I want to try being a Melee Assassin Main

Okay not all Melee Assassins, just Kerrigan and Qhira.

I’m in Low Silver and currently trying to climb. I’m better at playing Healers, but I have been in love with the playstyle of Kerrigan and Qhira for a while now and I wanna branch out more than just playing Anduin, Brightwing, and Stukov every game (with the occasional Ranged Assassins like Ming and Chromie).

Some questions I want to ask:

  1. At which point in a draft should I pick them? Which tank, healer, and/or comp compliments these 2 the best?
  2. What role should I play them as? I understand these 2 can be played in the 4 man or as the solo laner, but how do I know which should I go with?
  3. Are there any specific matchups or heroes I have to watch out for (both in friendly and enemy teams)? I know Arthas is one major hard counter so I’m wondering if there’s any way I can handle him as Kerrigan or Qhira?
  4. Any general tips about talent choices and playstyle will be much appreciated as well.

Any advice would be much appreciated, :slight_smile:

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  1. Melee assassins are best picked later on in the draft. Kerrigan works well with heroes like Arthas, Muradin Tyrael, Anduin and Rehgar. With Qhira you’re more concerned with what heroes the enemy comp has that can negate your E.

  2. Qhira is a better solo laner due to being able to trade damage and recover health better; she also has escape options if the enemy attempts to gank her. Kerrigan is better in the 4 man rotating and ganking.

  3. Kerrigan has poor matchups vs heavy cc/burst frontline like Arthas, Garrosh, Varian and ETC, with Garrosh probably being the most annoying to deal with. In draft mode, however, the enemy comp is bound to pick some tank that can cc you so you need to watch their cc cooldowns and wait for them to use it on someone else before you commit to a fight. Qhira on the other hand is less susceptible to cc than Kerrigan but is useless vs heroes that can cleanse themselves or others, such as Leoric, Johanna, and new Rehgar.

  4. I’m not too familiar with Qhira myself, but on Kerrigan the frequent build in ranked is 3122324. If it’s a clown fiesta QM with little coordination from either team, however, try 3122332, because a permanent ultralisk is pretty funny, and you can pretty much use it as practise for playing Rexxar.

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I generally like them on two lane maps so that you can combo better with your 4 man. 3 lane maps can get difficult because there’s an extra lane that needs a body.

I believe Kerrigan goes well with a dive team so maybe Sylvanas, Varian, Greymane, Kharazim, Rehgar (even before the buffs), Li-Ming (Calamity Build), and almost any tank.

I’m not a Kerrigan main but from my own experience that’s what I’ve seen she can work pretty good with.

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For the draft order, it doesn’t really matters if you’re good on her. But, most of the time, she’s drafted last and against lots of squishies, low CC, never against Uther. Draft her mostly on a 3 lanes map. The Q quest is easier to complete.
She’s the flex role in the 4 man. Your team needs to burst down your target, or it’ll go sour quickly.

[T3122334,kerrigan]
Concentrate on finishing your quest. Double soak, and pay a visit to the offlane for ganks if it’s too unsafe to rotate in the 4 man.

Watch his replay.

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Playing melee assassains is all about out playing people. When playing the role, your goal is often to dominate some one or some aspect of the match.

A majority of melee assassains are fairly week defensively and thus, can be very difficult to play when put outside their comfort zones. Learning where each of them fails is important when knowing when and where to pick them.
For some examples, Butcher can have a hard time against blinds, knockbacks, and cleanses as he relies on rapid auto attacks in rapid succession agaisnt his marked target to get things done.
Qhira, relies on fallowing up CC with her Q to do her burst. Spammy cleanses that are always available like lucio or uther will make things hard for her.

Now I dont play all the melee assassains but here’s some examples for what to look for on the ones I do play.

On valeera your looking for opportunities to interrupt people and mess them up. Stuff like blinding an illidan or butcher when they go in. Silencing a ming or a tracer whos making a play that relies on their mobility. Reducing the armor of enemies who get singled out.

On Maiev, your looking for moments when enemies group up tightly. Both to start fights for your team and as opportunities to deal huge area damage. Your jump can be used to get a precious second of unhindered movement or to dodge a specific ability.

And then while not technically melee assassains, the thought process is the same. Plus i wanted to give more examples.

With Kharazim, your looking out for when the tank enemies isolate them selves. Like when they engage or when they go to disrupt your backline. When they are alone like this you can use them to either heal your team or nuke them with 7 sided.

On a melee deathwing, your often looking for a chance to land on the enemies right after they use their burst and when specific heroes are grouped, debuffing key targets and generally causing chaos. Then ult across the teamfight as soon as the enemy starts to retreat to block their escape route.

Basically, the idea im trying to get across is you want to exploit your enemies during times of weakness.
Another skill that is invaluable for a melee assassain is being to anticipate things.
Stuff like avoiding Kaelthas’s stun looks impossible on paper sense it’s fairly wide and comes out instantly but theres always a ryme and reason as to when people use these kind of abilites. If you crack this code and plan your defencives and movement accordingly, you often just win as a melee assassain.

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The time I tried smurfing I noticed an irregular amount of bruisers and bruiser-tanks like Arthas and just frontliners in general.

Lower ranks love to fight. 90% of melee assassins are heroes that require a good amount of skill and game knowledge to pilot effectively and very much do not enjoy being in the thick of it for extended duration. So it’s a rough pick when you’re going to be against all that.
Kerrigan does have some strong options for teamfights but until you hit 20 she’s still much squishier than the average bruiser while only doing marginally more damage. Qhira is more about weaving through the enemy team to kill their squishies while applying dots to everything in range.

Generally, a melee assassin’s job is to jump on vulnerable targets and burst them down. A bruiser’s job is somewhere between that and a tank’s because they want to draw attention to themselves but not so much so that they can’t do damage or get locked down and die.

I know the feeling. I love Kerrigan but I’m not confident enough to bring her into ranked and QM with her can be utterly exhausting trying to navigate fights when you have no other frontliners.

Pray he’s bad or that your team can take advantage of his inherit weaknesses.
Arthas has been in a weird spot for the majority of his life. He’s bad as a main tank because he lacks mobility/engagement tools and hard CC, but in lieu of those he has damage, sustain and soft CC like no other. He is the death of melee heroes because trying to fight him through a 40% (60% at 20 if he talents) attack and movespeed slow is nearly impossible with his self healing rate, and only a handful have the tools to get away from him once he gets on top of you.
As ranged AA you definitely have to be careful around him too. Most ranged have disengage tools like Valla roll but if he manages to catch you despite those the combination of slows and damage will quickly secure a kill on such squishy heroes.

Fighting Arthas isn’t your job, getting you into his AoE is his job. As Kerrigan you can help with stun and maybe get him off people but unless there’s no one else in the area you don’t even wanna bother fighting him. You jump on him if your team is unloading to help burst and that’s about it.

Learning to play around KT was the benchmark for getting out of gold some years back, not sure what the meta is now tho.
I imagine he’s still very effective when people aren’t aware that they’re spreading bomb or standing in the circle.

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M.Assassins compete with either the Bruiser/Laner or the second R.Assa.
Better to play them against squishier teams. Good if your team can support diving.

Imo, Kerri’s best maps: Infernal Shrines, Tomb of the Spider Queen.

Not sure about Qhira’s. (Checkable on HP iirc.)

If you have good micro with them you’ll be fine. Especially with Kerri who has nice PvE.

Ultralisk is the better Heroic imo. Helps you with your combo. Good engage. Can be used to lane and gives you sustain doing so.

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Start banning brightwing :stuck_out_tongue:

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Be aware of Uther. He will make you cry.

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I haven’t even thought of her

Or him.

This is starting to look really scary lol

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Just do BW. Very annoying
Uther is horrible once you climb towards mid plat

Horrible in which way? I was climbing master by playing Uther.

He prob means randos as Uther, tho I would check the Healer winrates.

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Kerrigan is command dependent, Queera is more independent.

Beware heroes with : slowing, blinding ( for AA Qhira), debaff of healing (for Qhira), spell armor, shilds. self-healing, silence.

For example, Thrall has : self-healing, kinetic armour (against AA Qhira), spell armor, at lvl 20 quake with aoe shilds for all team. Zarya (silence at lvl 20, cleance) and Artanis (slow debuff. blinding) : kinetic and spell armour + shilds.

Were talking about the pov as a melee assassin vs healers. What do you think I mean?

My original comment was start banning BW

No one bans the friendmaker.

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And they will blame you, when you don’t follow their patterns… too many times I get blamed for “being afk”, when in reality I just clear waves or do camps… And when I rotate to them some people pinged at me, because I left my lane…

But to OP:

I don’t know, if you have experienced playing bruisers, but in my experience with melee assassines, especially Murky, Samuro or The Butcher I learned that I can play them simiilar like bruisers / solo laner, because they have decent wave clear, less sustain, but more damage than those, but they are still similar. Maybe this tip helps you with Kerrigan, because she has decent wave clear and can be played comparable to bruiser as enabler / initiator, I would compare her to Imperius.

You can first potatoepick Butcher and yolo nonstop the enemy tank. This is what potatoemain butchers do when they are on my team…

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I loved to pick PvE heroes and just overwhelm the enemy team with nonstop camps.
Team screeches at me for not grouping while the enemy team is already down all their forts without taking any of ours.
Camps win games :sunglasses:

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Either my team knows how to PvE or ALT+F4

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