I stg this game has soft rigged matches

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Either that, or you need to improve your attention span.

I’m sure it does.

But nobody is more certain their skepticism is healthy than a person with an unhealthy amount.

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I wish it were possible to have an unhealthy amount at this point in history, regarding this topic. But, a person needs to have good pattern recognition and be willing to unlearn years of misinformation.

Hey Xeny, I see your reply too. :slight_smile:

The pattern to be recognized, of course, is people who claim algorithms can be rigged and then fail to provide a self-consistent model of such an algorithm and how it actually accomplishes its intended goal. Most famous and long-standing on this forum is to trumpet some silly idea of a forced 50% win rate that somehow only applies to one person and not the other nine people playing in the match, which the devs ostensibly do in order to make money in a manner that’s never clearly explained.

There’s a similar pattern, actually, of people claiming that they were banned for absolutely no reason, despite their forum posts showing that they have absolutely no sense of common courtesy.

The similarities in the two are left to the determination of the reader.

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So what patterns are you recognizing that we aren’t?

There’s not a forced 50% WR due to a win streak. The game isn’t putting idiots on your team just because you won 10 in a row. The game isn’t putting blinds on your team when you pick an AA hero to drag your WR down.

The purpose of the matchmaker is to find you matches that are fair and balanced. How does it do this? Well that’s pretty straight forward. When you win, your MMR goes higher yes? When you lose it goes lower. Makes sense right? If you win 5 games, your MMR increased 5 times and so naturally you’ll be facing players with a higher MMR because its matching you with players around your own (new) skill level. If your true skill isn’t on par with these players, or higher, you’ll most likely lose. Its not complex. If you played chess with a person of higher ELO, most likely they’ll win. Now inversely, if you were to lose 5 games in a row your MMR will drop 5 times, and then in the 6th game, if you are truly better then those players you’ll win again. This is of course assuming the playerbase is large enough.

It isn’t, so the MM has to compromise a lot more. There’s also the issue with smurfs, trolls, or complete idiots. The MMR can’t counter these things because there’s no way to detect whether or not the player behind the screen is an idiot, troll or smurf.

The purpose of a matchmaker is to find balanced matches, which only can truly work when people are at a MMR that represents their actual skill level. You’ll know when you’re at that point when you are more or less around 50% WR. Give or take a couple % points.

If you think the game and its devs are lying to you, then you just don’t understand ELO’s or matchmakers.

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citing the post of a developer who had to leave because he was incompetent is the formula for failure.
the win or loss of games does not depend on the mmr.
It depends on the synergy between the heroes of your team depending on the map and that they can play a coordinated game.
this is not always obvious.
matchmaking failure is a product of the inability to order chaos.
because you think lol has only one map.

That’s a variable, but I’d argue player skill is a bigger factor.

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People blame MM for putting trolls and feeders on his team but people need to understand MM cant control human behavior.

Also if you look at people’s mmr on HP they are divided into catagories. Someone with high account mmr can still be trash with a hero he is bad with and that way drag his team down.

And then you get the usual ‘‘mmr is rigged’’ threads.

People also forgets that MM cant make balanced games all the time. It can only make games out of what is available to it.

Thats why you get exstended que alot of times because MM have to throw alot of rulings away and soften up its search. And when it does that rainbow games tend to pop up alot more. Then you ofc can end up being the highest winrate player on your team while it gives you 2x 35% winrate trolls that ruin the game.

Nothing rigged about this game. My account got 16000 solo games and I have been able to maintain a positiv winrate for a long time.

Only time you will see people with extreme high winrate over 1000 of games is people that abuse QM for free wins with special comps opponent stand no chance againts. The MMR of those people are usually 600-1000 mmr higher than your team cause MM cant win a balanced game againts those people.

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Yeah, some players will rig matches grouping up. Wintraders are probably very rare but also a thing.

You could argue that they should have a seperate solo queue and team queue. However that would probably make queue times unbearable with the small player base.

I used to like playing with my bro and there will be odd player that invites me to a group after a game.

It can be fun playing with people but i find it weird when people smurf, group up as a 4 + stack, voice chat and flex on the lower ranks.

Plenty of people seem to like boosting their ego with wins and artificially high winrates, which is weird and toxic.

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so rather than actually address the concerns I ring up among the usual conspiracy theories, you just up and add another one to the pile.

Guy still works as blizzard, is still active at what he does, and he, like many others on the former HotS team, were transfered to other projects. Of the 3 ‘heads’ the game has had, you probably don’t know the difference between any of them, conflate details from one to the other to suit your need to complain, and then cite things about being ‘failures’ despite you doing the very thing the quote said people do: blame matching because it can’t ‘defend itself’. More scapegoating to perpetuate willful ignorance :+1:

In addition, you then try to lambast me over a reason you have conjured (regarding Lol) that not only doesn’t have any bearing on what I posted, it wouldn’t even apply to the entirety of my post history.

I made a post pointing out the issues of people that don’t read things through, and off you go, demonstrating how wonderful you are at not reading something.

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so when are you going to start?

A journey of a thousand mile starts with one step :thinking:

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Probly your best retroactive post I’ve seen. Thankfully I started years ago. Big thumbs up, will read again.

90% of the issues with the game aren’t able to be “fixed” because of the player base size and its sad. Its ironic. No one wants to play a game with lots of issues but the only way to start fixing the issues is to have more players play the game.

I don’t know if irony is the correct term, but I can’t find another word for what I’m trying to say.

‘paradox’ is probably better in this case.

The game needs players to quantify fixing issues, but because it has issues, it won’t get the needed players. Irony is more evident when something is unexpected from the results (a game with fewer players is expected to get fewer updates) so the better distinguishing quality is the contradictory elements that loop the problem.

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My absolute favorite forum MM complaint is those who complain "Only bad players are in leavers queue and I’m stuck in leavers after five losses."

lol, lol, The lack of self awareness and irony in those kind of comments is delicious.

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That’s exactly the term. It slipped my mind. Sleep is important for proper brain function lol

Well, since the earth is flat and the lunar landing is a hoax (Like Covid)

Obviiously someone wants him to win less, and they profit from it in some ways we haven’t yet figured out.

Not if you don’t take any decisions the next day. Do you have a coin?

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I have half a skittle and a paper clip. How much brain function will that buy me? A fever dream?

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Use the skittle to give you the energy to attach the paper clip as a spinner on a piece of paper. Then write down decisions and spin as needed.

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My skittle exploded.

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