Played 110 ranked games this season, which have been, for the most part, a back and forth, so I see a good chunk of the players quite often. With that being said…how do people that continuously underperform in all matches I’ve seen (both on my team and enemy team), somehow not fall out of diamond? Without the smallest exaggeration, over 10% of the players I’ve seen in these games aren’t even close to the average skill level of rest of diamond, even on their main role, which of course is ranged assassin or, less often, healer.
And then…I win a total stomp, I get about 180 rank points. Not bad for a stomp. I lose to a stomp at some point…and I think I lost over 230 points. In 110 games, I’ve had about 1-2 stomps, and my team got stomped 2-3 times, and all followed this pattern. To define ‘stomp’, I’m talking about a game where losing team has 1-3 kills, and other team has 20+.
I’ve won over 50% of games, I think no more than 2 games awarded me at least 200 points (the average has probably been 190 or less), while a lot more losses have gone to -210. And that’s by using all my best cards: meta picks, checking my teammates and picking what their worst role is, sometimes even “stealing” their main role, because they don’t even know what their best role is; spamming pings to save the bad players every game, or pinging for them to know what to do when they run like headless chicken or they start spreading and creating vulnerabilities.
And players that can’t even react to ‘retreat’ pings, can’t follow-up simple commands as ‘rotate as 4’ (instead they break off from the other 3, and start laning other lane, or during a camp they go lane, and collect some 4+ deaths during a game just from solo-ing as healer/ ranged assassin), face check bushes, go behind enemy team to gank 1 vs 4 as healer/ ranged assassin and pick non-meta picks (often countering themselves, like picking a 2nd tank when they see multiple % dmg enemies), not knowing to focus lower hp enemies when multiple are in range, instead everyone picking a random hero to attack… they play 10+ games a day, hundreds of games in total, slightly above 50% winrate, and not dropping out of the same rank. How do they even win? How many rank points can they get, so their lower winrate keeps them at same rank? What’s even considered when someone gets/loses more/less than 200 points?
To mention some good things about ranked, it’s definitely closer to a decent quality (in terms of the actual match quality, not the rank points); the other modes are not even close to ranked. Parties get matched against each other only if they’re same size, which is a move in the right direction.
With that being said, despite being same size and similar ranks, 1 party is usually worse than all the other players in the match (the amount of duos that literally go in 2 vs 5 without pinging or chatting, just feeding repeatedly is astonishing) while the other party is often way above the skill of all other players in both teams. I’ve been carried 1-2 times by a 3 party that consistently wiped enemy team 3 vs 5. I’ve also lost with a 3-party that took both ranged roles + healer, the rangeds fed solo while the healer wasn’t really healing anyone besides his babies.
And somehow both the best and worst players I’ve seen, all have 50-54% winrate, and none of them really get out of my rank bracket, one way or another. A lot of the satisfaction of climbing ranks is lost when I see I played plenty games over plenty seasons to climb to a rank that someone else got … while playing at silver level on their favourite hero.