This is for everyone’s favorite sniper November Terra
With all the reworks I got disappointed at her not in this list. I first thought of giving her the ability to switch to shotgun like in SC2 covert ops and the coop missions but then I want to make this mini rework realistic
Here is my thing but feel free to share your thoughts and bring your own suggestion
- Covered ops removed
New talent “blink”
A very short range like Jainas blink at 20 which gives her a shield 10% of her max health
My thought
It gives her an escape without breaking the talent tree
4
Rapid Projection
Reduces Holo Decoy’s cooldown and Mana cost by 50%. When it gets destroyed it deals 50 dmg to the surrounding areaHolo stability Increase the cast range of Holo Decoy by 100% and its duration by 120%.
It also deals 10% more dmgBribe unchanged
My comments: It needs to do a little more
Level 7 Talents
Snipe: moved to 7
Explosive Round: moved from 16Anti-Armor Shells: additional functinality
Now kills minionsOne in the Chamber
No inspiration sorry : (
My comments:
This helps promoting her wave clear at a earlier level
13: Ionic Force Field
Now also triggers when getting Stunned or Rooted
My comments: In combat this doesn’t give major value unless your playing hide and seek or have your 1 up, now it does.
16: Lethal decoy
Now deals 25% dmg instead of 30% dmg
My comments: I don’t want this to become too strong with holo stability when holo gets 10% increased dmg
20 Apollo suit:
Added functionality
If Nova doesn’t attack or more, she becomes invisible faster by 0,5s
Comments: Its a nice little buff