If one is dead, then they can’t do anything. I recommend trying to keep one’s death total down to a maximum of 3. Stop the feed. Stop the staggered deaths. A player is just deflating the overall team’s balloon one death at a time.
Focus on experience gain.
Experience matters just as much in ARAM as in the regular game in boosting a team’s ability to win by staying even or ahead in levels.
Try to form some sort of a decent composition by having a Tank, a Melee hard CCer, a Ranged poke, a healer, and a fifth pick.
The fifth pick can be anything, but CC wins out. If a team doesn’t have CC, this is where one ought to take it. If a team has CC, then this is where one takes a kill security hero like Zeratul or Genji that can get that kill and make sure that hero dies and doesn’t walk away with 1 HP.
Make sure to take the camps as they are the only real objective.
However, if one doesn’t time the camps within enemy respawn times, then they can get killed and give the camp the other team by accident.
Focus on waiting for a player caught out instead of forcing an outnumbered fight for no reason.
Team fighting can be a trap in ARAM. Many think this is the main source of fun, but winning is more fun. Play conservatively (not passively). Team fight only when one has to.
Don’t blame your healer…ever.
People frequently like to blame their healer for not healing or not doing damage. A player is kind of lucky to even get a healer on their team in ARAM as the vast majority of people playing ARAM hate to heal for some odd reason. If one finds themselves blaming their healer (even if their healer is actually bad), then they themselves are bad. A player probably got caught out and is pointing their finger at the nearest reason they may have died.
Main reason to do this is to stop giving the enemy experience. Kills can be a huge source of experience and once they get a level advantage, recovering becomes difficult.
This is mostly done by killing heroes though. Since there is only 1 lane and usually you get experience from it due to 5 players being there.
I have seen troll comps steamroll balanced ones. For example 5x healer can be very difficult to deal with if they have the right sorts of healer (Deckard Cain, Alexstraza, Ana, Auriel, Rehgar and the like).
This will almost always force them to be contested. Which can be a bad move if you do not have an advantage over the enemy team. They also may give as good as 0 value against some comps due to the huge AoE damage some of the high tier heroes can dish out.
The real way to play aram “more efficiently” is to just not queue up in the first place.
This is non sense! This isn’t rank dood, aram is the Youtube poop of hots also more times then not aram forces you have less then stellar comp make ups by leaving one side with 0 tank options. It’s kind of hard to balance the comp if aram leaves out ways to make the comp balanced.
Then you have to factor that your teammate got the right pick for the comp but has no ideal how to play that hero or role leaving the whole thing a wash with it coming down to the enemy having worse skills to win.
Camps are the MVP for the enemy if you already have heroes strong against forts and towers. Too many times have my team lost our pressure and advantage cause some donkey stop to get camps while the enemy is dead and we can already take buildings just fine. Camps are there to allow the dead team time to rez and regroup to have more chances to turn the game around.
Camps also don’t have the same value in ARAM that they do in other modes, since it’s all one lane with no objective. At best, they’re there for a very small amount of XP and maybe to help push/distract or reveal stealth. But prioritizing camps/risking death for them in ARAM is foolish.
While I get what you say, this play style very often ends in silver mentality. The people in the lower brackets mainly lose, because they can’t read the game and don’t see winning potentials.
Why not take a 4vs5 fight if they are all low? Why not take a fight if their ults are on CD and so on?
My point is that a more aggressive play style in general wins. The game is about killing structures and the enemy and not about dying the least. A tank which carried the fight but then dies did a good job.
Camps are largely ineffective in ARAM and a waste of time, especially if it puts you in a 4v5 situation. Camps are easily taken out in single lane gameplay. I had a game this weekend where we wiped the enemy team, and someone on our team pings the camps instead of going for the tower. *faceplam
The only time you go for a camp is if you get a kill and clear out the enemy creep wave, but don’t have the means to take down a tower/fort yet. Even then, don’t expect a camp to provide that much value.
I mean you will still see the occasional “DPS Khara” who thinks they are doing a service to their team by going DPS Khara, instead of actual heals.
This is like getting mad at a lili cause she can’t target heal. Palm is his saving grace as a solo healer the other stuff is whatever. If he can get a kill that’s one less hero he has to poorly heal against .I’d rather him not be our solo healer but if he has to be I’d rather him help dps and get the kills I personally see more success with those kind of kara players.
Camps can be taken very quickly if people have the knack. It’s the teams that trickle into the camp and don’t do enough damage that end up in that position. Camps contribute to experience.
Come on lol Kharazim is an outlier healer. He’s even rated one of the worst healers in all ranks and modes. I would argue Ironfist Kharazim is the only build that matters in uncoordinated play. Mainly because one can’t efficiently heal with Transcendence in just any comp and, imo, there is a special place in hell for Insight build Kharazims who do absolutely nothing healing or damage wise all game and get upset when people ask “Why Insight?” Ironfist Kharazim can at least contribute to securing kills and heal somewhat if they know what they are doing.
“Occasional” if only lmao. Also don’t point out “DPS Khara” here on these forums or you might get a whole string of nasty journal entries disguised as replies from butthurt Khara mains!