broken.
So true. I was just playing alarak two days ago and I was netting kills left and right. It’s like they wanted me to get fed.
When hotslog was on master and dia top heroes by WN were probius and TLV.They took top 2 spots.Those 2 sure as hell aint ez to play. But they had top wn.
You literally just said nobody would go bozo if medivh had 50% winrate, and then said you’d go bozo if he was buffed as he would be extremely OP.
Well he needs buffs to get a 50% winrate though lmao he is currently sitting at like 43%. You’re contradicting yourself again.
Btw I think I’ve had enough, I gotta go back to reddit the people posting there are a little smarter
First of all, what you said about their stats aren’t true at all. Probius had the highest winrate when filtered by all leagues but not filtered by the top leagues (master and dia) so what you said is not true.
And TLV always had a middle range winrate whether top or middle leagues so what you said there is not true either.
I use hotslogs quite a bit and what you said is just blatantly untrue. In fact, go on heroesprofile now and check the stats for yourself, it’d not be as you described.
As for why they have at least a decent winrate (middle of the pack winrate), I’m pretty sure that’s because those heroes soak and waveclear and merc the whole game which is what majority of players fail to do even remotely adequately. Even up to plat and diamond you get bad players who can’t soak or waveclear or merc properly.
Also, just by waveclearing and soaking the whole game, probius and TLV would have had a massive contribution and game impact on the game, yet it is extremely easy to waveclear and soak.
PvE is always way easier than PvP. Killing heroes is harder than killing minions. That’s not hard to understand right? If all you do as probius is clear waves and keep an eye on the minimap for ganks, even literally just doing that one single thing alone will get you to gold or platinum league.
OP means a win rate over 55%. Buffing him to get to 50% exactly is very difficult and blizzard is not able to do it. So better have him as a no-go for noobs and only be a hero for someone who know how to do him.